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Space station!


ConsoleCoder

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Just the other day, I made this space station! I call it the "Kerbin Orbital Station", and it's a modular space station in low Kerbin orbit. I plan to add more modules to it, especially after the "For science!" update comes out. I did have a modular station before this, but I accidentally deleted the save file. This makes the Kerbin Orbital Station the first mission ever launched in my new save. I also may or may not have stranded Jeb in a would-be space station module, if I remembered to add RCS. Now there's a module floating around, slowly getting farther from the space station. Planning a mission to recover Jeb, or I can just load a previous save. 

 

Name: Kerbin Orbital Station

Orbital period: 43 minutes and 45 seconds

Periapsis altitude: 250,045 meters

Apoapsis altitude: 252,299 meters

Average altitude: 251,172 meters

Periapsis speed: 2,039 m/s

Apoapsis speed: 2,034 m/s

Average speed: 2,036.5 m/s

Circumference of orbit: 5,348,071 meters

Orbit: Prograde relative to Kerbin’s rotation

Monopropellant: 36 tons out of 36.3 tons left

Xenon: 0.12 tons out of 0.12 tons left

Electric charge: Max charge of 63633

Crew: 23 kerbals

Max crew: 39 (39 seats in the station)

Direction: Orbiting eastward

Motion across Kerbin’s sky: West to east when viewed from the surface

Inclination: -1°

Highest G force ever experienced: 7g (Experienced during an altitude-raising mission)

Highest altitude ever achieved: 252 km

Main color: Light blue

Accent color: Dark blue

Docking ports: 19 docking ports total, 3 exterior docking ports available, 2 cargo bay docking ports available, 14 docking ports occupied, 4 exterior docking ports available but unreachable due to obstruction

Features: Large cargo bay with small and medium docking ports, 4 "Colossus" solar panels, 16 "Gigantor" solar panels, 8 communotron-16's, 4 communotron DTS-M1's, an RA-100 static communication dish, communotron-16-S's, 2 Clamp-O-Tron Jr's, 9 Clamp-O-Tron's, 8 Clamp-O-Tron Sr's

Modules: KOS main hub, KOS cargo bay, KOS crew expansion.

Location: Low Kerbin orbit

 

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Update: I added a new module to the Kerbin Orbital Station. This module includes some crew capsules, along with a cargo bay. I sent Jebediah with the space station by shoving a tiny rocket in the cargo bay so he could see the station, and then I de-orbited him to return back to Kerbin.

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Update: I just docked an attachable hydrogen engine on the Kerbin Orbital Station temporarily to raise its orbit. It's gone from about 106,700 meters to 251,172 meters above sea level. This is because the low orbit made docking harder, as my maneuver nodes kept intersecting Kerbin's atmosphere, sending me on a re-entry course. Now that it's higher up, docking should be easier as the space between the atmosphere and the space station is greater. The hydrogen engine and fuel tank is now detached, and I had it de-orbit itself back down towards Kerbin to crash. I don't have any pictures of this, however.

Edited by ConsoleCoder
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On 11/14/2023 at 12:45 PM, ConsoleCoder said:

Just the other day, I made this space station! I call it the "Kerbin Orbital Station", and it's a modular space station in low Kerbin orbit. I plan to add more modules to it, especially after the "For science!" update comes out. I did have a modular station before this, but I accidentally deleted the save file. This makes the Kerbin Orbital Station the first mission ever launched in my new save. I also may or may not have stranded Jeb in a would-be space station module, if I remembered to add RCS. Now there's a module floating around, slowly getting farther from the space station. Planning a mission to recover Jeb, or I can just load a previous save. 

 

 

Orbital period: 33 minutes and 6 seconds

Periapsis altitude: 94,590 meters

Apoapsis altitude: 118,965 meters

Average altitude: 106777.5 meters

Periapsis speed: 2275 m/s

Apoapsis speed: 2197 m/s

Average speed: 2236 m/s

Circumference of orbit: 4440820 meters

Orbit: Prograde relative to Kerbin’s rotation

Monopropellant: 36 tons out of 36.3 tons left

Xenon: 0.12 tons out of 0.12 tons left

Electric charge: Max charge of 63633

Crew: 23 kerbals

Max crew: 39 (39 seats in the station)

Direction: Orbiting eastward

Motion across Kerbin’s sky: West to east when viewed from the surface

Inclination: 0°

Highest G force ever experienced: 5.5g (Experienced during station launch)

Highest altitude ever achieved: 119 km

Total distance traveled: 2113 megameters (2213 million meters)

It has been in orbit for about 44 days since it was launched.

Main color: Light blue

Accent color: Dark blue

 

image-3.pngimage-2.pngimage-1.png

Update: I added a new module to the Kerbin Orbital Station. This module includes some crew capsules, along with a cargo bay. I sent Jebediah with the space station by shoving a tiny rocket in the cargo bay so he could see the station, and then I de-orbited him to return back to Kerbin.

image-12.pngimage-15.pngimage-16.pngimage-7.pngimage-8.pngimage-10.png

Good luck docking with it.

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  • 3 weeks later...
On 11/16/2023 at 11:21 PM, Superfluous J said:

Cool looking station! This is the kind of stuff I hope we will be encouraged to build by the progression modes.

Seems they have, at least twice so far.

 

Ive docked with the Kerbin Orbital Station twice before to add new modules, once to raise its height, and one more time just recently to bring some of the kerbals back to Kerbin. The sheer amount of reaction wheels in my space station really helps with the docking process, cause I can just set whatever rocket planning to dock to it as a target, and then it will always face the rocket.

 

Oh, also, I plan to add more modules once "For Science!" is out, so that will be exciting!

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