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Expanded Colour Editor


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So, I love the colour editor however in my opinion there's still a fair bit of improvement in terms of functionality and  in terms of quality of life.

 

1) There needs to be more options to 'lock in' colour combinations, to have a set of presets rather than just the singular 'Agency Colours'. This would be a great addition for anyone who has an overarching theme to their designs. So when a user makes a colour combination they like, they can save it to 'Preset 1' for example.

 

2) There should be a drop down menu that allows the user to pick various shader types, for example Metallic for example, either that or have preset material types. I don't mind the vibrant 'plastic' look of stock KSP2 but I think it'd be great to cater for those who want to keep a bit more realism to their builds.

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For this i would like parts remember last color used for them at current savegame. For example most of time i would like to have boosters be different from other rocket, to do this for every vessel and every part is time consuming.

And when changing one color preset it would maybe change current design of rocket using that preset.

Currently there is possible to make metallic colour but only if lose some color and allow metal shine behind it, colors are maybe plastic when used solid colors but it might suite Kerbal world and rockets look like they are toys.

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