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Planetary encounter lines wont show unless crossing in front of or beyond the path of an approaching planet


twich22

Bug Report

Reported Version: v0.2.0 (latest) | Mods: none | Can replicate without mods? Yes 
OS: Windows 11 Pro | CPU: AMD Ryzen 7 5800H with Radeon Graphics | GPU: AMD Ryzen 7 5800H with Radeon Graphics | RAM16

 

As the title suggests, if your AP does not reach beyond the orbit of a planet you are trying to have an encounter with, or if you are trying to pass behind the planet, the UI will not show the encounter lines. For example, if a moon is orbiting a planet at 1,000,000 km, and you want to approach the planet with an orbit with an AP of 999,999  the UI will not recognize that you will actually pass through the sphere of influence of the moon until you are nearly passing into the sphere of influence of the moon. 

To recreate, plot a maneuver node to make an encounter with the Mun. You will notice that the encounter lines will only show if your AP crosses beyond the orbit of the mun. if it drops below the orbit of the mun, the encounter lines will disappear. However, if you actually proceed on the course, you will still end up on an encounter with the mun. 

Edited by DibzNr
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Having apoapsis slightly below the Mun's orbit shows no encounter

image.png?ex=65b6ffd8&is=65a48ad8&hm=064

Time warping to apoapsis suddenly reveals there actually is an encounter

image.png?ex=65b70001&is=65a48b01&hm=a38

Going back and raising apoapsis ever so slightly above the Mun's orbit reveals the encounter

image.png?ex=65b6ff3a&is=65a48a3a&hm=b14

Edited by DibzNr
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