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Trajectory doesn't update until after entering Ike's SOI when in orbit around Duna [Happens when apoapsis is below target body]


Navoan

Bug Report

Reported Version: v0.2.1 (latest) | Mods: none | Can replicate without mods? Yes 
OS: Windows 11 | CPU: i7-14700KF | GPU: 2070 SUPER | RAM32GB

 

Severity: Medium.
Frequency: Unsure.

Issue:
In orbit around Duna I expect that when my crafts trajectory enters Ike's SoI the affect on my crafts trajectory will be shown correctly, i.e. that Ike's gravity will change my trajectory.
What is happening is that after a standard launch from Kerbin into Duna orbit, intersecting Ike's SoI doesn't show to have any impact on my orbit trajectory.  But when passing into the SoI the trajectory is then updated.
With a manuever node it seems like when the Periapsis is higher than ~393k (hard to get exact number) above Ike the game simply stops showing that the craft will enter the SoI.

Spoiler

Uw40dh1.png

AiHJKsT.png

 

 

Included Attachments:

AiHJKsT-Imgur.png.cf248d8552c52a79e4b519356f120d8a.png

KerbalSpaceProgram22024-03-0921-46-08.mp4

AutoSaveRevolution03_04_202423_39.json

Edited by Spicat
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I wonder if this is happening with other SOIs too... I was having 'tons' of fun last night with manipulating a manoeuvre to slow my approach to Moho without losing the (indicated, anyways) encounter.

I also wonder if it happens only to moons of planets vs planets around stars, or if it happens with "Pe stays above target's orbit" vs your reported "Ap stays below target's orbit"...

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