Reported Version: v0.2.1 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 11 | CPU: i7-14700KF | GPU: 2070 SUPER | RAM: 32GB
Severity: Medium.
Frequency: Unsure.
Issue:
In orbit around Duna I expect that when my crafts trajectory enters Ike's SoI the affect on my crafts trajectory will be shown correctly, i.e. that Ike's gravity will change my trajectory.
What is happening is that after a standard launch from Kerbin into Duna orbit, intersecting Ike's SoI doesn't show to have any impact on my orbit trajectory. But when passing into the SoI the trajectory is then updated.
With a manuever node it seems like when the Periapsis is higher than ~393k (hard to get exact number) above Ike the game simply stops showing that the craft will enter the SoI.
Bug Report
Navoan
Reported Version: v0.2.1 (latest) | Mods: none | Can replicate without mods? Yes
OS: Windows 11 | CPU: i7-14700KF | GPU: 2070 SUPER | RAM: 32GB
Severity: Medium.
Frequency: Unsure.
Issue:
In orbit around Duna I expect that when my crafts trajectory enters Ike's SoI the affect on my crafts trajectory will be shown correctly, i.e. that Ike's gravity will change my trajectory.
What is happening is that after a standard launch from Kerbin into Duna orbit, intersecting Ike's SoI doesn't show to have any impact on my orbit trajectory. But when passing into the SoI the trajectory is then updated.
With a manuever node it seems like when the Periapsis is higher than ~393k (hard to get exact number) above Ike the game simply stops showing that the craft will enter the SoI.
Included Attachments:
KerbalSpaceProgram22024-03-0921-46-08.mp4
AutoSaveRevolution03_04_202423_39.json
Edited by SpicatLink to comment
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