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Engine Plumes on boosters don’t react to atmospheric pressure changes after separation if it doesn't have the root part of the original craft


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Bug Report

Reported Version: v0.2.1 (latest) | Mods: none | Can replicate without mods? Yes 
OS: Or others? | CPU: Hi The Space Peacock | GPU: Or SpiCat | RAMOr Dibznr

 

Crafts detached from the main craft (ie they don’t contain the root part) seem to only remember the last atmospheric pressure value for calculating the shape of the engine plume.

Quicksaves do not fix it as far as I’m aware.

This happens every time in my experience after flying a few starship boosters recently for particular reason.

The Falcon 9 booster pic went most of the way to space, and after separation and switching back to the booster from stage 2, descended back to sea level, unbeknownst to the engine plumes.

I am unaware if this affects the twr of the craft. 

 

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