Chimery Posted March 28 Share Posted March 28 I found Circumference and Rotation Velocity data of Kerbin in Tracking Station. It says that Kerbin has 7.56 AU circumference (so 1.134 e+12 meters), and 21549 m/s rotation velocity. If I didn't get it wrong, this means that one Kerbin day is 14000+ hours. This can't be right. Was the data wrong? Or maybe I got something wrong? I'm enjoying on calculating GEO and so on now. So if anyone knows the real data, please correct me. Thank you~ Quote Link to comment Share on other sites More sharing options...
Bingmao Posted March 28 Share Posted March 28 7.56 AU is definitely wrong. 1AU (Astronomical Unit) is defined as the average Sun-Earth distance. Or Kerbol-Kerbin in the game I guess. Afaik the planet parameters are the same to KSP1 Kerbins Radius is 600.000 so: r x 2 x π = 3.769.911m You can find all parameters in the wiki https://wiki.kerbalspaceprogram.com/wiki/Kerbin Quote Link to comment Share on other sites More sharing options...
Spicat Posted March 28 Share Posted March 28 Yes: Quote Link to comment Share on other sites More sharing options...
The Aziz Posted March 28 Share Posted March 28 The game is so early access that literally everything in the celestial body infotab is wrong. How they managed that is beyond me. Quote Link to comment Share on other sites More sharing options...
MechBFP Posted March 29 Share Posted March 29 2 hours ago, The Aziz said: The game is so early access that literally everything in the celestial body infotab is wrong. How they managed that is beyond me. Lowest bidder contractor Quote Link to comment Share on other sites More sharing options...
Hotel26 Posted March 29 Share Posted March 29 (edited) 9 hours ago, MechBFP said: Lowest bidder contractor "Green-field programmers" always think they can do a better job just rewriting other people's code, pronto too!, saving themselves the pain of understanding the original. On top of that, they think their code will be oh-so-much-more-maintainable by others, after they move on -- to greener pastures. The above is pretty much the psychological basis for "the Six Phases of a Project": Enthusiasm Disillusionment Panic Search for the guilty Punishment of the innocent Praise and honors for the non-participant Not pointing at any particular people in this instance, but I never could understand the motivation to "rewrite" KSP to, what?, "make it snazzier", or more "bug-free"... come on. The only justifiable reason I can see for a full rewrite would have been to get the heck off Unity and into some potentially multi-threaded environment. "Just my ugly opinion", as usual, and first to advertize it. Edited March 29 by Hotel26 Quote Link to comment Share on other sites More sharing options...
Chimery Posted March 29 Author Share Posted March 29 LOL. Thanks for all replies! I guess I'll just use the KSP1's data, as @Bingmao said. Quote Link to comment Share on other sites More sharing options...
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