J-B Posted July 23 Share Posted July 23 20 hours ago, theogameren said: And making Dres better (to be honest, Dres sucks.) Quote Link to comment Share on other sites More sharing options...
Jeffery Kerman Posted July 23 Share Posted July 23 Klip looks kind of similar to the moon of mega-eve that Heff mk2 made that has 13g's of gravity ASL Quote Link to comment Share on other sites More sharing options...
theogameren Posted July 23 Share Posted July 23 (edited) It appears the day is 23. July for me. I live in UTC+01, btw. @The Minmus Derp, when is the new release of NeidonPlus coming? Edited July 23 by theogameren Quote Link to comment Share on other sites More sharing options...
QuadrilateralsAreCool Posted July 23 Share Posted July 23 14 hours ago, The Minmus Derp said: Vulcan analog could be good, although I'd have to duck around the quackpack orbits to maintain compatibility. As for your Duna suggestion, you can't get much smaller than Ike and not be an asteroid. It isn't that much larger than Minmus, after all. There's also a mod that adds Xubol that you might have to work around. Quote Link to comment Share on other sites More sharing options...
The Minmus Derp Posted July 23 Author Share Posted July 23 7 hours ago, QuadrilateralsAreCool said: There's also a mod that adds Xubol that you might have to work around. Good to know, I'll keep that in mind. 8 hours ago, theogameren said: It appears the day is 23. July for me. I live in UTC+01, btw. @The Minmus Derp, when is the new release of NeidonPlus coming? i actually just released it, I'm editing the OP now. Quote Link to comment Share on other sites More sharing options...
theogameren Posted July 23 Share Posted July 23 WOOO YEAH BABY also i responded a bit late due to me having that selfish error 502 and error 503 all the time and my ksp install takes 10 min. to load Quote Link to comment Share on other sites More sharing options...
Iapetus7342 Posted July 23 Share Posted July 23 9 hours ago, Jeffery Kerman said: Klip looks kind of similar to the moon of mega-eve that Heff mk2 made that has 13g's of gravity ASL you mean widor? klip doesn't look like it to me Quote Link to comment Share on other sites More sharing options...
The Minmus Derp Posted July 23 Author Share Posted July 23 OPX-NeidonPlus has been released! Let me or Janet know of any problems with the new update. Quote Link to comment Share on other sites More sharing options...
Iapetus7342 Posted July 23 Share Posted July 23 The Kcalbeloh mod's kerbol-side wormhole doesn't work with OPX Jool+, as the kerbol-side wormole doesn't have configs for orbiting around this mod's Jool and thus breaks the Sarnus wormhole config. Can you patch this? Quote Link to comment Share on other sites More sharing options...
The Minmus Derp Posted July 23 Author Share Posted July 23 That'll be in the next update alongside further settingsfile changes. Thanks for letting me know. For now, you can dig into the configs and set the Orbit{} referenceBody to BetterJool. Quote Link to comment Share on other sites More sharing options...
Iapetus7342 Posted July 23 Share Posted July 23 7 minutes ago, The Minmus Derp said: That'll be in the next update alongside further settingsfile changes. Thanks for letting me know. For now, you can dig into the configs and set the Orbit{} referenceBody to BetterJool. ok, thanks for letting us know Also, when will it be on CKAN? Quote Link to comment Share on other sites More sharing options...
theogameren Posted July 23 Share Posted July 23 (edited) The Minmus Derp has ticked the box that requests that on Spacedock. Edited July 23 by theogameren Quote Link to comment Share on other sites More sharing options...
The Minmus Derp Posted July 23 Author Share Posted July 23 6 minutes ago, theogameren said: The Minmus Derp has ticked the box that requests that on Spacedock. I'm gonna stick that in the OP so I dont get that question on every single page Quote Link to comment Share on other sites More sharing options...
theogameren Posted July 23 Share Posted July 23 Smart move. Quote Link to comment Share on other sites More sharing options...
theogameren Posted July 23 Share Posted July 23 Also, I've noticed something you have to fix. In the upcoming installments list, NeidonPlus is still on that list. Quote Link to comment Share on other sites More sharing options...
The Minmus Derp Posted July 23 Author Share Posted July 23 (edited) 8 minutes ago, theogameren said: Also, I've noticed something you have to fix. In the upcoming installments list, NeidonPlus is still on that list. Well its not done yet. I said that I will "continue work". Edited July 23 by The Minmus Derp Quote Link to comment Share on other sites More sharing options...
theogameren Posted July 23 Share Posted July 23 Why isn't JoolPlus on the list? is it done or what? Quote Link to comment Share on other sites More sharing options...
The Minmus Derp Posted July 23 Author Share Posted July 23 12 minutes ago, theogameren said: Why isn't JoolPlus on the list? is it done or what? excrements you're right, I still need to do some compatibility and the EVE/Scatterer configs Quote Link to comment Share on other sites More sharing options...
Great Liao Posted July 23 Share Posted July 23 could a GP5 addon be a thing? gas planet five was pretty cool and unique and it would be a shame to leave it. It was between saturn and uranus, and it would be fun to have the most typical yellow gas giant ever. Quote Link to comment Share on other sites More sharing options...
The Minmus Derp Posted July 23 Author Share Posted July 23 13 minutes ago, Great Liao said: could a GP5 addon be a thing? gas planet five was pretty cool and unique and it would be a shame to leave it. It was between saturn and uranus, and it would be fun to have the most typical yellow gas giant ever. That would not be under the purview of this project (unless you're speaking of a Planet Nine analog, which is planned under DwarfPlanetsPlus.) If I make one, it'd be its own mod. Quote Link to comment Share on other sites More sharing options...
Iapetus7342 Posted July 23 Share Posted July 23 20 minutes ago, Great Liao said: could a GP5 addon be a thing? gas planet five was pretty cool and unique and it would be a shame to leave it. It was between saturn and uranus, and it would be fun to have the most typical yellow gas giant ever. Silan has you covered on that field, although if you have OPM installed it orbits farther out than Plock. Quote Link to comment Share on other sites More sharing options...
The Minmus Derp Posted July 23 Author Share Posted July 23 2 hours ago, Iapetus7342 said: Silan has you covered on that field, although if you have OPM installed it orbits farther out than Plock. Given that OPX-DwarfPlanetsPlus and Minor Planets Expansion have several objects in that region, I think DPP will come with a compatibiity patch that moves it into the GP5 orbit slot. 4 hours ago, Iapetus7342 said: The Kcalbeloh mod's kerbol-side wormhole doesn't work with OPX Jool+, as the kerbol-side wormole doesn't have configs for orbiting around this mod's Jool and thus breaks the Sarnus wormhole config. Can you patch this? I just completed that patch, and it will be in the next update alongside further settings toggles. Quote Link to comment Share on other sites More sharing options...
J-B Posted July 24 Share Posted July 24 11 hours ago, The Minmus Derp said: For now, you can dig into the configs and set the Orbit{} referenceBody to BetterJool. Will any mod that references Jool need to be patched in this way? Contract packs, resource configs, etc… Is there a reason why the planet's name needs to change? Quote Link to comment Share on other sites More sharing options...
Iapetus7342 Posted July 24 Share Posted July 24 (edited) 14 hours ago, The Minmus Derp said: Given that OPX-DwarfPlanetsPlus and Minor Planets Expansion have several objects in that region, I think DPP will come with a compatibiity patch that moves it into the GP5 orbit slot. I just completed that patch, and it will be in the next update alongside further settings toggles. Neat! Looking forward to this. Also, J-B, the reason why Jool is replaced by BetterJool is so that the retexture can work properly. Edited July 24 by Iapetus7342 Quote Link to comment Share on other sites More sharing options...
The Minmus Derp Posted July 25 Author Share Posted July 25 22 hours ago, J-B said: Will any mod that references Jool need to be patched in this way? Contract packs, resource configs, etc… Is there a reason why the planet's name needs to change? Yes. I don't presently have like. a list of mods, or HOW to patch them, so that'll come later. The planet needs to change because the stock jool texture is hardcoded into the planet, so changing that texture requires replacing the planet. Quote Link to comment Share on other sites More sharing options...
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