Mr. Kerbin Posted Tuesday at 05:47 AM Author Share Posted Tuesday at 05:47 AM (edited) 40 minutes ago, q250 said: do you know how to disable it? sadly no. I really don't know HOW stars work really well. That and it's not my mod. (GASPPPP) NEW PAGEZ! Edited Tuesday at 05:48 AM by Mr. Kerbin Quote Link to comment Share on other sites More sharing options...
q250 Posted Friday at 12:49 AM Share Posted Friday at 12:49 AM found whats wrong just delete from Extrasolar\Patches Extrasolar_SolarLightIntensity.cfg and Extrasolar_StarBrightness.cfg Quote Link to comment Share on other sites More sharing options...
Mr. Kerbin Posted Friday at 12:51 AM Author Share Posted Friday at 12:51 AM Nice! (I would like but I can’t add more reactions) Quote Link to comment Share on other sites More sharing options...
Kimera Industries Posted Friday at 02:58 AM Share Posted Friday at 02:58 AM I have discovered something rather interesting about this mod: If you compare a map of the real solar system with the map in the OP, Jool, Sarkin, and Elross roughly match the orbits of Jupiter, Saturn, and Neptune. The interesting thing is that the dwarf planets lie in the proportional orbit of Uranus. Perhaps a planet once existed there, and was torn apart or kicked out by the gravitational influence of a chaotic early solar system or rogue planet... or was intentionally destroyed. You could work that into the science reports (read: lore) of the mod. Quote Link to comment Share on other sites More sharing options...
Mr. Kerbin Posted Friday at 06:31 PM Author Share Posted Friday at 06:31 PM (edited) On 11/14/2024 at 6:58 PM, Kimera Industries said: I have discovered something rather interesting about this mod: If you compare a map of the real solar system with the map in the OP, Jool, Sarkin, and Elross roughly match the orbits of Jupiter, Saturn, and Neptune. The interesting thing is that the dwarf planets lie in the proportional orbit of Uranus. Perhaps a planet once existed there, and was torn apart or kicked out by the gravitational influence of a chaotic early solar system or rogue planet... or was intentionally destroyed. You could work that into the science reports (read: lore) of the mod. Hey! You managed to find a piece of my headcanon! (pushes Anune out of the way) Spoiler The idea is, long, long ago, two gigantic planets smashed into each other. Perhaps a young Sarkin and other gas giant. Then, that became the Sarkin you see today. Some of the other mass may have formed into Tyrant (and maybe Tylo) Sarkin absorbed most of the gas, starving Tyrant of the gas to even become a gas dwarf. In AnuneExpansion, more mass was yeeted off into space, forming Anune. Yet, Sarkin's ENORMOUS GRAVITY and MASS pulls Anune ever closer.... Until.... They become one. oh yeah in a alternate universe where that collision plays differently OPX happens. Update 1.2.5 "BIOMES!" Shorter update today. - Moach, Aron, and Kotta have biomes! - Moach was retextured. And... that's it FOR NOW. Edited yesterday at 05:04 PM by Mr. Kerbin Quote Link to comment Share on other sites More sharing options...
FTLparachute Posted 5 hours ago Share Posted 5 hours ago On 11/15/2024 at 6:31 PM, Mr. Kerbin said: - Moach, Aron, and Kotta have biomes! Just about to land on Aron - good timing I guess Quote Link to comment Share on other sites More sharing options...
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