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NuclearWarfare

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You would not believe how hard it is to get this thing into orbit. The fuel tolerances are kind of low, it also doesn't help that I have to get the lander off of the engine before I can finish getting to orbit.

DxRuXHp.png

I'll have to make a video of sending it to orbit sometime.

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awesome! your ahead of NASA on this one. BTW what mods?

Looks like BobCat's American Pack and Lionhead Aerospace's circular panels.

Are those large green-ish spheres rotation-style artificial-gravity modules?

Bit more simple than that. :) I color code everything on my station: Blue lights are for the station control core and solar arrays, red for fuel/hardware/Kerbal/basic utility modules, yellow for science, and green for Kethane. Those things are huge Kethane tanks.

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Mwa haha haha!, Mwa haha haha!

PdkwF1E.gif

I'm going to run over KSC with the Mun!

*music from Psycho plays.*

O_(O)

YKs6dkQ.png

So, I had an idea that if I hyperedited the Mun, so one bit would dip well in to Kerbin's atmosphere, I could build a sail powered rover. Turns out Kerbal physics don't work that way, and the game thinks everything is in the Mun's SOI. Things orbited the Mun, but passed through Kerbin as if it was not there.

Time for hijinks instead.

cfihwp3.png

I1TmZin.png

Then the game crashed....

WpDInS1.png

The Mun is scary so close to KSC.

Edited by Tw1
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