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Post your Rover MEGATHREAD


HoY

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They are stock parts, you find them under the science tab, they're among the first 2 parts I think xD They only show the retracted state though in the parts browser (just like solar panels appear in their folded up state in the parts browser).

Ahh so it's the little antenna in a folded out state.

No need to be rude, he was just asking a question. He may not have much of a reason to visit the Science tab since right now it's primarily cosmetics.

Like you said, I have only used the larger communications device (the satellite dish that folds out) so haven't checked the small one. I'm still kinda confused why people have so many of them on their tiny rovers, thought they were some kind of thing that helped balance the rovers at first.

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I built a heavy-duty Mun rover with a wide base. My thought was that this would let it cruise the surface at high speed, and I suppose I was right; it can easily attain 25 MPH (11.1 m/s) without much risk of flipping due to the uneven surface. I think the next one to the Mun will have a KAS winch on the back, and maybe an electromagnet.

I think my next one may have wheels on the top, as well. Then I could go as fast as I want! It never broke when the wheels were what touched the ground.

Here it is, slowly coming down to land on its wheels.

AIWhgrx.png

And landed:

OYzHp8s.png

The design of the lander is to straddle the rover, then lift away from it.

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And here it is, once I detach it from the lander.

wr4ltC9.png

I know the setting changed for the last two, but here: there's plenty of gap for the rover to drive out, even with those big knobby wheels.

bYg8wpq.png

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Most of the rovers wheels feels too large for me, I like probe wheels for manned rovers.

Wow...

Look, I know the industry is getting more and more "hi-tech" in an effort to appeal to new hipster moms and dads, but isn't that going a little bit too far for a pram for triplets??

:D

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9F240763BA6164D36F530980F32DC7AFF65A94BA

I was tired of the constant flipping of my Rovers so I decided to built an extremely flat Rover which would be still capable of top speed. Tested it on Kerbin and Mün so far. On Kerbin it reaches 23m/s on the Mün 25m/s. You should only watch on applying the brake when on Mün, once flipped over it tends to stay that way. But it should be top speed capable on Eve and Duna without any problems.

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-photo snip-

I was tired of the constant flipping of my Rovers so I decided to built an extremely flat Rover which would be still capable of top speed. Tested it on Kerbin and Mün so far. On Kerbin it reaches 23m/s on the Mün 25m/s. You should only watch on applying the brake when on Mün, once flipped over it tends to stay that way. But it should be top speed capable on Eve and Duna without any problems.

A word of advice, for those working with four-corner rovers and using the stock wheels:

If you want to damp down the flipping on turns and brakes, do the following:

  • Lock steering on the rear wheels (cuts back on tendency to flip in turns)
  • Disable brakes in action group for front wheels (drastically reduces forward flips when braking)

With four wheel turning, the vehicle wants to turn around its center, and tends to turn too fast, resulting in a roll-over. On low-gravity surfaces, unless your center of gravity is BELOW the wheels' center of rotation, you'll flip forward when using brakes, UNLESS the braking force is only coming from the back of the vehicle's direction of travel.

Hope this helps! :)

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A word of advice, for those working with four-corner rovers and using the stock wheels:

If you want to damp down the flipping on turns and brakes, do the following:

  • Lock steering on the rear wheels (cuts back on tendency to flip in turns)
  • Disable brakes in action group for front wheels (drastically reduces forward flips when braking)

With four wheel turning, the vehicle wants to turn around its center, and tends to turn too fast, resulting in a roll-over. On low-gravity surfaces, unless your center of gravity is BELOW the wheels' center of rotation, you'll flip forward when using brakes, UNLESS the braking force is only coming from the back of the vehicle's direction of travel.

Hope this helps! :)

Never thought of that until now, even though perhaps I should have (I can drive a car IRL but not build rockets, can builds rockets in KSP but not drive a car ;) ). Thanks! :D

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This is my first rover, and it's everything a first rover should be! Impractical, ugly, fragile, heavy and ultimately, useless.

k6eJ45U.jpg

As you can see, it's got four of the worst rocket motors in the game to provide hopper-jumps, and a ridiculously low amount of fuel for them, coupled with the fact that the suspension is still in a crate in the VAB, it's a good thing it has all those extra wheels, because it has about a 60% wheel breakage rate on landing, partly because it has about ten times as much battery power as it needs. My construction method was, put one of everything familiar on it, and if you're not sure what it is, put two on. Despite its low profile, it tends to flip if you turn too hard, or too softly, or not at all, or while it's stationary and you are EVA.

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yeah less is more.

I actually don't agree about the engines, I find those things to be quite useful. They have excellent TWR as well.

those particular wheels won't let you drift, flipping is always a problem. And adding more of them doesn't help with anything but weight distribution.. I try to stick with just 4 if I can to reduce alignment issues. Watch the weight when you're picking parts. The batteries weigh nothing compared to that pod, and the trusses..

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look how fast I`m going.It got up to 87m/s before hitting a hill.

Oh! Funny I never even looked at the speed. I guess I just got comfortable with the assumption with the notion that if there's no flame, there's no motion. :D

Pretty darned impressive though!

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to bad i havent figured out a way to get it into orbit, its a bit clumsy/heavy :P, though capable of VTOL and high speed cross country :D

Don't worry! As with any KSP "project", it's not a matter of if or not it's possible to do, but rather a matter of how many failed attempts :( and dead kerbals :0.0: it will take before you do it! :D

Rover is looking nice and I hope to see a video of this one taking a trip to the Mun or, with sufficient orbital refueling, to far, far beyond! (Once your craft reaches space and an stable orbit, there is no longer a limit to where you can reach, only a limit of how many other orbiting support craft/stations it will take to get there)

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Don't worry! As with any KSP "project", it's not a matter of if or not it's possible to do, but rather a matter of how many failed attempts :( and dead kerbals :0.0: it will take before you do it! :D

Rover is looking nice and I hope to see a video of this one taking a trip to the Mun or, with sufficient orbital refueling, to far, far beyond! (Once your craft reaches space and an stable orbit, there is no longer a limit to where you can reach, only a limit of how many other orbiting support craft/stations it will take to get there)

yup, almost had it in orbit, and i have noticed once in orbit everything goes really smooth, though i really need help to get it into orbit in the first place, mind taking a look?

http://forum.kerbalspaceprogram.com/showthread.php/39919-need-help-with-launching-a-rover-tank

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