Goddchen Posted January 18 Share Posted January 18 Quote Link to comment Share on other sites More sharing options...
Manfred_Kerman Posted January 31 Share Posted January 31 KSP wins Quote Link to comment Share on other sites More sharing options...
Goddchen Posted February 13 Author Share Posted February 13 On 1/31/2025 at 10:51 AM, Manfred_Kerman said: KSP wins In many points, yes, I agree. But some points go to JNO as well. I'm preparing more detailed videos right now. Quote Link to comment Share on other sites More sharing options...
hasui Posted February 17 Share Posted February 17 KSP excels in realism and physics accuracy, while Juno: New Origins offers more customization and automation with VIZZY. Both have strengths, KSP for deep simulation and Juno for flexibility. Which do you prefer? Quote Link to comment Share on other sites More sharing options...
Goddchen Posted February 17 Author Share Posted February 17 3 hours ago, hasui said: KSP excels in realism and physics accuracy, while Juno: New Origins offers more customization and automation with VIZZY. Both have strengths, KSP for deep simulation and Juno for flexibility. Which do you prefer? Yeah absolutely true. But I read multiple times now that the physics simulation of JNO should be more accurate then the one of KSP. What do you think? I think the FAR mod aims to improve this at least for planes in KSP, right? When it comes to graphics, I prefer highly modded KSP of course (doing a RP-1 playthrough right now). How about yourself? Quote Link to comment Share on other sites More sharing options...
MarkedZero Posted February 18 Share Posted February 18 18 hours ago, hasui said: KSP excels in realism and physics accuracy, while Juno: New Origins offers more customization and automation with VIZZY. Both have strengths, KSP for deep simulation and Juno for flexibility. Which do you prefer? realism and physics accuracy Spoiler Violent rockets neutron star matter structs magic aerodynamic super nuclear engine Deep Space Kracken negative throttle engine invincible space suit noodle rockets Not lifting body like lifting body mercury ocean infinite drain valve Quote Link to comment Share on other sites More sharing options...
Goddchen Posted February 18 Author Share Posted February 18 7 hours ago, MarkedZero said: realism and physics accuracy Reveal hidden contents Violent rockets neutron star matter structs magic aerodynamic super nuclear engine Deep Space Kracken negative throttle engine invincible space suit noodle rockets Not lifting body like lifting body mercury ocean infinite drain valve Do you have any source stating that KSP physics are more accurate then JNO? Or the other way around? I'm having a hard time finding anything more then subjective opinions. Quote Link to comment Share on other sites More sharing options...
MarkedZero Posted February 18 Share Posted February 18 4 hours ago, Goddchen said: Do you have any source stating that KSP physics are more accurate then JNO? Or the other way around? I'm having a hard time finding anything more then subjective opinions. Do you think anything in the spoiler marked KSP as a game with accurate physics? Quote Link to comment Share on other sites More sharing options...
Royale37 Posted February 19 Share Posted February 19 (edited) I love KSP for graphics(with mods) and how easy it was to learn (and hard to master), but I love JNO for the building system. JNO does feel lacking on the texture front, though Edited February 19 by Royale37 Quote Link to comment Share on other sites More sharing options...
Goddchen Posted February 19 Author Share Posted February 19 7 hours ago, MarkedZero said: Do you think anything in the spoiler marked KSP as a game with accurate physics? nah, I thought more that anybody did an actual comparison of how physics system are implemented in any of the games, or which physics, or how accurate. Anything this regards. Quote Link to comment Share on other sites More sharing options...
MarkedZero Posted February 19 Share Posted February 19 1 hour ago, Goddchen said: nah, I thought more that anybody did an actual comparison of how physics system are implemented in any of the games, or which physics, or how accurate. Anything this regards. Quote Link to comment Share on other sites More sharing options...
Fizzlebop Smith Posted February 19 Share Posted February 19 JNO lacks story and depth. The missions do not lead me to any feelings of overall accomplishment. Most recent updates suggest a slight direction shift with persistent payloads on the horizon.. I like building space stations and bases. I like sending my Kerbals to explore the countryside. Even if it's just randomly placing some waypoints along the ScanSat verified resource deposits. The things that I enjoy about KSP do not even get an honorable mention in Juno. It isn't about realism for me but immersion. Quote Link to comment Share on other sites More sharing options...
Goddchen Posted February 19 Author Share Posted February 19 1 hour ago, Fizzlebop Smith said: JNO lacks story and depth. The missions do not lead me to any feelings of overall accomplishment. Most recent updates suggest a slight direction shift with persistent payloads on the horizon.. I like building space stations and bases. I like sending my Kerbals to explore the countryside. Even if it's just randomly placing some waypoints along the ScanSat verified resource deposits. The things that I enjoy about KSP do not even get an honorable mention in Juno. It isn't about realism for me but immersion. Agreed, the Kerbal add so much to the whole experience. That's also a thing that I'm sceptical about when it comes to Kittem Space Agency. Will they achieve something comparable? Quote Link to comment Share on other sites More sharing options...
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