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Try this game


meelanlouei

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1 hour ago, meelanlouei said:

 

Do you have a better way to renderer?

i was thinking of rendering ksp to the linux terminal.

its really not hard to convert pixels to characters. just sort your terminal font by number of pixels and stick the ascii values in a lookup table. this becomes your intensity channel. text colors can be used for color data, so you will need to convert rgb color space to luma-chroma (this only requires a matrix-vector multiply). you can probibly do all the conversion in the shader, and then render to texture the output, and then once that texture exists do the final conversion to ascii and dump it to the terminal.

Edited by Nuke
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