sorgs Posted March 2 Share Posted March 2 Like in Real Exoplanets and Kcalbeloh. I am developing a mod that adds several new star systems, and would like to have them be stationary. Quote Link to comment Share on other sites More sharing options...
Kevin_kerman Posted March 2 Share Posted March 2 2 hours ago, sorgs said: Like in Real Exoplanets and Kcalbeloh. I am developing a mod that adds several new star systems, and would like to have them be stationary. its impossible, those use Mode = Off to remove the orbit line Quote Link to comment Share on other sites More sharing options...
Jeffery Kerman Posted Wednesday at 02:08 AM Share Posted Wednesday at 02:08 AM On 3/2/2025 at 12:24 PM, sorgs said: Like in Real Exoplanets and Kcalbeloh. I am developing a mod that adds several new star systems, and would like to have them be stationary. they do still orbit kerbol, just very, very, very, very, very, very slowly Quote Link to comment Share on other sites More sharing options...
Iapetus7342 Posted 6 hours ago Share Posted 6 hours ago (edited) That's the neat part, you don't. As Kevin_Kerman said: On 3/2/2025 at 9:37 PM, Kevin_kerman said: use Mode = Off to remove the orbit line Edited 6 hours ago by Iapetus7342 Quote Link to comment Share on other sites More sharing options...
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