Superpluto126 Posted March 24 Share Posted March 24 (edited) Exosystems is a Mod aiming higher than its short lived predecsor in a more Realistic way. Exosystems, when Completed, will play host to dozens of Stars with Many Small Systems designed to be a Basic represenation of real life counterparts. Some will be granted larger, Speculative systems while others remain small, in addition 'Filler' Stars will be added as additional destinations. NOTES: For some reason, I cannot get Scatterers newest versions to work for the life of me. Try Version 0.0831 of Scatterer instead. EXTREMLY EARLY PRE ALPHA DO NOT TAKE THIS AS AN EXAMPLE OF WHAT THE 'COMPLETE' VERSION WILL LOOK LIKE. Currently works on the newest version of KSP https://spacedock.info/mod/3848/Exosystems License: CC-BY-SA (Will beautify this page later) Edited March 24 by Superpluto126 fix Quote Link to comment Share on other sites More sharing options...
spacegamer7 Posted March 24 Share Posted March 24 i JUST saw this on the kss2 discord server would you look at that, a prerelease Quote Link to comment Share on other sites More sharing options...
spacegamer7 Posted March 25 Share Posted March 25 okay i checked out the mod and none of them have flares (i have scatterer) https://imgur.com/a/qV61wdN Quote Link to comment Share on other sites More sharing options...
Superpluto126 Posted March 25 Author Share Posted March 25 2 hours ago, spacegamer7 said: okay i checked out the mod and none of them have flares (i have scatterer) https://imgur.com/a/qV61wdN Is it the correct version of scatterer? Quote Link to comment Share on other sites More sharing options...
Kevin_kerman Posted March 25 Share Posted March 25 this looks great! are you going to make this like distant skies continued? Quote Link to comment Share on other sites More sharing options...
spacegamer7 Posted March 25 Share Posted March 25 (edited) 11 hours ago, Superpluto126 said: Is it the correct version of scatterer? what would the correct version be? edit: oh come on Edited March 25 by spacegamer7 Quote Link to comment Share on other sites More sharing options...
Superpluto126 Posted March 26 Author Share Posted March 26 13 hours ago, Kevin_kerman said: this looks great! are you going to make this like distant skies continued? Kinda. It will be a lot less crowded in terms of the systems themselves, I will keep the bodies per system generally lower and a bit more accurate to real life Star Systems, I will also add Refuted Planets to certain systems to spice them up with cherry picked stars getting speculative systems Quote Link to comment Share on other sites More sharing options...
Jeffery Kerman Posted March 26 Share Posted March 26 On 3/24/2025 at 5:16 PM, Superpluto126 said: Exosystems is a Mod aiming higher than its short lived predecsor in a more Realistic way. Exosystems, when Completed, will play host to dozens of Stars with Many Small Systems designed to be a Basic represenation of real life counterparts. Some will be granted larger, Speculative systems while others remain small, in addition 'Filler' Stars will be added as additional destinations. NOTES: For some reason, I cannot get Scatterers newest versions to work for the life of me. Try Version 0.0831 of Scatterer instead. EXTREMLY EARLY PRE ALPHA DO NOT TAKE THIS AS AN EXAMPLE OF WHAT THE 'COMPLETE' VERSION WILL LOOK LIKE. Currently works on the newest version of KSP https://spacedock.info/mod/3848/Exosystems License: CC-BY-SA (Will beautify this page later) This sounds like a modernized REX Quote Link to comment Share on other sites More sharing options...
Superpluto126 Posted March 27 Author Share Posted March 27 4 hours ago, Jeffery Kerman said: This sounds like a modernized REX That is one of the Inspirations Quote Link to comment Share on other sites More sharing options...
DareMightyThingsJPL Posted March 27 Share Posted March 27 Will KSRSS and RSS compatibility be a possibility? Quote Link to comment Share on other sites More sharing options...
Superpluto126 Posted March 27 Author Share Posted March 27 7 hours ago, DareMightyThingsJPL said: Will KSRSS and RSS compatibility be a possibility? I have no idea how to do that, unfortunately. Quote Link to comment Share on other sites More sharing options...
Kevin_kerman Posted March 27 Share Posted March 27 18 minutes ago, Superpluto126 said: I have no idea how to do that, unfortunately. i know and can help Quote Link to comment Share on other sites More sharing options...
Iapetus7342 Posted March 27 Share Posted March 27 On 3/24/2025 at 11:16 PM, Superpluto126 said: ...I cannot get Scatterers newest versions to work for the life of me... Try adding an @ to the start of a scatterer config. Like this: @Scatterer_atmosphere { Atmo { whatever config stuff you have here Quote Link to comment Share on other sites More sharing options...
Superpluto126 Posted March 27 Author Share Posted March 27 1 hour ago, Iapetus7342 said: Try adding an @ to the start of a scatterer config. Like this: @Scatterer_atmosphere { Atmo { whatever config stuff you have here Hmm, noted Quote Link to comment Share on other sites More sharing options...
Superpluto126 Posted March 28 Author Share Posted March 28 (edited) Since there isn't much to show yet, here is my Plan for Alpha Centauri. Note the existence of the Question marked bodies all depends on whether I figure out how Emissive, Lava and Parallax work... Edited March 28 by Superpluto126 Image Fix Quote Link to comment Share on other sites More sharing options...
Kevin_kerman Posted March 28 Share Posted March 28 7 hours ago, Superpluto126 said: Since there isn't much to show yet, here is my Plan for Alpha Centauri. Note the existence of the Question marked bodies all depends on whether I figure out how Emissive, Lava and Parallax work... i'm a modder myself, and I have made lava worlds before, and I can also do parallax and other visual mods if you need help looks great btw Quote Link to comment Share on other sites More sharing options...
Superpluto126 Posted March 28 Author Share Posted March 28 SCR 1845−6357 is up next.... Quote Link to comment Share on other sites More sharing options...
Superpluto126 Posted Saturday at 03:43 AM Author Share Posted Saturday at 03:43 AM Currently, I am targeting the Systems to be completed in this order Alpha Centauri Barnards Star Teegardens Star Wolf 359 Gliese 65 Ross 128 Ez Aquarii Wolf 1061 Gliese 876 Most of these as you can imagine are going to be pretty sparse on planets, Ross 128 and Gliese 65 will have 1-2 planets each, Ez Aquarii will max out at 3 as will Wolf 1061, Wolf 359 will have 1-2 planets as well. Teegardens Star and Gliese 876 will be interesting however as i have plans for both systems, of course the amount of bodies will remain low, probably just being 5 for each, but they will have some interesting bodies. Barnards Star will have 5-6 planets, consisting of 2-3 of the newer candidate and the Refuted pair of Gas Giants and the former B Planet, I already shared my plans for Alpha Centauri. Of Course, there will be 'Flagship' systems, systems with speculative planets that make a much more 'complete' solar system, but they will require time to make and will be revealed later down the line. Quote Link to comment Share on other sites More sharing options...
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