Djolox Posted May 5, 2014 Share Posted May 5, 2014 Seriously, you need to stop cross-posting these cries for attention.Sorry but what did i do wrong? Link to comment Share on other sites More sharing options...
jebs_in_tha_house Posted May 5, 2014 Share Posted May 5, 2014 yeah your'e right, he just wanted to ask a question , dont need to shoot him down like that, my best suggestion is to just wait, he is probably really busy and has a life of his own, wait for the content and then you will be fine. Link to comment Share on other sites More sharing options...
Mytrenet Posted May 5, 2014 Share Posted May 5, 2014 quick question regarding this mod , i suuppose it isnt still viable in 23.5 version buuut, has anyone ever managed to build a space capable submarine or boat? it would look like an awesome spaceship from a retro anime xD . i tried once to create a ship like this but for some reason it would spin out of control on space.. now that i have so many mods i have to run the game on half texture size and with a mod to compress texture just to avoid crashing i would love to try to build one but i dont know if it can be done, plus the bridge for the submarine was hard to put a kerbal in it so i had to add inside the hull a pod just to carry some kerbals in it Link to comment Share on other sites More sharing options...
jebs_in_tha_house Posted May 6, 2014 Share Posted May 6, 2014 hehe yeah i managed to glitch a sub by accident and it sent me in my sub to a course outside the kerbol system, and thats why bill's crew was never heard from again Link to comment Share on other sites More sharing options...
sumghai Posted May 6, 2014 Share Posted May 6, 2014 Sorry but what did i do wrong?yeah your'e right, he just wanted to ask a question , dont need to shoot him down like that, my best suggestion is to just wait, he is probably really busy and has a life of his own, wait for the content and then you will be fine.You demanded InfiniteDice respond to your posts.It's okay to ask a question, but you went overboard and expected him to reply immediately. That's what you did wrong, and you've shown that you're extremely inconsiderate towards someone who's putting his free time into making and maintaining an add-on for everyone to use. Link to comment Share on other sites More sharing options...
Melon_Man_Dan Posted May 6, 2014 Share Posted May 6, 2014 If I use the cockpit for the Swordfish, my boat flips out in the water. Can you tell me if there is a special way to install this mod? Link to comment Share on other sites More sharing options...
Endersmens Posted May 6, 2014 Share Posted May 6, 2014 If I use the cockpit for the Swordfish, my boat flips out in the water. Can you tell me if there is a special way to install this mod?Can you give us a little more detail? there is no special way to install it, you just drop the folders into game data, and the crafts into the crafts folder(its in the manual, try reading that) but if you give me a little more detail as to what is happening i might be able to help. Link to comment Share on other sites More sharing options...
Endersmens Posted May 11, 2014 Share Posted May 11, 2014 So...this thread has been dead for a couple days. Ended up on page 10. Two days ago you said that hopefully that night we would have boatparts-skillful compatibility, but you havent done or said anything about that since....Could we have an update on whats going on? Link to comment Share on other sites More sharing options...
Mytrenet Posted May 12, 2014 Share Posted May 12, 2014 i have this weird issue, i tried spawning just a normal hull for the large submarine , and it suddenly went up to the void only with the center part... i then installed the periscope and clicked not to move to the water aaaand again to the void.. is there a way to make all the parts default not move to the water? all i want to do is create a submarine capable of going to space and stuff, not a submarine per se but just a ship in the shape of the submarine on space. xD Link to comment Share on other sites More sharing options...
Avalant Posted May 12, 2014 Share Posted May 12, 2014 So...this thread has been dead for a couple days. Ended up on page 10. Two days ago you said that hopefully that night we would have boatparts-skillful compatibility, but you havent done or said anything about that since....Could we have an update on whats going on?Obviously you haven't been a follower of our lord and savior InfiniteDice. This sort of thing always happens, he says something will come out soon, then it doesn't, then he switches gears and abandons a supposedly "90% complete" project for something else, and theeeeen he just may come back to the project if we have made the proper sacrifices to the all mightly Kraken. Maybe. Link to comment Share on other sites More sharing options...
Random Tank Posted May 12, 2014 Share Posted May 12, 2014 ...back to the project if we have made the proper sacrifices to the all mightly Kraken.Sigh*gets out the inflatable squid launcher and a multitude of model spaceships/boats*Snackrifice time! (again...) Link to comment Share on other sites More sharing options...
InfiniteDice Posted May 12, 2014 Author Share Posted May 12, 2014 Obviously you haven't been a follower of our lord and savior InfiniteDice. This sort of thing always happens, he says something will come out soon, then it doesn't, then he switches gears and abandons a supposedly "90% complete" project for something else, and theeeeen he just may come back to the project if we have made the proper sacrifices to the all mightly Kraken. Maybe.Lol, rest assured I haven't stopped on this, in fact I hit some snags and then had to go back to testing. I also had to fix some code with Skillful adding a new torpedo, it uses the same model as the Type 91 but is the American Mark 14. This torpedo is propelled, so it can be launched from a ship or sub, it has a gyro to maintain the fired heading, so nothing fancy but it seems to be working as intended.When??? Soon very soon I need to clear this out so I can get back to my aircraft parts.Whats new? Lots. I'll mention most of it when I post the update.Does it have the warship? No... that's on hold for the full R5 release. Link to comment Share on other sites More sharing options...
Endersmens Posted May 12, 2014 Share Posted May 12, 2014 Lol, rest assured I haven't stopped on this, in fact I hit some snags and then had to go back to testing. I also had to fix some code with Skillful adding a new torpedo, it uses the same model as the Type 91 but is the American Mark 14. This torpedo is propelled, so it can be launched from a ship or sub, it has a gyro to maintain the fired heading, so nothing fancy but it seems to be working as intended.When??? Soon very soon I need to clear this out so I can get back to my aircraft parts.Whats new? Lots. I'll mention most of it when I post the update.Does it have the warship? No... that's on hold for the full R5 release.http://i60.tinypic.com/35hmgqg.pngare you a mind reader? Lol thank you for the update! and YESSS! i am also looking forward to plane parts, they looked amazing in your last video update... i want! lol now if i could just get my tongue back in my mouth... Link to comment Share on other sites More sharing options...
Snjo Posted May 12, 2014 Share Posted May 12, 2014 I made a tool for you to keep track of the status of this mod:ID mod status Link to comment Share on other sites More sharing options...
InfiniteDice Posted May 12, 2014 Author Share Posted May 12, 2014 I made a tool for you to keep track of the status of this mod:ID mod status^|||I update that every day! Link to comment Share on other sites More sharing options...
Avalant Posted May 13, 2014 Share Posted May 13, 2014 Cool beans. So this will be an R4 release with a few decimals in front of it? Since you said the warships are on hold till R5?Still, with this and Skillful, you have answered the prayers of many here. I mean who didn't think the first time they flew a space plane "This is cool! Now how do I put missiles on this....?" XD Link to comment Share on other sites More sharing options...
Wolf123 Posted May 13, 2014 Share Posted May 13, 2014 Nice one Snjo, always on top of your game! By the way remember my firespitter water launch didn't work, it still doesn't! Link to comment Share on other sites More sharing options...
InfiniteDice Posted May 14, 2014 Author Share Posted May 14, 2014 It's out guys! Post any issues here, above all... have fun! Link to comment Share on other sites More sharing options...
Endersmens Posted May 14, 2014 Share Posted May 14, 2014 It's out guys! Post any issues here, above all... have fun!AAAAAHHHHHH!!!!!! WOOOOO!!!!! LETS GO NAVAL WARS!!!!!!!! *takes deep breath* I'm so excited!!! Thank you so much infinite. You're the greatest! Link to comment Share on other sites More sharing options...
wasmic Posted May 14, 2014 Share Posted May 14, 2014 Woohoo! Today will be the day that I install this and go hunting for my friends in DMP. Link to comment Share on other sites More sharing options...
Djolox Posted May 15, 2014 Share Posted May 15, 2014 YEAAAAAAAAAAAAAAAAAAAAAAAA!!!You are a WIZARD!!!HOLY COW AND A SHEEP! Link to comment Share on other sites More sharing options...
Endersmens Posted May 16, 2014 Share Posted May 16, 2014 I have a bug to report. I played on a clean save with BoatParts r4.5, skillful 1.whatever its the newest one downloaded it right after boatparts, and hot rockets (only edits the engine effects of stock, shouldn't cause any kinds of problems with skillful and boatparts)So what happened was, i launched the carrier (i took away the rudder in the front middle section, it caused it to turn slower) and then landed and docked the r5 WASP and SHARK. i then undocked the shark, and when i switched to it to take off, the carrier disappeared, and the plane was left floating for a second. Then the carrier exploded at the bottom of the ocean creating 100 pieces of debris, and the plane fell into the water. Any ideas? Link to comment Share on other sites More sharing options...
Code.Denial Posted May 16, 2014 Share Posted May 16, 2014 Hi how do i actually get my submarine to dive? im using the minisub and there are no Ballast tanks and nothing happens when i hold down 7 and numpad 7 please help Link to comment Share on other sites More sharing options...
Random Tank Posted May 16, 2014 Share Posted May 16, 2014 Hi how do i actually get my submarine to dive? im using the minisub and there are no Ballast tanks and nothing happens when i hold down 7 and numpad 7 please helpDid you read the guide on this thread? That can usually solve most problems...I think the ballast tanks for the mini sub are on the bottom of the craft; when you press 7, right click on them to see what is happening; if they aren't filling up with ballast, the action group may have bugged out and isn't working, in that case just do it manually. Link to comment Share on other sites More sharing options...
Code.Denial Posted May 17, 2014 Share Posted May 17, 2014 Did you read the guide on this thread? That can usually solve most problems...I think the ballast tanks for the mini sub are on the bottom of the craft; when you press 7, right click on them to see what is happening; if they aren't filling up with ballast, the action group may have bugged out and isn't working, in that case just do it manually.Hi there random tank yes i have read the guidewhen ever i do press seven it does engines reversed and so forth but how do i do it manually? Link to comment Share on other sites More sharing options...
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