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Boat Parts ~~~0.90~~~ R4.65~~~


InfiniteDice

Which of my in-development projects do you like best and would like to see released?  

53 members have voted

  1. 1. Which of my in-development projects do you like best and would like to see released?



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I know you aren't dead! I heard you were helping Snjo with his biplanes, Also, thanks for the update :D

Whichever comes out first, Naval guns or Planes, it's still gonna be badass!

Edited by Krosulhah
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Yes working on it guys. The code is nearly done to get things working again. I've added launch to water option tweakable in the hangar, on the con-tower and the periscope and also a time-out setting for the launch to water so it's easier to tune for slower computers. Hopefully that will help.

As I mentioned once it's up I'll let everyone know.

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Seems like it's missing the carrier Landing Deck >_>

*fixed it just needs the career mode code data in the .cfg*

*also could we get an elevator that lifts up in the middle of the deck like the old essex class carriers?*

Edited by Hellbrand
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I have a bug. when I spawn the aircraft Carrier or the Sub, the screen is black with only the HUD showing. Thanks! :D

That bug happened earlier in update 0.21 when i used it i fixed it by launching craft not from SPH i launched it from Runway and i first launched sub or carrier then other craft after fresh game start.

And i just installed more RAM.

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I will understand if you ignore this post and I know you get a lot of these, but will the next update have weapons? I have several projects I have been holding back on, waiting for weapons.

As we all of us see voting for weaponry have biggest chance of implementation because subs are added and weapons have much more votes than aircraft.

And weaponry is not fully added but it exist as trident missiles and Mini Sub mines.

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That bug happened earlier in update 0.21 when i used it i fixed it by launching craft not from SPH i launched it from Runway and i first launched sub or carrier then other craft after fresh game start.

And i just installed more RAM.

I noticed FAR gives water launching some issues as well.

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I noticed FAR gives water launching some issues as well.

Really? I wouldn't think FAR would be interfering with non-wing parts? Is that with just launching the ship or if you launch the ship with an aircraft pre-docked?

Any more info would be good I might be able to nail down a fix.

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All that happened was that while trying to launch a large Submarine, or one of the Brazzer-class carriers, it would regularly launch them into orbit, and unresponsive, to black screen with a broken HuD. This is with no editing to the part.cfg, aside from the timing fix. (Setting time to 8 not 4)

Once I uninstalled FAR, it worked first go.

EDIT: This is also with and without the water launch part from firespitter.

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