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LLL - Lack Luster Labs - Development Thread


Lack

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Oh wow I remember watching these, especially catch the pigeon!

Yeah, I remember it being called Catch the Pigeon, but I googled it and all I found was 'Stop the Pigeon'. Was wondering if I'd just completely mis-remembered that.

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Yeah, I remember it being called Catch the Pigeon, but I googled it and all I found was 'Stop the Pigeon'. Was wondering if I'd just completely mis-remembered that.

Show's name was "Stop the Pigeon" but the opening song was "Catch the Pigeon! Catch the Pigeon! Whack him! Smack him..." and I can't remember the rest...

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Hey, Lack, a request:

Can we have some fully cylindrical stockalike extendible activity modules in 1.25 and 2.5m half and full length versions. The current one is one of my favorite parts, but it'd be nice to have a few more choices that match stock. Thanks!

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Hey, Lack, a request:

Can we have some fully cylindrical stockalike extendible activity modules in 1.25 and 2.5m half and full length versions. The current one is one of my favorite parts, but it'd be nice to have a few more choices that match stock. Thanks!

You mean like PorkJet's expandable/inflatable habs?

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Lack I have a suggestion...

since you have been working on SXT can you make a deployable ramp using the same module used for landing gear like you did with the RCS booms so that some of us won't have to rely MSI for making deployable ramps

just a suggestion but is should be simple but effective

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Yeah, I remember it being called Catch the Pigeon, but I googled it and all I found was 'Stop the Pigeon'. Was wondering if I'd just completely mis-remembered that.

Oh wow, really?

All I remember was the opening song like BananaDealer!

(and clunk :D)

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Um I just noticed that the Fuel tanks are off on the balance. They are a bit heavy on Liquid Fuel for the amount of Oxidizer they hold.

You should probably be more specific. Most of the tanks are perfectly balanced (including all the 3.75m ones and all the inflatable ones). However, there's a couple that are slightly off, such as the 5m Stage 2 Tank (which has a bit too much Oxidizer) and the Small Fuel Tank (which has a bit too little). Any others?

Edited by Gaius
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You should probably be more specific. Most of the tanks are perfectly balanced (including all the 3.75m ones and all the inflatable ones). However, there's a couple that are slightly off, such as the 5m Stage 2 Tank (which has a bit too much Oxidizer) and the Small Fuel Tank (which has a bit too little). Any others?

The 1m LFO tank is heavy on Fuel (Or low on OX depending on how you look at it)

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I'm probably going to need some images of the tanks in question, there's a lot of tanks in LLL and SXT. Also, are we talking small amounts (<= 1 unit)? Because in some cases I've rounded to an integer since the floats looked ugly.

Anyway, to prove I'm not dead or anything.

W6jnc80.png

OIFPzlw.png

gwXwCW6.png

QuiPNs2.png

eY8OzMR.png

Edited by Lack
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Ehrmagehrd hexapanels!

Will you also make a folding version of the hexagonal panels? And maybe a gigantor-esque giant hexagonal panel? I'm really excited for those hexagonal panels, by the way. Hexagonal panels!

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I literally check this page every 3 hours to check for LLL updates :P You left me addicted Lack!

only 3 hours, i am refreshing the page every hour. Still Keep up the good work Lack! Can't wait to use those solar panels for my new station made with KSOS!

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what I'd really love to see are some new 3.75m parts. First thing I did when I saw them was start making landers

13344446754_7b132e4237_c.jpg

and this gargantuan laythe variant

13344180483_6c43e8fef2_c.jpg

even only bigger landing legs and command pod will suffice

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I can do landing legs without suspension, but the squad's new suspension landing leg module remain a steaming pile of you know what and can die in a fire as far as I'm concerned.

i.e. I can't get the blasted things to work, this has pretty much been my exact reaction every time I've tried to get them to work:

4ao73O6.gif

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I can do landing legs without suspension, but the squad's new suspension landing leg module remain a steaming pile of you know what and can die in a fire as far as I'm concerned.

i.e. I can't get the blasted things to work, this has pretty much been my exact reaction every time I've tried to get them to work:

http://i.imgur.com/4ao73O6.gif

i leave for two days and already lack has made something insane.... also something reallly cool great work but i fear you'll run out of things to model/ work on :/

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i leave for two days and already lack has made something insane.... also something reallly cool great work but i fear you'll run out of things to model/ work on :/

Oh I shouldn't worry about that just yet.

l6FMXwS.png

Ffjcocx.png

vwYeaHj.png

XjwWBez.png

bjwaBqH.png

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hex-structural-panels! Cool!

Just a lil' tip, you should do a 10 minute work on the panel's texture (both solar and structural), it doesn't look very good... (good job nonetheless :D)

I assume those are magnetometers?

EDIT: YAY #1600 post! No? ok...

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