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LLL - Lack Luster Labs - Development Thread


Lack

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Is there a way that you could make a light version of KSC+ for those of us that don't want to install KerbTown or those of us who have too many mods installed, or whimpy computers that can't handle kerbtown? (I often have too many mods installed to load up Kerb Town, even if it's nothing to do with a crappy computer. I have 8GB of RAM and 1GB of Texture RAM)

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Thanks. Yep, they're ion-engines.

@Helix935,

They're really not. They're exact copies of the stock ion-engines, each visible engine (the round bit) in the cluster being an ion-engine (and although admittedly, they are slightly smaller than the stock, but they lack the blank part in the middle, so the 'active area' of the engine is the same).

So the one with two engines, is just the stock ion engine x2

N.B. The one on the Pride of Hiigara clone is tweak-scale's alterations.

@Neutrinovore,

Not sure, I'm pretty busy up till about mid-August, but I may be able to just shove the extra configs in and call it done before then.

@Reudii,

No. Although, the size of the kerb-town folder is only ~101kb, there's only 4 textures in it and they're all for the button in the VAB and under 7kb.

Are you sure you're not thinking of Kerbin-City? If you download the file I linked under the KSC++ DL you'll see what I mean.

Edited by Lack
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MID-AUGUST?!? WAAAHHH!!! ;.;

Ahem, 'scuse me. Lol. :wink:

Yeah, just shove 'em in, man! If they're a little rough around the edges, I'm sure that myself and a few others who are familiar with your parts can figure out what might need polishing. :)

Seriously though, you know that I'm not the only one who's jonesing for new parts from you. I look forward to ANY future developments from LLL, as always.

Later! :D

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There's one from MrWizerd as well, not sure if it's more recent (http://pastebin.com/SiuxZ8KJ).

Also; minor set back, Unity's lost all of the model import settings and some material settings, not much fun when there's a lot of .fbx that set to scale = 0.01. I can right most of it, but going back to old models is going to be a nuisance.

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Soooo I have the twin panel one ready... It does not track though. I couldn't get it to track both panels properly. I am still working on it here and there.... but as it sits 2x1solar.zip is a working dual panel part. My friend had both working but it would only work as a surface attached part which was not useful at all. Please let me know what you guys think.

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Even though I'm pretty sure it's been reported already, there are several places where the KSC extensions added by KSC++ clip into the ground.

That'll depend on your terrain settings, what works for one, won't for another, I'll check what mine's set to.

Edit:

Seemingly haven't bothered changing it, still on 'default'.

Edited by Lack
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Maybe you should make a variant for each terrain detail setting?

Perhaps, although I checked on high, only difference on my save was one or two of the roads floating a tiny bit above the ground. Never actually intended it to see wide-spread release/use, at least till Kerbin-side, it was only really for personal use and something I thought the regulars on the thread might have a bit of fun with.

Anyway, screenshots:

Playing around with tweak-scale, re-watching Battlestar, and playing around with some homeworld stuff gave me a few ideas.

Javascript is disabled. View full album

Got a hw2 style cannon too, I can set that up once BahamutoD posts a tutorial for his armoury mod.

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http://forum.kerbalspaceprogram.com/threads/80234-TweakScale-Rescale-Everything!-%28Version-1-20-Updated-2014-06-12-22-15-UTC%29

It's has its own LLL and SXT configs bundled in last I checked, but I prefer our version (not quite finished yet) since I've been having fun with making capital ships.

'LLL_Scale.cfg' http://pastebin.com/dGWNYj5W

'LLL_Scale_Type.cfg' http://pastebin.com/Le9RsJPe

Edited by Lack
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3x1 Adaptors, and 3x1 fuel tank with detail AND stripe, stripe can color change! Also, the 4x1 tank has received the same treatment. I have also made the Sign and stripes on the TAC Life-support 2x1 container adjustable so you can make it ALL one or the other, or Yellow for a mixture. I still have to build the 4x1-3,2,1x1 containers, once all of them are done, which is pretty easy I will start on trying to build different bay doors for cargo pods, like one that turns into a sort of ramp.

LOOK

I Made it look like a sand ship! Now if I just had some brown robes to put on my Kerbinauts

aixUjlx.jpg

Door Detail around the solar panels.

tKgRZFW.jpg

Edited by MrWizerd
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Lack why are you so awesome?

If you're commenting on the post directly above yours, that's MrWizerd doing the new work. Not that Lack ISN'T awesome, lol. :)

But I'm gathering that Lack is moving into a more 'advisory' or 'administrative' role at LLL, and MrWizerd is actually doing the day-to-day 'part-making', so to speak. Which is fine by me, as long as LLL keeps creating new & great things. SXT, meh, like I've said before, there is a glut of regular round rocket parts in the game already, so I really have no need for yet another 'Saturn V' replica parts pack.

Anyway, my 2 cents. :)

Thanks to both Lack AND MrWizerd for continuing to work on this great mod. Now just GET THOSE NEW PARTS OUT TO US ASAP! :D Please? Pretty please, with a cherry on top??

Later all! :D

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I dunno if he's advisory... I look at it this way, if I can do the mundane tasks of filling in part pieces, or fixing bugs in cfg's or whatever needs to be done that will let lack be creative as all hell then so be it. Besides honestly busy work is one of the best ways to learn, I already have a few pieces of my own and a part pack me and another guy brought back in from the cold.

I wanted to learn so I could help out and give back to the community that I have taken so much from. I have made great friends all over the world, doctors, engineers, researchers, and whatnot. This community never ceases to amaze me with the width and breadth of amazing and talented folks who dedicate a huge amount of time, hard work and raw talent to a game that just wouldn't be the same without them. I That I can safely say to all of these people Lack being very much one of them, Thank you for everything you do, have done, and continue to do on a daily basis for our community.

I thank you guys also who, in your hearts and minds have included me into this group. I will say to those that do, Thank you, but in all reality I'm a just the ant in among the giants, and the more I learn the more I realize that what I don't know can still fill volumes of texts. The more I know, the more I learn just how amazing those giants really are.

Really, Thank you

By the way, I should be able post a file with the updated adaptors, the new cfg's for CLS, TS, and an updated firespitter.dll file, our at least a link pointing to it. I FIXED the problem with the dual 2x1's texture switch issue. Now, with the new firespitter it will swap all of them. I have updated a few parts .mu files so you will have to overwrite a few but it won't break anything... but I will post a reminder when I post the new stuff I have done.

Cheers

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By the way, I should be able post a file with the updated adaptors, the new cfg's for CLS, TS, and an updated firespitter.dll file, our at least a link pointing to it. I FIXED the problem with the dual 2x1's texture switch issue. Now, with the new firespitter it will swap all of them. I have updated a few parts .mu files so you will have to overwrite a few but it won't break anything... but I will post a reminder when I post the new stuff I have done.

Cheers

Please do! Looking forward to it, and I really like what you both are doing with the parts!

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Ok guys HERE IS THE LINK to LLL_MrWizerd_7_15_2014 This represents all my changes to LLL up to now. It will overwrite some of the .mu files, but does not significantly change them, so they should not break your save. That being said, PLEASE BACKUP YOUR SAVES! I don't wish for you to loose anything. I still have some things to figure out, the detail on the 3x1 and 4x1 fuel tanks are significantly whiter than they should be. Also I need to update there skins to the tank skin as well. All of the adaptors are working, but they might need there weights tweaked. Also what they hold have not been changed from the original part files, so you will note that all of them will either hold 1 crew, or some batteries, or nothing. SO I would like to open a discussion on what people would like to see in these adaptors. I don't want to put fuel into them however. So from that aspect, some of the larger ones, like the 3to4's could hold batteries, life support stuff for tack, and a crew berth, or a few births... I would like to see what people think about these transitional parts and what they should hold before I make a final decision. Please remember this is Lack's mod, and that all of my decisions are subject to his approval as well. Also, I am having a problem with the 4x1to3x1adaptor0 This is the quarter height on center 4x1to3x1 adaptor part, In my test build it was not showing correctly but I think it is a problem elsewhere can someone confirm its showing in the vab for me?

OH! And you need the new version of firespitter, but you have to get it from the github click the raw button to download it, then put it in the firespitter directory, and that will enable the texture switch fix.

Edited by MrWizerd
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@Neutrinovore

Just so you know, I have gotten a lot better with the modeling software and on my to do list is your CARGO BAY requests :) I just took the time to look through the posts and find what exactly it was you were looking for. So on my list is as follows

1 - Cargo bays that currently exist but instead of doors opening outwards they slide into the walls of the cargo bay.

2 - Cargo bay that's door opens into a ramp so that it can be used to drive off a rover.

3 - Possibly a cargo bay that opens at the end with a deploying ramp.

I also am going to make an attempt at a hanger bay, which will be along the lines of number three but instead of a ramp the doors will open and maybe it will deploy landing lights. Please don't get too excited as I don't know how long this will take to attempt. Is there any order in which you would like me to attempt these?

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