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LLL - Lack Luster Labs - Development Thread


Lack

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Lack, could I maybe please please please get a blender compatible model for the 4x2 module?

I want to make a hydrogen scoop kind of like a bussard ramscoop to capture fuel for use in an antimatter factory. I'm thinking of using 2 4x2 modules for the factory, then a THSS octostrut as storage for the antimatter. (I want to make the models first and work from there)

Would it be OK to use your models?

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Do we have an ETA on a .21 update?

I'll have to go with 'Soon'. My anti-virals had me knocked out of commission for the past while, but I finished the course today so should be a bit more clear headed. For now just use the fix posted a few pages back, bar SAS everything should be .21 compatible.

I did get a bit of work done last weekend though, re-did the windows etc, so here's a peak.

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Thanks for all the hard work, and definitely sorry to hear you're not feeling so great. Stupid little invasive viruses...

Those new parts look awesome!

The new command pod looks like an I-7 Howlrunner from the Star Wars universe to me too :P

Also nice to see you made a LLL shaped decoupler!

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I'll have to go with 'Soon'. My anti-virals had me knocked out of commission for the past while, but I finished the course today so should be a bit more clear headed. For now just use the fix posted a few pages back, bar SAS everything should be .21 compatible.

I did get a bit of work done last weekend though, re-did the windows etc, so here's a peak.

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I like. Question, are you gonna add a 2x1 docking port by any chance?

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Couple questions. I have recently finished a rather large FPS destroying ship and I have seen parts that I do not have. Am looking for the most current version, and if I do not have that and I update to the most current version of LLL then will I be screwed and have to build the ship again?

Thanks

Bear

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I'll have to go with 'Soon'. My anti-virals had me knocked out of commission for the past while, but I finished the course today so should be a bit more clear headed. For now just use the fix posted a few pages back, bar SAS everything should be .21 compatible.

I did get a bit of work done last weekend though, re-did the windows etc, so here's a peak.

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Dude- this is cool.

REALLY DAMN COOL.

2fovc3H.gif

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Right, got a cargo hold done.
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And a Russian doll of a mission:

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The rest has been fixing .cfgs (updated to the new SAS) and the likes.

Question and Comment. Well done on the cargo bay. But where in the _____ (fill in own explicitive) are there trees on Kerbin?

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I love this parts set! I try to work them into pretty much everything I build now, if not use them exclusively. :) I think you've done an amazing job on this pack, Lack (oops, lol, unintentional rhyme there), and I look forward to new parts a.s.a.p.! Just one question: When do the rest of us get to play with all of these new parts? Or are you just going to keep them all to yourself and tease us unmercifully with more photos? :wink: Lol, kidding... at least I HOPE I am! And I guess that was two questions, oops. Anyway...

Again, fantastic work so far, Lack, and I look forward to the new parts as soon as they're released!

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