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Do you use mathematical calculations during flights?


OptiSTR

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Just was wondering, I saw some guides on how to calculate many different things during takeoff and so on...

So do you guys actually do it? Sitting with a notebook and a calculator and doing all that?

A few weeks back I did a IVA only Kerbin-Mün-Kerbin mission. To help me, I wrote a small application that helped me to calculate a few parameters for my flight (orbital velocity, phase angles, required delta V, delta V required for transfers, etc.). But this was the only time when I really did some calculation. Most times I just use Kerbal Engineer Redux and Maneuver Nodes.

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Mostly I use a calculator and notepad to figure burn times for my big interplanetary transfers. Every interplanetary ship has an accelerometer on it. Before a big burn I'd turn it on, right click on it and then floor the throttle for a second and note how many G's I was getting. I'd then bust out my calculator, multiply that by 9.8 to get the acceleration in m/s^2. I'd then use the maneuver node to figure out when to burn and how much dV I would need, and then use the acceleration calculated earlier to figure out about how long the burn would be. Not completely accurate, but better than the automatic calculator used to do.

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You know, I got KSP around the middle of 0.18.4. But, because I didn't get involved in this awesome community at the time, I didn't even know that maneuver nodes existed. And so, I did a Mun landing and a Gemini-style docking over Kerbin completely manually. The docking was pretty hard, but the Mun landing was not.

Then one day I accidentally clicked on an orbit and went "Add maneuver node, WTF is this now?" And then everything was easier.

Now I use a phase angles calculator to get to other planets.

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