flightmaster Posted April 21, 2013 Share Posted April 21, 2013 Hey all, I've just been getting back into the game after a while of not playing and I've decided to have a go at using the KAS (Kerbal Attachment System), however, when I attempt to lower the winch (with an electro-magnet attached) the electro-magnet just falls of, no matter what I do. This happens with and without anything attached. Any ideas? This is a great mod and I'd love to be able to use it to help me build my bases.Cheers! Link to comment Share on other sites More sharing options...
CalculusWarrior Posted April 21, 2013 Share Posted April 21, 2013 Be sure that when attaching the electromagnet, you put it on the first of the two nodes that are on the KAS winch. There are actually two, if you look closely in the VAB. The upper is for the electromagnet/suction cup, and the lower is for your cargo, or anything you wish to preattach. Hope this helps! Link to comment Share on other sites More sharing options...
ThatBum Posted April 21, 2013 Share Posted April 21, 2013 KAS has been a bit derpy as of late, I think it needs updating since it was only guaranteed to work with 0.18.2. Its forum thread got eaten in the database crash, so I dunno where it's going to go from here. Link to comment Share on other sites More sharing options...
flightmaster Posted April 21, 2013 Author Share Posted April 21, 2013 Be sure that when attaching the electromagnet, you put it on the first of the two nodes that are on the KAS winch. There are actually two, if you look closely in the VAB. The upper is for the electromagnet/suction cup, and the lower is for your cargo, or anything you wish to preattach. Hope this helps!Yeah that was my first issue but if you put it on the lowest node you don't even get the ability to lower it, it just says "No hook attached" so that wasn't it but thanks anyway! Link to comment Share on other sites More sharing options...
Xenotheos Posted April 21, 2013 Share Posted April 21, 2013 Are you using this on a vessel with rover wheels? I believe there is an issue with rover wheels and most of KAS (I've gotten it to work with winch + a dock port though). Link to comment Share on other sites More sharing options...
JonoRig Posted April 21, 2013 Share Posted April 21, 2013 Yeah that was my first issue but if you put it on the lowest node you don't even get the ability to lower it, it just says "No hook attached" so that wasn't it but thanks anyway!I assume he meant the upper node? Link to comment Share on other sites More sharing options...
flightmaster Posted April 21, 2013 Author Share Posted April 21, 2013 I assume he meant the upper node?Either way, it wasn't the nodes.Are you using this on a vessel with rover wheels? I believe there is an issue with rover wheels and most of KAS (I've gotten it to work with winch + a dock port though).Yeah I am using it with wheels, I didn't really think of that. Link to comment Share on other sites More sharing options...
ThatBum Posted April 21, 2013 Share Posted April 21, 2013 Yes, there seems to be a problem with KAS not wanting to stay attached to something containing rover wheels at launch. Try detaching whatever it is first with a decoupler, then picking it back up by dropping the winch onto it. Link to comment Share on other sites More sharing options...
flightmaster Posted April 21, 2013 Author Share Posted April 21, 2013 Yes, there seems to be a problem with KAS not wanting to stay attached to something containing rover wheels at launch. Try detaching whatever it is first with a decoupler, then picking it back up by dropping the winch onto it.I might not have explained myself properly, it's the actual electro-magnet itself that falls off, not anything attached to the node. So I can't use the winch at all essentially. Link to comment Share on other sites More sharing options...
katateochi Posted April 21, 2013 Share Posted April 21, 2013 Yes, there seems to be a problem with KAS not wanting to stay attached to something containing rover wheels at launch. Try detaching whatever it is first with a decoupler, then picking it back up by dropping the winch onto it.I might not have explained myself properly, it's the actual electro-magnet itself that falls off, not anything attached to the node. So I can't use the winch at all essentially.Yeah what he means is, if you have a craft that has both the KAS and the new wheels, then when you try to use the winch the magnet will fall off. If you take away the wheels from the craft then the KAS works fine. So what you have to do is first decouple the part of the craft that has the KAS from the part that has the wheels, then you can use the KAS just fine. I did a Curiosity Rover style landing system and my god was that a fiddle because of this. During descent I had to first decouple the rover from the main descent vehicle and hold the rover inside the heat shield. So the rover was completely disconnected just resting against the inside of the descent stage, then I was able to lower the KAS onto the rover and pick it up. That was the only way I could get a Curiosity style winch lowering system working with the new wheels. I made a vid with that in it which shows the shuffle I had to do to get the KAS to play nice - http://youtu.be/O1RzFaEF5Rg?t=10m23s Link to comment Share on other sites More sharing options...
flightmaster Posted April 22, 2013 Author Share Posted April 22, 2013 Yeah what he means is, if you have a craft that has both the KAS and the new wheels, then when you try to use the winch the magnet will fall off. If you take away the wheels from the craft then the KAS works fine. So what you have to do is first decouple the part of the craft that has the KAS from the part that has the wheels, then you can use the KAS just fine. I did a Curiosity Rover style landing system and my god was that a fiddle because of this. During descent I had to first decouple the rover from the main descent vehicle and hold the rover inside the heat shield. So the rover was completely disconnected just resting against the inside of the descent stage, then I was able to lower the KAS onto the rover and pick it up. That was the only way I could get a Curiosity style winch lowering system working with the new wheels. I made a vid with that in it which shows the shuffle I had to do to get the KAS to play nice - http://youtu.be/O1RzFaEF5Rg?t=10m23sWow that seems like an awful lot of bother! I hope it gets updated sometime soon to be compatible with rover wheels, it's such a great mod! Link to comment Share on other sites More sharing options...
whatisthisidonteven Posted April 22, 2013 Share Posted April 22, 2013 There was an update coming for KAS to make it work with 0.19 better iirc, I found out the hard way it didn't work with the new wheels when I brought my rover to Duna. Link to comment Share on other sites More sharing options...
flightmaster Posted April 22, 2013 Author Share Posted April 22, 2013 There was an update coming for KAS to make it work with 0.19 better iirc, I found out the hard way it didn't work with the new wheels when I brought my rover to Duna.That's what I was trying to avoid so I tested it on Kerbin. I'm assuming the update got lost in the server outage? Link to comment Share on other sites More sharing options...
flightmaster Posted April 22, 2013 Author Share Posted April 22, 2013 Ok so I was having a look through some vehicles that it'd been working on previously and found that this one was working with rover wheels... I'm baffledhttp://imgur.com/a137vm0EDIT: Just experimenting with adding images sorry, never done it before... Link to comment Share on other sites More sharing options...
flightmaster Posted April 22, 2013 Author Share Posted April 22, 2013 Ok I've done a fair chunk of experimenting, trying to figure out what it was. From what I can see it's the type of wheel used. Only the RoveMax Model 3 (the huge ones) works with the winch from my tests, the other two show the same symptoms of the hook just falling off. Link to comment Share on other sites More sharing options...
KospY Posted April 22, 2013 Share Posted April 22, 2013 A new thread is coming soon, for the release of KAS 0.2.I'm doing the documentation right now, so that will not be long Link to comment Share on other sites More sharing options...
flightmaster Posted April 22, 2013 Author Share Posted April 22, 2013 A new thread is coming soon, for the release of KAS 0.2.I'm doing the documentation right now, so that will not be long Sounds delicious! I'm quite keen! Thanks for the update Link to comment Share on other sites More sharing options...
crooks4hire Posted April 24, 2013 Share Posted April 24, 2013 Just an FYI, all of the B9 Aerospace ladders caused the "hook falls off when winch is used" bug for me as well. However, the fuselage parts don't seem to do so... Link to comment Share on other sites More sharing options...
Matchlight Posted July 24, 2016 Share Posted July 24, 2016 Ok, i'm having an issue... So whatever i attach to the winches don't seem to register but the little part of the winch that is supposed to go down lowers, but whatever i attach to that part doesn't lower. This is super frustrating please help. Link to comment Share on other sites More sharing options...
Bloody_looser Posted July 24, 2016 Share Posted July 24, 2016 9 minutes ago, Matchlight said: Ok, i'm having an issue... So whatever i attach to the winches don't seem to register but the little part of the winch that is supposed to go down lowers, but whatever i attach to that part doesn't lower. This is super frustrating please help. Try asking in this thread, current one is a bit too old. Link to comment Share on other sites More sharing options...
Snark Posted July 24, 2016 Share Posted July 24, 2016 This thread is ancient, over three years old-- the content in it is pretty much irrelevant now, as both KSP and KAS have gone through numerous revisions. Locking the thread to prevent further confusion. If you have issues with a current version of a mod, the best place to ask about it is in the mod's thread, as linked above. Link to comment Share on other sites More sharing options...
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