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KIDI- Kerbal Interplanetary Defence Initiative


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The TCS Automated Kinetic Impactor.

(If you're interested in any of my junk send me a PM, uploading takes ages but I'll move it to the front of the list ahead of my astro-photography projects.)

I built this satellite as a means to carry and launch medium torpedoes so I could test my other craft. The launch stage was really just to mess around with jet/rocket hybrids in preparation to build a reuseable Laythe lander. It launches (BARELY) to a 71km orbit using asparagus staged turbo-jets and 3 LV-T45s in a VERY PRECISE staging order. It carries 1 medium projectile capable of dealing catastrophic damage to all but the most heavily armored ships. Once in orbit it has about 3400 M/S of delta-v and is capable of operating indefinitely, awaiting a target, maneuvering using the LV-N engine and RCS ports then firing the probe controlled SAS stabilized projectile with structural penetrator.

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screenshot600 by [email protected], on Flickr

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screenshot604 by [email protected], on Flickr

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screenshot607 by [email protected], on Flickr

(Son Of Hicks Modular Cruiser D takes a hard hit from one of these satellites. Punched through the armor, killed all the fuel tanks, and knocked the capsule loose.)

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screenshot392 by [email protected], on Flickr

Edited by Turd
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The TCS Ion Powered Micro-Impactor

(Again, PM me if you want a download. I have a list of uploads a mile long but will bump it to the front.)

I built this as an "upgrade" to the Mosquito used by Macey Dean in his videos after I tried it out and couldn't get it to damage my ships. Its fully unmanned, has a crap ton of delta-v on the transfer and Ion stage. The impactors are an "upgrade" as well. They carry more mass, accelerate faster, and have penetrating structural elements. They still won't even scratch my two capital ships except for the occasional clipping through the armor and bumping a fuel tank though... That's what big missiles are for. But these may be of use to somebody else who likes smaller ships, or against lightly armored targets.

And again the jet engines are there because its cool and I need practice/ideas for the Laythe reuseable lander.

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screenshot575 by [email protected], on Flickr

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screenshot555 by [email protected], on Flickr

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screenshot566 by [email protected], on Flickr

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screenshot574 by [email protected], on Flickr

(Ramming run at about 60 M/S.If the panels had been retracted, it would have been fine. After this I turned it around and made another run at 80 M/S but it resulted in no damage. Those capital ships are just too tough for something this small moving less than 150 M/S)

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screenshot459 by [email protected], on Flickr

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screenshot460 by [email protected], on Flickr

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screenshot462 by [email protected], on Flickr

Edited by Turd
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TCS SRImp Mk. 18 (Light Corvette)

A big, heavy, resilient missile carrier. She's pretty slow but will really take a beating. I have it armed with two medium SAS torpedoes that will take out just about anything with a well placed shot. It can be rearmed in the VAB with weapons of your choice. I experimented with RCS and light anti-fighter torpedoes but found them to be pretty much useless since fighters aren't really a threat. If you want the anti-fighter torpedoes you can actually fit four stacks of four inside the "mouth" around the two large torpedoes, mount them on the sides of the ship, or remove the big ones and fit a crap-ton in there.

It has enough delta-v in the drive "ring" in orbit to make it to Jool. There you can shed the tanks and use the main engines to maneuver to Laythe.

(Experimental light torpedoes on the flank)

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screenshot450 by [email protected], on Flickr

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screenshot445 by [email protected], on Flickr

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screenshot474 by [email protected], on Flickr

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screenshot479 by [email protected], on Flickr

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screenshot609 by [email protected], on Flickr

(Taking a beating from a Mosquito, no damage. Even the medium torpedoes have trouble causing catastrophic damage.)

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screenshot465 by [email protected], on Flickr

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TCS SRImp Mk. 14 (Heavy Corvette)

A bigger, Heavier, FASTER, MORE MANEUVERABLE combat vessel with four times the firepower. Carries 8 probe controlled "smart" SAS stabilized torpedoes. Can be made reloadable and replaced in the VAB with four super torpedoes, or one heavy cluster weapon on a Sr. docking port. The armor on this thing is tough, small torpedoes will have no effect and it will take multiple medium impactors to put it out of commission.

Is capable of reaching Jool and Laythe by using the fuel left in the drive "ring" and about 700 M/S from the main engines.

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screenshot454 by [email protected], on Flickr

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screenshot446 by [email protected], on Flickr

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screenshot542 by [email protected], on Flickr

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screenshot550 by [email protected], on Flickr

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screenshot608 by [email protected], on Flickr

(Even after being hit by 8 medium torpedoes fired by another Mk. 14, the ship barely manages to stay alive, armed, and mobile.)

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screenshot385 by [email protected], on Flickr

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screenshot391 by [email protected], on Flickr

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My first attempt at something military, the I.T. X68A

Capable of achieving orbit, deorbiting, planting it's rack of dumb bombs somewhere roughly in the vicinity of a target, escaping back to orbit and then gliding safely to landing at KSP.

With a little tactical refueling, may be able to reach further targets although there'd need to be RCS ports added. Monoprop already included.

ETA - the craft in the file has a different wheel arrangement. The first one I had was, erm, unreliable.

https://www.dropbox.com/s/yoc6y6bgp73e2ij/X68%20A.craft

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Edited by Fellow314
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  • 4 weeks later...

The UNSC The Heart of Midlothian is complete, but MAC guns and missiles will be added separately. The armor system consists of a dual-redundant spaced armor system all connected to a central spine with multiple points of reinforcement. It also has long range due to nuclear engines and high survivability due to the reinforced low profile bridge along with two docking ports and 4 dedicated retro thrusters and 4 dedicated prograde thrusters along with two MAC cannon ports for two MAC cannons. (Design has been tweaked a bit from these pictures. MAC cannon fires MAC rounds at 450 m/s)

Updated Download With Weapons and a fuel flow glitch has been fixed: https://www.dropbox.com/s/pekxo375fgpwhuc/UNSC%20The%20Heart%20of%20Midlothian.craft

Prototype Pictures:

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Updated Edition:

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MAC cannon testing MAC rounds:

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The Infinity is also progressing along. Dimensions for the ship just mach perfectly.

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0_o

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I made an ONI Black Cat sub prowler. It is about 360 parts, sheathed in stealth coating, and not made for combat. It is around 60 tons and is only a prototype right now.

Download: https://www.dropbox.com/s/39gtt90qsc4p8yp/ONI%20Black%20Cat%20Prowler%20Prototype.craft

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Edited by andrew123
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  • 2 weeks later...

It's been awhile since I last posted here... and in that time I think I've gotten better at building. Please excuse me for the rubbish that I previously uploaded.

Now, for the Xiphos-class Light Frigate:

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KIDA classification code: MSLI-E01Le

A few more pictures: http://imgur.com/a/b8Vza

Stats:

Crew: 1 (Pilot)

Weaponry:

  • 2 Hades torpedoes (experimental re-loadable version)

  • 4 Smart Missile System missiles

Fuel: 1080 w/ needed Oxidizer

RCS Fuel: 215 usable (not part of weaponry)

Powerhouse: 4 LV-N Atomic Rocket Motors

TWR: 0.51

d-V: ~2510 m/s

Part count: 205 (armed)

Mass: 51.48 t (armed)

Download:

http://www./view/of3v2u3d3a3ggds/Xiphos-class%20%20Light%20Frigate.craft

Edited by Golden_ Clock Industries
twr
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  • 1 month later...
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  • 4 weeks later...

I have a few crafts sitting around that I could show off.

EC-89A Strike Falcon Ready For action CTOL

A low level bomber.

Crew: 2- 1 Pilot/Commander, 1 Navigator/Gunner/Bombardier

Bomb load: 4 Bombs of whatever type your imagination allows (I like thermite lit by napalm)

Power Plant: Two Turbojets

Air Intakes: Two Ram Air Intakes

Max Speed at Low Level: 120mps

Max Speed at altitude: 980mps

Max Altitude: 190,000m

Return Range at Low Level: 80ish Km

Max Range at Low Level: 160ish Km

Return Range at Altitude: 753900ish Km (1/5 Of Kerbin)

Max Range at Altitude: Somewhere Over The Rainbow

Imgur Album:http://imgur.com/a/1OpH2#0

Download: http://www./view/jg64jfnepqfnfp4/EC-89A%20Strike%20Falcon.craft

Action Groups

None

EC-89BII Strike Falcon-VTOL Ready For Action VTOL

A VTOL version of the EC-89A Strike Falcon

Crew: 2- 1 Pilot/Commander, 1 Navigator/Gunner/Bombardier

Bomb load: 4 Bombs of whatever type your imagination allows (I like thermite lit by napalm)

Power Plant: Two Turbojets for lateral flight/ Two Turbojets for VTOL

Air Intakes: Two Ram Air Intakes

Max Speed at Low Level: 120mps

Max Speed at altitude: 980mps

Max Altitude: 190,000m

Return Range at Low Level: 80ish Km

Max Range at Low Level: 160ish Km

Return Range at Altitude: 753900ish Km (1/5 Of Kerbin)

Max Range at Altitude: Somewhere Over The Rainbow

Imgur Album :http://imgur.com/a/Wnx76#0

Download: http://www./view/b678zve2bghhe7b/EC-89BII%20Strike%20Falcon-VTOL.craft

Action Groups

1)Turn On VTOL engines/Kill lateral engines

2)Turn on all engines (Used in transition from VTOL to conventional flight)

3)Turn on lateral engines/kill VTOL engines (Only go to lateral flight after you have reached >90mps)

4)Kill all engines

EF96O Sea SilverEagle Ready For Action STOL

A medium bomber.

Crew: 2- 1 Pilot/Commander, 1 Navigator/Gunner/Bombardier

Bomb load: 6 Bombs of whatever type your imagination allows (I like thermite lit by napalm)

Power Plant: Three Turbojets for lateral / Three Turbojets for STOL

Air Intakes: Two Ram Air Intakes For Lateral Flight/ 2 Basic Intakes for STOL

Max Speed at Low Level: 100mps

Max Speed at altitude: To Be Tested

Max Altitude: To Be Tested

Return Range at Low Level: To Be Tested

Max Range at Low Level: To Be Tested

Return Range at Altitude: To Be Tested

Max Range at Altitude: To Be Tested

Imgur Album : http://imgur.com/a/CMTnz#0

Download: https://www./folder/undefined/

Action Groups

1)Turn On VTOL engines/Kill lateral engines

2)Turn on all engines (Used in transition from VTOL to conventional flight)

3)Turn on lateral engines/kill VTOL engines (Only go to lateral flight after you have reached >100mps)

4)Kill all engines

KC-39JAM SpinCat Ready For Action CTOL

A Single Pilot Micro-Bomber. Really. It's small.

Crew: 1 Pilot

Bomb load: 2

Power Plant: One Basic Jet

Air Intakes: Two Basic Intakes

Max Speed at Low Level: To Be Tested

Max Speed at altitude: To Be Tested

Max Altitude: To Be Tested

Return Range at Low Level: To Be Tested

Max Range at Low Level: To Be Tested

Return Range at Altitude: To Be Tested

Max Range at Altitude: To Be Tested

Imgur Album : http://imgur.com/a/iGz2O#0

Download: http://www./view/2c1dv9axs4upb39/KC-39JAM%20SpinCat.craft

P/A-75E SkullEagle Ready For action CTOL

A Heavy bomber.

Crew: 3- 1 Pilot/Commander, 1 Navigator/Gunner/Bombardier, 1 rear turret gunner

Bomb load: A LOT of bombs*

Power Plant: Six Turbojets

Air Intakes: Twelve Standard Air Intakes

Max Speed at Low Level: To be tested

Max Speed at altitude: To be tested

Max Altitude: To be tested

Return Range at Low Level: To be tested

Max Range at Low Level: To be tested

Return Range at Altitude: To be tested

Max Range at Altitude: To be tested

Imgur Album:http://imgur.com/a/nQvWQ#0

Download: http://www./view/f1gvif506gjvau1/P_A-75E_SkullEagle.craft

Action Groups:None

*You must add your own bombs. Warranty** may be voided if too many bombs are loaded onto the wings.

**That's a lie, it doesn't have warranty.

FAD-1 Ready For action VTOL

Cost: 36,898.6

Armament: 14 Anti-stuff missiles

Power plant: 1 basic jet engine

Fuel: 100 Kerbal Units

Pilots: 1

Power Source: 18 OX-STAT Solar Panals, 4 RTGs

SAS: 4 Basic SAS, Mk1 Cockpit SAS

DownLoad: https://www./?yrbknq4n18dxmje

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  • 1 month later...

The thread's dying... :(

02BISQB.png

KIDA classification code: MSMI-C01LE

A few more pictures: http://imgur.com/a/VKEuA

Stats:

Crew: 6

Weaponry:

-2 SWC "Mosquito" LAC

-4 Smart Missile System missiles

Fuel: 1440 w/ needed Oxidizer

RCS Fuel: 280 usable (not part of weaponry)

Powerhouse: 4 LV-N Atomic Rocket Motors

TWR: 0.56

d-V: ~2445 m/s (armed)

Part count: 255 (armed)

Mass: 60.38 t (armed)

Download:

http://www./view/ljqg91k18smipxm/Katyusha-class_Light_Carrier.craft

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Very nice very sporty and at the same time deadly scriptkit3r

Golden Clock Industries Very precise and practical and clearly well armed with heavy hitters :)

I have a cold and calculating drone to add to the Initiative

SRQ1LqK.jpg

Oh, GCI a thread is never dead unless we the Kommunity let it die... or the OP has it closed

or the Moderators find it in breach of there rules or they just decide to on a whim or Server hacking ???

or A meteorite falls from the sky destroying whatever HDD that data happens to be stored on

Mmm Dam I think I've run out :)

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  • 2 months later...
  • 1 month later...
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