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Dragon Rider Capsule [0.23 (2/14/14)


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I don't think so. CBBP said he was interested in doing something about this mod right on the previous page. Besides, it still works for sandbox, and for career if you add the [techRequired =] fields to the .cfg's.

I'll DL it. It's still the best part mod IMO.

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Hey, you're still alive! Yay :P

I just reinstalled KOSMOS, after not using it in 0.22 and much of 0.23. The TKS is really useful as a crew transport (aside from being quite heavy, but it looks so good that it more than makes up for it). The Dragon is more useful in terms of crew capacity (and is also very beautiful), but it's not as... big.

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So I wrote some code. and it will probably debute on Dragon. It is an RCs visuals improver

Awesome! Are you aware of the buoyancy/CoD/CoM tendencies of the Dragon though? It likes to tip over during reentry (exposing the top of the pod instead of the heat shield) and when it lands in water, it comes to rest about a meter below the surface. Also, if you point the dragon down in the water, it will sink. I have FAR btw.

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  • 2 weeks later...
umm.. what exactly is that? ....

My reaction, written in what's called a manifestation-oriented prose, and using a focus that's largely on what's heard and seen on camera; I then accompanied it with the actual footage from said scene in question.

Sorry, I thought it was funny....

Judging by the way you're all looking at me, I'l just go back, and sit in my corner now.

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This ain't an Rp forum :P seems a mod removed it or something?IDk.

anyway I decided to put my other project on hold for a bit while and get Dragon Salvaged. It appears to have been Damaged a bit while in the recycling bin lol.

Will you put this awesome capsule in the tech tree in the next update? :)

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Will you put this awesome capsule in the tech tree in the next update? :)

I can have a look at the part.cfg's

Since it's an integrated system, they could all go into one techTree node, essentially indicating that once the relevant technologies are available the whole integrated system package is conceived

Or I could break it down a bit, but that would lead to situations where the system could not be assembled, which feels weird because it's a launch system unlike the snap together nature of generalised parts

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Sure any suggestions?

I have gotten the Unity mostly rebuild. Now to add the customized bits.

I don't know where in the tech it should be in, maybe large control or something like that. Also for a suggestion you should add MFDs from Raster Prop Monitor in the IVA. :)

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Could put it in Advanced Metalworks, being contingent on Specialised Control Systems (where the VA and M1-2 three man pod is), Specialised Construction and Advanced Electrics for the various parts?

[Edit] CbbP is here, that makes things easier ^_^

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Amazing how just a few small changes and details makes the craft even more amazing :)

tired of bouncing when you land? :D no longer as much of an issue.

My favorite part mod of all time, and you keep making it better. Can't wait to see it :D

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Now that the unity has been rebuild and Dragon is a Frankenstein of various imported model packages. I can swap them out individually with out messing up another package and then having to do it all over again. So i swapped out the RCS package with an overhauled version. :D I also changed the driver seat direction and window. So it will be easier to control from IVA now.

dragon_heat2.png

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Now that the unity has been rebuild and Dragon is a Frankenstein of various imported model packages. I can swap them out individually with out messing up another package and then having to do it all over again. So i swapped out the RCS package with an overhauled version. :D I also changed the driver seat direction and window. So it will be easier to control from IVA now.

https://dl.dropboxusercontent.com/u/1417259/kerbal/dragon_heat2.png

So, is the download link on the OP updated to include these changes? It still says that the last update was 7/9/13. And the Spaceport download is dated 9/12/13. Just asking. :)

Edited by Neutrinovore
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no it is still WIP

Oh, okay, cool. :) I thought maybe I was missing something. I'm really looking forward to an update on this mod, it's the best rendition of the Dragon capsule available for KSP, IMHO. :)

Keep up the excellent work, CBBP, and thanks so much for creating such great mods.

Later! :D

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