BagelRabbit Posted November 30, 2013 Share Posted November 30, 2013 (edited) I've gotten 2,135 m/s in a stock plane with a scant fifteen parts... From my personal experience, less is clearly more in this competition.Incidentally, I can't get my pictures to post, as I am a pathetic newbie who knows very little about forum-going. How can I upload some pictures of my tiny plane? Edited November 30, 2013 by UpsilonAerospace Link to comment Share on other sites More sharing options...
Spartwo Posted November 30, 2013 Share Posted November 30, 2013 Have you uploaded them to an image hosting site?,I would recommend usinghttp://imgur.com/after that 'copy image URL' and paste it into the insert image tab. Link to comment Share on other sites More sharing options...
Kingtj44 Posted December 1, 2013 Share Posted December 1, 2013 I've gotten 2,135 m/s in a stock plane with a scant fifteen parts... From my personal experience, less is clearly more in this competition.Incidentally, I can't get my pictures to post, as I am a pathetic newbie who knows very little about forum-going. How can I upload some pictures of my tiny plane?In all honestly, its "most intakes wins" challenge. The higher you go, the higher the terminal velocity is. Pretty much means you can go 999999999 m/s with just 1 unit of thrust if you are high enough. Link to comment Share on other sites More sharing options...
Hodo Posted December 1, 2013 Share Posted December 1, 2013 In all honestly, its "most intakes wins" challenge. The higher you go, the higher the terminal velocity is. Pretty much means you can go 999999999 m/s with just 1 unit of thrust if you are high enough.There is a maximum altitude for this challenge, I think its 36km max. But this is also why I use FAR and DRE, I refuse to deal with KSPs lackluster aerodynamic model and re-entry model. I tried it back when I first got the game, and my first attempt to launch a rocket and achieve orbit was a success, not only a success but I was orbiting at 350km x 350km day 1 launch 1. So I got those two mods and the game became far more challenging and interesting. Link to comment Share on other sites More sharing options...
Hodo Posted December 1, 2013 Share Posted December 1, 2013 My thoughts exactly, but i'll check it out.Well I just proved it can be done, but I had to use B9 parts and the SABRE engines, and change over to the rocket mode when I hit mach 5.5.As you can see over 3,260m/s or about Mach 9.7! Link to comment Share on other sites More sharing options...
Spartwo Posted December 1, 2013 Share Posted December 1, 2013 Well I just proved it can be done, but I had to use B9 parts and the SABRE engines, and change over to the rocket mode when I hit mach 5.5.As you can see over 3,260m/s or about Mach 9.7!Doesn't that break rules 1 and 5? Link to comment Share on other sites More sharing options...
Fengist Posted December 1, 2013 Share Posted December 1, 2013 Ok, I'm done with this frustrating challenge. How utterly irksome to be be SOOOOO close... and never get there. HOURS of my life I've wasted on this IMPOSSIBLE challenge and had a freaking blast.Unfortunately, my best attempt isn't all that stellar. But, it's not too shabby and I think I have a rather unique plane that I haven't see done quite like this.Gents, 2,275 over land was my best. I present... SkoopzI think that makes about 9 laps. Took this while still in orbit before I landed. I'd hoped to have a shot of it on the runway but landing was not it's forte.Thanks again for a fun challenge, maybe one of these days, I'll break the 2300 barrier. Link to comment Share on other sites More sharing options...
leafty Posted December 1, 2013 Share Posted December 1, 2013 The Cithar: Link to comment Share on other sites More sharing options...
BagelRabbit Posted December 1, 2013 Share Posted December 1, 2013 (edited) Have you uploaded them to an image hosting site?,I would recommend usinghttp://imgur.com/Thanks for the suggestion. Pictures here. (Oh, and it has two air intakes.) Edited December 1, 2013 by UpsilonAerospace Gah! Image not working! Link to comment Share on other sites More sharing options...
panzerknoef Posted December 1, 2013 Share Posted December 1, 2013 Fengist, that thing it's painted with intakes! Link to comment Share on other sites More sharing options...
1greywind Posted December 1, 2013 Share Posted December 1, 2013 Simple Mach-6 plane (working name: Training Jet2):Stock only.Just 30 parts: 1 turbo-jet egine, 4 ram intakes (no stacking!)2172 m/s highest speed achived.Javascript is disabled. View full albumcraft file if anyone interested: http://kerbalspaceprogram.com/mach_6_capable_training_jet/ Link to comment Share on other sites More sharing options...
Hodo Posted December 2, 2013 Share Posted December 2, 2013 Doesn't that break rules 1 and 5?It wasn't for the challenge, I already hold the top spot in the FAR Mod division, I was answering his question. Which is why I quoted him in the response. Link to comment Share on other sites More sharing options...
TheHengeProphet Posted December 2, 2013 Author Share Posted December 2, 2013 (edited) There is a maximum altitude for this challenge, I think its 36km max. *snip*Err... where does it say there is a maximum altitude? I don't remember ever making that rule, and if I did, most of the entries have failed by that criteria.Unless, I gather, that there is a context I am missing and you are not actually talking about THIS challenge.I will work on updating the boards on the morrow. Edited December 2, 2013 by TheHengeProphet Link to comment Share on other sites More sharing options...
Hodo Posted December 2, 2013 Share Posted December 2, 2013 Err... where does it say there is a maximum altitude? I don't remember ever making that rule, and if I did, most of the entries have failed by that criteria.Unless, I gather, that there is a context I am missing and you are not actually talking about THIS challenge.I will work on updating the boards on the morrow.No I was mistaken, I was thinking of another challenge. Link to comment Share on other sites More sharing options...
barrenwaste Posted December 16, 2013 Share Posted December 16, 2013 All right, here is my entry for the challenge. Unfortunately I don't have landing pictures because I got distracted a little and wound up orbiting Kerban at 80k with no way to maneuver....poor Bob. I'm fairly certain I could have achieved a higher speed if I hadn't achieved orbit, but I'm fine with the run it made and a purely jet driven ssto, heh.http://kerbalspaceprogram.com/kf-28-gosshawk-14/ Link to comment Share on other sites More sharing options...
TheHengeProphet Posted December 18, 2013 Author Share Posted December 18, 2013 barrenwaste, how did you get intakes stacked in-line with the base mounting nodes? I have never seen anybody mount a pod on that without cheating. Just sayin'Anyways, I intend on updating the rules later to clarify for people that the R.A.P.I.E.R. is not considered a jet for the purposes of this challenge. Link to comment Share on other sites More sharing options...
barrenwaste Posted December 19, 2013 Share Posted December 19, 2013 (edited) I used an I beam. I attached an I beam to the cockpit, then used my symmetry mode to put two fuel tanks with air intakes and jets on it. Then I buggered in close with the view and used struts to make sure the thing didn't shake itself apart. I used quite a lot of clipping to do it, but I don't use console cheats so it can all be reproduced easily enough. You just have to turn them a few times to get them to light green in symmetry. Also, it's quite a bit heavier than it looks, because it has four fuel tanks and two engines. Clipping stuff in like that without console cheats or mods is kinda my thing. To mount the intakes themselves I just use the little square struts. If you invert them you can mount air intakes to both sides of the square strut. Edited December 19, 2013 by barrenwaste Link to comment Share on other sites More sharing options...
Nao Posted December 19, 2013 Share Posted December 19, 2013 barrenwaste, how did you get intakes stacked in-line with the base mounting nodes? I have never seen anybody mount a pod on that without cheating. Just sayin'Anyways, I intend on updating the rules later to clarify for people that the R.A.P.I.E.R. is not considered a jet for the purposes of this challenge.Speaking of witch, I think the new update brings some changes to the way air intakes work. Using only 4 ram intakes on a test plane (at least 1t of dead weight) i got to 2326m/s. Also Radial intakes seem to be quite good now. I think it would be good time to post a new thread for the 0.23, it would clean things too Oh and as long as the craft doesn't have any oxidizer on board i see no problems using RAPIERS, they aren't as good as Turbojets, as their max speed is only 2200m/s. Link to comment Share on other sites More sharing options...
Vaisman Posted December 19, 2013 Share Posted December 19, 2013 (edited) New version - new attemptAll craft is stock (as always), only mods used are "partless" - more for fun and information, and not affect craft or flight.monopropellant in cockpit was set to 0take offfast and high as alwaysafter landingso... 2365 m/s on stock manned craft.Something was changed in this version, i think we need new leaderboard Edited December 19, 2013 by Vaisman Link to comment Share on other sites More sharing options...
TheHengeProphet Posted December 19, 2013 Author Share Posted December 19, 2013 I agree. I'll update the leaderboard for all .22 and earlier entries that crawl in, then I'll scrounge the changelog to see what's changed, and if neccessary start a new thread. Link to comment Share on other sites More sharing options...
Pieman2201 Posted December 19, 2013 Share Posted December 19, 2013 (edited) My speed with the Mini Flyer Speed Edition. It wasn't even meant to be in this challenge!Although there is Oxidizer in the resources tab, I used tweakables to get rid of it from the FL-T200 (or something like that)Stock, by the way.It's unmanned, no mods. I can post the craft file if you like. Edited December 22, 2013 by Pieman2201 Not enough detail Link to comment Share on other sites More sharing options...
barrenwaste Posted December 20, 2013 Share Posted December 20, 2013 HengeProphet, did you see the explanation of how I built the craft? I didn't use dev console or any mods. Link to comment Share on other sites More sharing options...
Evans310 Posted December 20, 2013 Share Posted December 20, 2013 (edited) Welp, this might have to be moved because of 0.23, but I was reading this challenge and got interested.I took my first ever SSTO, just built it a couple weeks ago in career mode in 0.22, and rebuilt it here in sandbox 0.23 to see how fast she'd move.And then I gubered the screenshots and must have hit F2 or something when I hit my top speed of 2257m/s. Best screenshot is 2246m/s. Still no true machingbird, but she's a beast of a spaceplane and I was just happy to hit Mach 6. Also, my flight profile was probably sub-optimal; I'm still pretty new at flying SSTOs. Might give it another crack when I have time to kill.Stock, Manned, No mods.I know there's a nuke on there - this is my regular SSTO after all - but you can see by the oxidizer it's never fired during the flight. Now to really get going and build one just for this! Edited December 20, 2013 by Evans310 Clarification Link to comment Share on other sites More sharing options...
TheHengeProphet Posted December 20, 2013 Author Share Posted December 20, 2013 Evans, thank you for having all the screenshots and your resource tab open in all of them! Because it is clear you did not use oxidiser, I can accept this.NOW, there is no official record I can see that something was changed, but it definitely was, so... I'll figure out what to do with the .23 submissions ASAP. Unfortunately, the Xmassening is upon us and I cannot guarantee my presence near interwebbington for a week or two.barrenwaste, is your entry .22 or before, or is it .23? Link to comment Share on other sites More sharing options...
barrenwaste Posted December 20, 2013 Share Posted December 20, 2013 Mine was .22, Hengeprophet. Link to comment Share on other sites More sharing options...
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