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Nukes Are Thrifty But MANNNNNNN Are They Slow


NeoMorph

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I'm in the middle of a nice long burn to reach Duna using a big lander and also a big LV-NB drive and tank. It's doing the job but man, do you have to be patient when you do the burn. Currently at 180 days into the mission lol. I bet the guys on board are really getting on each others nerves now... My Kerbal (NeoMorph Kerman) has cracked from all that time looking at SPACE... and all that SPACCCCCEEEEE, I think, and it's worrying Jeb and Bill...

9vbUnPB.png

It must be all that SPPPPPPPPPPAAAAAAAAAAAAAAAAAAAAAAAAAACEEEEEEEEEEEEEEEEEEEEEEE.... *gibber, gibber*

EDIT: ARRRRRGHHHH.... AND KSP CRASHED WITH 11 SECONDS TO GO ON THE 30 MINUTE BURN..... ARRRRGHHHHHH!

Edited by NeoMorph
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This was my first long distance nuke rig... I have used Ion drive probes before but I expected them to be slow. As the LV-NB is 800 ISP I thought it would have more push lol. It does in total but takes its time to get there. I do have a four LV-N flying crane that I nicked the idea from Scott Manley's vids and I used that a lot. Not gone interplanetary with nukes though.

Want to know something funny though... I made a PERFECT approach to Duna and just got into circular 100K orbit when... I sneezed. AND HIT THE ABORT BUTTON. All my fault this time, darn it! I will be glad when I finalise the prototype panel so I can use the locking toggle switch to protect the abort button lol.

Edited by NeoMorph
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I actually find this kinda bothersome. Even with physics warp it can take FOREVER to pull off some maneuvers. I really wish you could set a rocket to low burn and leave it and still have the game calculate correctly. Or at least a faster timewarp under burn for deepspace.

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As the LV-NB is 800 ISP I thought it would have more push lol.

ISP is a measure of fuel efficiency, not "push". A high ISP just means that it won't burn through as much fuel for a given maneuver, but it's not the only statistic to pay attention to. The LV-N has a thrust of only 50kN, about a quarter of what the main stock 1.25m engines produce. So yeah, it takes a long time to get anywhere unless you put many of them on your design.

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