Jeorge Posted May 11, 2016 Share Posted May 11, 2016 5 hours ago, ProjectPheonix said: Any news on the state of this mod's development? Well he personally asked for this thread to be reopened. Open his profile http://forum.kerbalspaceprogram.com/index.php?/profile/61673-lazarusluan/ Link to comment Share on other sites More sharing options...
Jeorge Posted May 16, 2016 Share Posted May 16, 2016 (edited) @LazarusLuan I hope you still continue to use a fixed size fairing instead of a procedural one, there is a plugin that enables usage of fixed size fairing in the stock atmo., just informing you. I'm very excited and looking forward to the return of your mod. Edited May 16, 2016 by Jeorge Link to comment Share on other sites More sharing options...
Jeb-head-mug kerman Posted May 22, 2016 Share Posted May 22, 2016 Nice! Link to comment Share on other sites More sharing options...
V8jester Posted May 22, 2016 Share Posted May 22, 2016 So stoked! KSP just hasn't been the same without LazTek! Link to comment Share on other sites More sharing options...
Virtualgenius Posted May 22, 2016 Share Posted May 22, 2016 Agreed I really like this mod and used it frequently Link to comment Share on other sites More sharing options...
Goat Master Posted May 27, 2016 Share Posted May 27, 2016 Please update this mod for 1.1.2 Link to comment Share on other sites More sharing options...
Tex Posted May 29, 2016 Share Posted May 29, 2016 Hey @Goat Master, just so you're aware, outright asking for modders to update their mods regularly is prohibited by rule 2.2f. Now, I haven't noticed much of this activity, so I'm just posting here as a reminder to the forum in general. They are modders, and they will get around to it when they have the time. Link to comment Share on other sites More sharing options...
Goat Master Posted May 30, 2016 Share Posted May 30, 2016 I'm sorry @Maximus97 I just loved this mod in .90 and wanted it updated. I didn't mean to break any rules. Link to comment Share on other sites More sharing options...
KSPNerd Posted September 13, 2016 Share Posted September 13, 2016 Is this mod dead? I don't want it to be dead. Please don't let it be dead. Link to comment Share on other sites More sharing options...
Midanthrope Posted September 27, 2016 Share Posted September 27, 2016 Laz's guess wasn't all that far off from the concept revealed by SpaceX. Link to comment Share on other sites More sharing options...
Drakenex Posted October 19, 2016 Share Posted October 19, 2016 besides the lag when warping both Dragons are usable up to 1.2! Link to comment Share on other sites More sharing options...
V8jester Posted October 19, 2016 Share Posted October 19, 2016 1 hour ago, Drakenex said: besides the lag when warping both Dragons are usable up to 1.2! What about the dragon 2 having collider issues? Did you just launch preassenbled ships? Or build one from scratch? Link to comment Share on other sites More sharing options...
Drakenex Posted October 19, 2016 Share Posted October 19, 2016 15 minutes ago, V8jester said: What about the dragon 2 having collider issues? Did you just launch preassenbled ships? Or build one from scratch? It spams the log with "The hull has more than 255 polygons. This is invalid.", I'm using capsules, landing legs and fins only, Both pre-made .craft and from scratch. Link to comment Share on other sites More sharing options...
Virtualgenius Posted October 19, 2016 Share Posted October 19, 2016 This hasnt been updated in a long time I wouldnt use it with the current version Link to comment Share on other sites More sharing options...
Drakenex Posted October 19, 2016 Share Posted October 19, 2016 1 hour ago, Virtualgenius said: This hasnt been updated in a long time I wouldnt use it with the current version I know, but there isn't another Dragon capsule (1 or 2) who's even half as good as this one. Link to comment Share on other sites More sharing options...
Virtualgenius Posted October 19, 2016 Share Posted October 19, 2016 I know there isnt, this was one of my favorite mods but we havent heard from Laz in a longtime Link to comment Share on other sites More sharing options...
AlphaKerman Posted October 24, 2016 Share Posted October 24, 2016 Dang It! This mod is so old and SpaceX now had revealed it's Dun... eh Mars architecture. Was my best mod back then. I wish it will be updated though Link to comment Share on other sites More sharing options...
notJebKerman Posted November 4, 2016 Share Posted November 4, 2016 On 10/24/2016 at 2:22 AM, AlphaKerman said: Dang It! This mod is so old and SpaceX now had revealed it's Dun... eh Mars architecture. Was my best mod back then. I wish it will be updated though there are many spacex its mods. and if u want stockalike spacex dragon and falcon i recomennd u checking the tundra exploration. it is updated for 1.1.2 but version for 1.2 is i n developenment Link to comment Share on other sites More sharing options...
mrpb5525 Posted February 27, 2017 Share Posted February 27, 2017 Your addition to Ksp is the main reason I even have KSP. I can't get Space X to run anymore.The landing legs are always in the down position and after launch, the ship accelerates to light speed(so it seems)heading out the solar system. The ship wobbles uncontrollably or compression explodes on the launch pad. These events make the add-on completely unusable. is there a fix? I have fresh installed both game and add-on with same results. On 04/11/2016 at 8:40 AM, notJebKerman said: there are many spacex its mods. and if u want stockalike spacex dragon and falcon i recomennd u checking the tundra exploration. it is updated for 1.1.2 but version for 1.2 is i n developenment There maybe alot of other mods, but they are not this. stockalike sucks. Link to comment Share on other sites More sharing options...
diomedea Posted March 2, 2017 Share Posted March 2, 2017 Thread locked (again) due to author being unavailable since long and no ongoing discussion in the meantime. Will reopen at author's request. Link to comment Share on other sites More sharing options...
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