flatbear Posted July 25, 2016 Share Posted July 25, 2016 Sent a miner to minmus' south pole Quote Link to comment Share on other sites More sharing options...
SmashingKirby148 Posted July 25, 2016 Share Posted July 25, 2016 (edited) http://imgur.com/a/MUZzU The Base is done! Edited July 26, 2016 by SmashingKirby148 Quote Link to comment Share on other sites More sharing options...
AstroBovice Posted July 25, 2016 Share Posted July 25, 2016 (edited) The Ares Program is officially underway! Shortly after sending Ares I (which is my Interplanetary Kerbal Explorer, or IKE, model, and Tyson Lander) to Duna, I started designing a new, bigger lander with a science lab for Ares II and future missions. I then checked to see when the next transfer window would be open and it turned out if I launched then I could get to Duna about 10 days after Ares I. So I sent up the newly designed Bulma Science Lander and attached it to the Nye Cruiser (basically an IKE with no return stage) that I had parked in orbit, refueled and off we went. The idea was for Ares I to be a sample return mission, and Ares II will stay on the red planet for likely a couple years farming some science and awaiting transport home. Both missions were successful, but hit some pretty major design flaws i.e. not having enough battery power/ not enough panels to transmit the 500 science back from my lander and some RCS problems. Now I am working on designing a rover to take to tweak that ship and retrieve all that sweet, sweet science. Weeks in the making, and a lot of mistakes, but this is easily the most extensive thing I've done in this game. Also, I plan to make some blueprints and craft files so I can have them on a flash drive or something for future computers. If there is any interest in any of my "fleet" please let me know, would be happy to share! Keep up the good work, everyone. You guys do some amazing stuff with this game. *edit* looks like the album link is broken, For those interested in pictures: http://imgur.com/a/91j3l Imgur Album. Edited July 26, 2016 by AstroBovice Quote Link to comment Share on other sites More sharing options...
adsii1970 Posted July 26, 2016 Share Posted July 26, 2016 I did some more playing around with @Fengist's "Sink It" mod... This craft has held a depth of 185 m below sea level for four game days. (for some reason, the image album is no longer working) Imgur Album. Quote Link to comment Share on other sites More sharing options...
teag2 Posted July 26, 2016 Share Posted July 26, 2016 I'd love to get your ships, @AstroBovice. It's always fun to destroy fly someone else's ships! Quote Link to comment Share on other sites More sharing options...
SmashingKirby148 Posted July 26, 2016 Share Posted July 26, 2016 4 minutes ago, adsii1970 said: I did some more playing around with @Fengist's "Sink It" mod... This craft has held a depth of 185 m below sea level for four game days. (for some reason, the image album is no longer working) Imgur Album. Ok, phew, thought I was the only one. Quote Link to comment Share on other sites More sharing options...
adsii1970 Posted July 26, 2016 Share Posted July 26, 2016 1 minute ago, SmashingKirby148 said: Ok, phew, thought I was the only one. Nope. Kind of disgusted. Makes me look like I do not know what I was doing... Quote Link to comment Share on other sites More sharing options...
SmashingKirby148 Posted July 26, 2016 Share Posted July 26, 2016 Just now, adsii1970 said: Nope. Kind of disgusted. Makes me look like I do not know what I was doing... Yeah, I felt like that as well. Quote Link to comment Share on other sites More sharing options...
Geschosskopf Posted July 26, 2016 Share Posted July 26, 2016 I laughed in the face of the bugged, no-stick lander legs. Box girder legs might not look good, but they work even on steep hills Quote Link to comment Share on other sites More sharing options...
HazelPine Posted July 26, 2016 Share Posted July 26, 2016 Landed on Eli from the New Horizons pack, as the first ever landing anywhere on my new science save, Pine's Wondrous Program. Really enjoying it so far, as this is the only mission that needs a follow-up rescue mission so far! Quote Link to comment Share on other sites More sharing options...
PT Posted July 26, 2016 Share Posted July 26, 2016 2 hours ago, Pine said: Landed on Eli from the New Horizons pack, as the first ever landing anywhere on my new science save, Pine's Wondrous Program. Really enjoying it so far, as this is the only mission that needs a follow-up rescue mission so far! And that's why I like to use quad symmetry mini boosters as landing/escape stage. Tricky part is keeping "nose" up in "air". 1. Transfer all fuel to two you are resting on. 2. Decouple "top" two boosters. 3. Ignite on your home moon made sleds. 4. Take off from exploding cloud of debris! Quote Link to comment Share on other sites More sharing options...
HazelPine Posted July 26, 2016 Share Posted July 26, 2016 @PT, that would've been a good idea, had it not also ran out of fuels few meters above the surface. Ended up sending a rescue, and got her back home! Quote Link to comment Share on other sites More sharing options...
Alchemist Posted July 26, 2016 Share Posted July 26, 2016 I launched a satellite. From KSC2. Delivering the rocket by a plane. Quote Link to comment Share on other sites More sharing options...
MaxwellsDemon Posted July 26, 2016 Share Posted July 26, 2016 Year 2, Day 222... The masts for the KSS solar arrays are in place, and the launchers for them are designed... but funding is starting to run low, so there will be a pause in the station's construction until the bank account is replenished! On the interplanetary front, the Hathor 1 and 2 probes are about to encounter Eve, and the Sekhmet 1 and 2 probes were launched into a parking orbit ahead of their upcoming Moho transfer window. Quote Link to comment Share on other sites More sharing options...
Lich180 Posted July 26, 2016 Share Posted July 26, 2016 Encountered the save corruption bug on PS4 the other day. Bummer. Started new career, have made almost as much progress in 6 hours as I did in 20. Landed on Minum last night for the first time. Much easier than the Mun. Still tipped over when landing, because I couldn't control my ship enough. Landed sideways, used the last bit of fuel in the second to last stage to right myself, then popped off that stage and landed ok with the actual lander. Had to make a few atmospheric braking passes, almost burnt up in the atmosphere, but landed safely with 400 science. Planning on going back with more fuel and gear and getting as much science as I can from Minum and Mun later. Quote Link to comment Share on other sites More sharing options...
Vermil Posted July 26, 2016 Share Posted July 26, 2016 (edited) ...So: Tandan, Sigrid and Bilfal scrounged up their personal belongings and some valuable instruments, and then trotted over to Bill's waiting Rover. VSA consistently use three-man teams and four-man Rovers. This is why. Bill cut the corners a bit on the home journey, for a shorter and quicker path. No worry there, the Rover_E performs flawlessly. So when the Lensman comes into view and they get ever closer, who can blame them for thinking that the adventure is basically over and that they're almost home? Jebediah and Bob are waiting and welcomes them. - And then disaster struck! The ladders were unscalable! Both of them! The leftmost ladder in the image, the one Tandan is trying to scale here, has a transition from the top of the extendable ladder to fixed steps, which simply is not possible to pass on the way up. The right ladder has interference from the landing strut. The astronaut's helmet can't pass the beam box. Both Tandan and Bilfal then desperately tried to use RCS-flying to board or reach and grab climbable parts of the ladders. To no avail. Bob: "- Tandan and Bilfal, stop what you're doing right now, before you've depleted all your propellant. You just suck too much on RCS flying. And even if one of you made it by some miracle, there's still three of you left, stranded." Jebediah: "- How is this even F** possible? We tweaked, adjusted and tested those ladders for hours when the Lensman was developed. And I know they worked just fine, up and down, leaning this way and that way. Because I did the testing myself!" Mission Control (defeated): "Not to mention that the Lensman has done a couple of Mun missions and the ladder was never a problem." Dr Horst (exasperated): "- It's those subtle fluctuations in the Universe again. The ladder components have moved or changed." Sigrid (deflated spirits): "So does this mean we and Bob have to drive back to the Firebrand and await another rescue mission?" Dr Horst (grimly): " I'll tell you what it means. We have to meticulously re-test all our ladders before we fly another rocket." Bob: "- Guys, hang around for awhile. Let's try use our brains. Let's think about this. There has to be a way to board this rocket. No more mindless RCS flights! Save your fuel. Let's find a method." --- To be continued. Edited July 26, 2016 by Vermil Quote Link to comment Share on other sites More sharing options...
CanOmer Posted July 26, 2016 Share Posted July 26, 2016 Landed on 9 biomes of Minmus in one trip: Quote Link to comment Share on other sites More sharing options...
Draconiator Posted July 27, 2016 Share Posted July 27, 2016 I USUALLY don't spend tyoo long on one game, but I always come back to it. So I'm back on KSP for a while after a lengthy Terraria stint, and this time here's the first thing I built I actually like this time. I may use it in my story, I dunno... Quote Link to comment Share on other sites More sharing options...
N_Danger Posted July 27, 2016 Share Posted July 27, 2016 I started a new Science game, with a lot of mods. SCANSat was one so I sent a probe to map the Mun. Jeb went to the beach. Quote Link to comment Share on other sites More sharing options...
HazelPine Posted July 27, 2016 Share Posted July 27, 2016 What did I do today in KSP, eh? Oh my. A lot has happened. My LKO station is escaping the solar system. Ok, let me backtrack and explain how things got to that point. Beware, there will be lots of spoilers, because there are images. Right! Today I started the Screw Serran Program, in which I drop probes in Serran to collect fun amounts of science! The first launch, LP-2 "William", sent a small self-contained probe that landed with the aid of parachutes and carried two instruments: a thermometer and a barometer. Spoiler Launch: Landed: Feeling pretty happy with how the space program was going, I decided to get all the science as possible from the KSC to boost the technology a bit so that a manned landing and return could be feasible later on. So I took an Exploration Rover Mk2, covered in goo canisters, 9 in all if I remember correctly, and all the scientists that my space program had, which was 4. Then I drove around and got 200-somethings science out of it. Spoiler All ready to go! It's really awesome! Also, top heavy as *insert adjective which would get me banned here*. After that, I decided the best course of action was to drop a probe into Sonnah, the big blue gas giant that Kerbin orbits around. Thus, the SAP-1 was born! The acronym stands for Suicidal Atmospheric Probe, for obvious reasons and carried goo containers, a thermometer, a barometer and a science bay. The science bay science was too much for the antenna to transmit in one go without the probe running out of power, so sadly it was lost in the depths. Spoiler Cool and efficient transfer stage: Falling: Of course, with the success that SAP-1 was, the scientists at the KSC were getting really excited. So they took another SAP-1 probe and tossed it into solar orbit for Sun science, since it was designed for high-speed reentries. It was a success, but kinda boring, except for the 5km/s reentry back at Kerbin. Spoiler Coming in hot: The space program was going so well that the boffins decided I should make a space station around Kerbin to process all the science and get higher returns, so we launched a station core and a habitation extension. As soon as it was in orbit, it was named Cloudy Station. Spoiler Sation core in orbit: Finished station: Once that was done, I was free to explore once again! Decided to go to the Mun with two volunteers, and it worked out pretty well. Once they made it back to Kerbin orbit they abandoned ship and transferred all science to the station and took a rest in the hab module. Spoiler Landed! Going home: What the volunteers didn't know, though, was that the station was in trouble. Spoiler No idea what happened here. Saved the station by using the RCS and pushing it back into a sloppy orbit. After the Mun mission was done, I flew a simple mission to the station to check in on the volunteers and to pick up my boosted science. Didn't know exactly how science labs worked, so I was surprised to fin my science was stuck in the lab for eternity, in exchange for 0.5 science per day. I used the orbiter's engine to boost the station back up into a safe orbit, and came home with the volunteers. Spoiler Busy station: After that, we had to land somewhere again. So, capitalizing on the success of the Screw Serran Program, I made the LP-3 "Ant", which omitted the parachute for a laser soil sampler experiment. This mission was also a success! Spoiler Into orbit it goes: Once day broke out, it started the experiments: Then the Cloudy Station Incident happened. Oh goodie, my space station exited the planetary system and is escaping the solar system! Not like I needed that... So I renamed it Cloudy Station Incident Vessel. It will continue to provide science as long as the panels provide power, which means not very long as in LKO it could barely keep the lab running due to Sonnah being so far from the sun. The fanciest station this far from the sun. Sure, it's the only one, but you can't beat it! I guess it became a pirate radio station now. Quote Link to comment Share on other sites More sharing options...
Maverick_aus Posted July 27, 2016 Share Posted July 27, 2016 @Pine Loving it, mate. Classic Kerbal action. Appreciate the effort you put into chronicling and posting it. Didn't actually play the game. But finally updated my Elcano Mission report with the latest action from days 4, 5 and 6... Quote Link to comment Share on other sites More sharing options...
Samszee Posted July 27, 2016 Share Posted July 27, 2016 made my first ever landing, only to the mun, but am chuffed regardless. think my landing gear was a bit springy or i was useless as i kept landing and would just bounce back up on a tilt! after landing, chilling, flag plating i had one more trial ahead in that i was about 20 seconds of retrograde short of re-entering Kerbal below 70 k so thus had to mount my first rescue mission as Jeb WILL NOT BE LEFT BEHIND. it actually succeeded! more progress in 2 hours than in 2 weeks to top it all off i didn't explode on re entry. Quote Link to comment Share on other sites More sharing options...
MaxwellsDemon Posted July 27, 2016 Share Posted July 27, 2016 Launched Horus 21 to the Mun on an anomaly contract, made a design tweak to the transport variant of Horus (called, creatively, "Horus-T"), and got started on the construction of the solar panel trusses for the ISS-inspired KSS space station. Also sifted through old probes and decommissioned those without much or any delta-V remaining. Quote Link to comment Share on other sites More sharing options...
CanOmer Posted July 27, 2016 Share Posted July 27, 2016 (edited) First mission to Moho with small rover is a success! Remaining Delta-V was only 60m/s (lander part detached from top of the rover, so you can't see it here): Rocket: Edited July 27, 2016 by CanOmer Quote Link to comment Share on other sites More sharing options...
Tyko Posted July 27, 2016 Share Posted July 27, 2016 8 hours ago, Samszee said: made my first ever landing, only to the mun, but am chuffed regardless. think my landing gear was a bit springy or i was useless as i kept landing and would just bounce back up on a tilt! after landing, chilling, flag plating i had one more trial ahead in that i was about 20 seconds of retrograde short of re-entering Kerbal below 70 k so thus had to mount my first rescue mission as Jeb WILL NOT BE LEFT BEHIND. it actually succeeded! more progress in 2 hours than in 2 weeks to top it all off i didn't explode on re entry. Congrats! Landing on moons was one of those early frustration items that took me a lot of practice to master. Like so many things in KSP - once you get it it'll be second nature Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.