reptile2001 Posted May 23, 2013 Share Posted May 23, 2013 I really have no complaints with this release. MUCH better framerates (it'll actually take advantage of my 120hz now! ), a bit quicker load times, MUCH improved VAB/SPH UI and ease of use...It's pretty great, as far as I'm concerned. The only thing I've seen so far is the "jittering" camera occasionally while on EVA. Aside from that, great work, Squad! Link to comment Share on other sites More sharing options...
iamaphazael Posted May 23, 2013 Share Posted May 23, 2013 I'm having no problems either. I think a lot of the issues people are having are the result of trying to use craft and save files from previous versions. Link to comment Share on other sites More sharing options...
The Wrong Stuff Posted May 23, 2013 Share Posted May 23, 2013 I had actually stopped playing because the game was running very slow. After the update, everything is golden! Hoping the spaceport addon's will be updated soon as many of the old system I was using no longer work (remote tech, MK3 cockpit, Radio Chatter, and so on)Best update so far in my opinion! Link to comment Share on other sites More sharing options...
KD3 Posted May 23, 2013 Share Posted May 23, 2013 No bugs here. I think some people might be overreacting Link to comment Share on other sites More sharing options...
Godot Posted May 23, 2013 Share Posted May 23, 2013 Same here, no problems ... maybe many/most of the people who are complaining tried it with their 0.19.1-Save instead of starting a new game(and maybe used lots of mods in their old save) Link to comment Share on other sites More sharing options...
JonoRig Posted May 23, 2013 Share Posted May 23, 2013 Erm... Lets see... My game is performing indescribably better, so only issues i have is kethane and my ineptitude Link to comment Share on other sites More sharing options...
burnie Posted May 23, 2013 Share Posted May 23, 2013 (edited) Sorry to be a party pooper but... I have had one problem;I'm running a fresh install of .20 with no mods. While docking a ship to my space station, I used the [ key to switch to it which caused the station to explode.Otherwise .20 loads quicker, looks and runs better and has a waaaaay more polished GUI in the Tracking station. The radial bug in the VAB is gone and I love the new space station cockpit and big docking nodes.If Squad can fix the "exploding craft when switching" it'll be my favourite update so far. Edited May 23, 2013 by burnie Forgot to mention Link to comment Share on other sites More sharing options...
Pursuedtank Posted May 23, 2013 Share Posted May 23, 2013 The only problem I have is flashing in the VAB/SPH when I click load flight, but, as you can imagine, it does not effect my game all that much.Also 100 posts! Link to comment Share on other sites More sharing options...
Krizzen Posted May 23, 2013 Share Posted May 23, 2013 I had some mod issues. Namely ISA MapSat no longer shows anomalies and has other functionality issues. I had to update my slightly outdated MechJeb; not a bad thing, the new MechJeb is ridiculously good (too good?). Certain Kethane ships and rovers I had on the Mun were underground and would crash the game just as the scene became "live". The new parts imported from KSPX (Skipper, Cupola, and others) indirectly conflicted with my old KSPX ships, that is I see no need to still use the old KSPX equivalent, so I just scrapped those ships completely.Those are all the mods I used, and had problems with them all. Of course, I totally expected problems with mods.So, I resorted to stock 0.20 with just the new MechJeb, CrewManifest (simply awesome mod), and KerbalLiveFeed (it's like KSP MMO style). No problems at all other than forgetting to add Jebediah Kerman to my Eve mission's extra capsule! Link to comment Share on other sites More sharing options...
Sof Posted May 23, 2013 Share Posted May 23, 2013 I just started a fresh game.So far no bug related problems, only there isn't any decently sized structural parts that fit the wheels. Making a simple moon buggy is too difficult. The smallest of the non-rover wheels are far too big to fit on anything that isn't a fuel tank or a pod. I just wanted to make a little 1 seater buggy and there is nothing to make it on. Link to comment Share on other sites More sharing options...
The Jedi Master Posted May 23, 2013 Share Posted May 23, 2013 (edited) The only bug I've encountered is solar panels breaking for no reason, and it only happened once.I believe the problem is mods. I've heard about people having a LOT of trouble with mods. Uninstall all mods, see what happens. (come on, a little stock play won't hurt you.) Edited May 23, 2013 by The Jedi Master Link to comment Share on other sites More sharing options...
internetlad Posted May 23, 2013 Share Posted May 23, 2013 (edited) Sorry to be a party pooper but... I have had one problem;I'm running a fresh install of .20 with no mods. While docking a ship to my space station, I used the [ key to switch to it which caused the station to explode.OK I'll give you that one, the exploding upon switching from ship to ship is new to .20. Son of Space Kraken.EDIT: I haven't experienced it personally as I don't switch between parts that way. I'll usually head out to the map and select the ship I want. Edited May 23, 2013 by internetlad Link to comment Share on other sites More sharing options...
cesarcurado Posted May 23, 2013 Share Posted May 23, 2013 You are not alone.It's way better than before, even on kerbin, looking to the ground or sea.Now landings are way easier and launches more controllable for me due to less lag Link to comment Share on other sites More sharing options...
Tokay Gris Posted May 23, 2013 Share Posted May 23, 2013 Only minor troubles with mods (mostly convenience mods, like the targeting one, which I really miss) and one incident with the big docking port. But that was most likely due to bad design.My behemoths are a bit smother (but not much). Link to comment Share on other sites More sharing options...
Psycked Posted May 23, 2013 Share Posted May 23, 2013 once I got the mods reseated the game runs soooo smooth, even feels like its running a lot better than .19 Link to comment Share on other sites More sharing options...
Godot Posted May 23, 2013 Share Posted May 23, 2013 I had some mod issues. Namely ISA MapSat no longer shows anomalies and has other functionality issues. ...ISA Mapsat ... maybe due to the introduction of the database ... which probably changed the way in which anonaly informations are accessed programmatically Link to comment Share on other sites More sharing options...
Conarr Posted May 23, 2013 Share Posted May 23, 2013 Raises hand, no problems here sir! Link to comment Share on other sites More sharing options...
Tawyn Posted May 23, 2013 Share Posted May 23, 2013 Have played for a few hours now and haven't encountered any problems whatsoever, only a nice boost in performance. Very glad about this patch. Link to comment Share on other sites More sharing options...
Reavermyst Posted May 23, 2013 Share Posted May 23, 2013 not sure about ABSOLUTELY ZERO issues. All of mine so far have been just strange encounters. once the colors got all inverted when I went to launch my first satellite. And during the flight, I kept seeing the launch clamps zooming past my craft. At first i thought it was debris I forgot about, but no, these were the stage clamps! It was weird.Aside from obvious Mods not working, some of them still work thankfully, I'm enjoying the enhancements! Link to comment Share on other sites More sharing options...
astropapi1 Posted May 23, 2013 Share Posted May 23, 2013 I'm getting big FPS drops when I go on EVA and when I face the planet, but other than that, there's nothing to complain about. Link to comment Share on other sites More sharing options...
Custard Donut (In Space) Posted May 23, 2013 Share Posted May 23, 2013 (edited) I'm getting some minor stuttering when eva'd on kerbinI'm getting a really annoying stutter when eva on kerbin.Yeha, camera stutter but perfect for the restIf you guys would consider mentioning it in this thread: http://forum.kerbalspaceprogram.com/showthread.php/30805-Camera-shudders-now-when-EVA-walking i'd really appreciate it, i have this bug and it's made me not want to play for now. Edited May 23, 2013 by Custard Donut (In Space) Link to comment Share on other sites More sharing options...
The Jedi Master Posted May 23, 2013 Share Posted May 23, 2013 Everyone, I think this may be a Steam problem. Link to comment Share on other sites More sharing options...
Bioman222 Posted May 23, 2013 Share Posted May 23, 2013 It took me only 2 tries to get my station up. I think that counts. Link to comment Share on other sites More sharing options...
SargeRho Posted May 23, 2013 Share Posted May 23, 2013 My station once spontaneusly disassembled. But other than that, none. Link to comment Share on other sites More sharing options...
nats Posted May 23, 2013 Share Posted May 23, 2013 I've got the Engineer Redux, Protractor and Crew Manifest mods installed with 0.20 and have landed on the Mun without any issues. Get the very odd slight shaking of the camera sometimes but thats it, no bugs at all. I did a complete reinstall and added back the above mods. Game seems to run very fast but that could be because I have hardly any mods installed. Shame the flags are not correctly mapped for both sides though - means you cant have flags with text on them. Surely though it would be easy to correct this to map the flags correctly on both sides? Link to comment Share on other sites More sharing options...
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