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3D Mesh of Kerbals (now with Sketchfab)


rodion_herrera

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Started a casual "mesh-sketching" the Kerbals in MAX. Eventually I might import these rudimentary meshes to ZBrush and add actual creases and folds to the suit and etc...but for now, just this:

jebwireframe1.jpg

jebwireframe2.jpg

Might also create the body parts as "sculpts" for an opensource Virtual World platform called OpenSIM, so I can animate them there in real time.

UPDATE: SKETCHFAB

-RODION

Edited by rodion_herrera
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Hahaha, well yes, between playing KSC and dealing with RL work, this bit will take some time to finish--I just managed to squeeze in a bit the other day :) But yeah, the final version will be a true 3D head, with the mouth cavity, teeth, etc. I eventually want to rig it for animations, but will see.

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Nice use of sketchfab

It's looking good so far, but I think the head curves inwards a bit too much on the sides.

Yep I didn't touch this after I initially posted this before, thanks for the input--too busy playing KSP (and contributing my usual senseless stuff in these boards LOL).

Edited by rodion_herrera
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Not bad.

Hopefully you can get it to work out.

Because after about... 5 months of modeling work. i came up with this

PYKMuK2.png

and it's still WIP.

Spockerb and Kirkerb! :D Nice one! Yeah I'll see if I can squeeze in time this week to actually flesh them out more. Thanks.

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Spockerb and Kirkerb! :D Nice one! Yeah I'll see if I can squeeze in time this week to actually flesh them out more. Thanks.

My god... They do look like Spock and Kirk...

Oops.

AND. Video in 7 days people, keep an eye out.

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