Overfloater Posted March 29, 2014 Share Posted March 29, 2014 (edited) I made a new SSTO but the craft file became corrupt *falls on floor crying*Cheesus! you realize how many times that happened to my Mega-Comet??? It happens when I symmetrically copy parts that already have symmetrical parts on them! corruption guaranteed.--Now that I know how to fly.... I decided to take my old baby for a spin. To show it's full capabilities Astroliner:-Carries 11 crew (3 pilots + 8 passengers)-Can carry payload-Know that problem when after emptying the fuel your CoM decides to take a hike??? Not here!!! This ship is PERFECTLY balanced! Also... I'm right now sending a small Mobile Research Facility to Duna, on an Astroliner VI Venera:I have added MOAR fuel.. I adjusted the tail control surfaces, now it's an excellent flier!I still doubt it will work :I Although, it looks super duper cool and is a pretty good heavy lifter!EDIT!!!1:The Venera has landed in the wilderness, with almost no fuel, and my game crashed (after I saved ;-)) When I re-opened the game the ship got back into space somehow... headed interstellar... :I also learned how to make gifs out of videos lol xDYet another edit!!!a video! Edited March 29, 2014 by Overfloater What's it to you >:[ Quote Link to comment Share on other sites More sharing options...
KissSh0t Posted March 29, 2014 Author Share Posted March 29, 2014 (edited) That was really good.. I was most impressed by you grabbing that thing from Kerbin orbit before landing with it on the back of the craft...How cool~ In the second one landing on Duna~! Edited March 29, 2014 by KissSh0t Quote Link to comment Share on other sites More sharing options...
John Crichton Posted March 29, 2014 Share Posted March 29, 2014 (edited) Wrong thread... Edited March 29, 2014 by John Crichton Quote Link to comment Share on other sites More sharing options...
Voculus Posted March 29, 2014 Share Posted March 29, 2014 Just a tiny lil' guy. Quote Link to comment Share on other sites More sharing options...
KissSh0t Posted March 29, 2014 Author Share Posted March 29, 2014 (edited) Dabbling a bit in microwave power. This is the first microwave antimatter power station heading off to Jool. 5 more will follow. http://i.imgur.com/QYSSDh2.pngShould provide for a good amount of power with that 3.75m antimatter reactor and electric generator. The only maintenance will consist of occasionally refuelling a bit of UF4. Solar stations around the sun will follow to better cover the inner planets.Is this an SSTO Aircraft?*edit*Silly John Crichton is Silly.xD Edited March 29, 2014 by KissSh0t Quote Link to comment Share on other sites More sharing options...
John Crichton Posted March 29, 2014 Share Posted March 29, 2014 (edited) Is this an SSTO Aircraft?It's not, sorry...I'm a donkey and posted in the wrong thread.If I replaced the plasma engine with a thermal turbojet, it would still be a good 35t too heavy.Anyway, just to contribute...here's an antimatter SSTO (docked to my Alcubierre drive antimatter collector pod)...I use it as a Jool cruiser: Edited March 29, 2014 by John Crichton Quote Link to comment Share on other sites More sharing options...
Ravenchant Posted March 29, 2014 Share Posted March 29, 2014 Haven't made that many SSTOs yet, but I like this one. It's comparatively tiny, but looks sleek and flies like a charm. In case you're wondering, its only purpose is putting small payloads (up to about 2 tons) in orbit. Quote Link to comment Share on other sites More sharing options...
TeeGee Posted March 29, 2014 Share Posted March 29, 2014 (edited) Cheesus! you realize how many times that happened to my Mega-Comet??? It happens when I symmetrically copy parts that already have symmetrical parts on them! corruption guaranteed.--Now that I know how to fly.... I decided to take my old baby for a spin. To show it's full capabilities Astroliner:-Carries 11 crew (3 pilots + 8 passengers)-Can carry payload-Know that problem when after emptying the fuel your CoM decides to take a hike??? Not here!!! This ship is PERFECTLY balanced!http://youtu.be/NmfvsNFziF4Also... I'm right now sending a small Mobile Research Facility to Duna, on an Astroliner VI Venera:I have added MOAR fuel.. I adjusted the tail control surfaces, now it's an excellent flier!I still doubt it will work :I Although, it looks super duper cool and is a pretty good heavy lifter!http://i.imgur.com/0gx12XQ.pngEDIT!!!1:The Venera has landed in the wilderness, with almost no fuel, and my game crashed (after I saved ;-)) When I re-opened the game the ship got back into space somehow... headed interstellar... :http://i.imgur.com/DSYF8Pl.gifI also learned how to make gifs out of videos lol xDYet another edit!!!a video!http://youtu.be/iP0KMOKubssFAST CLAP!!! You have become one of the elite. I only know 1 other person who has build a payload carrying SSTO to Duna and Laythe and he had a 1000 part vessel to do so.The only question I have is, how heavy was the payload that went to Duna?I've given up trying to build a legitimate craft that can carry payloads without resorting to intake clipping/stacking AND no engine nacelles that feed oxygen from directly ported intakes. That's my ultimate goal is to build an SSTO that can carry payloads, and are built plausibly. Ex: Fuel tanks = fuel tanks and nothing else is inside them. No intake clipping (obviously) and no intake stackingNo airbreathing engines without nacelles. No nacelle is without air intakes. All air intakes must feed directly into the engine. That's what I am trying to do right now.. Edited March 30, 2014 by TeeGee Quote Link to comment Share on other sites More sharing options...
mark_mark Posted March 30, 2014 Share Posted March 30, 2014 Can barely reach Duna and return, without payload. Quote Link to comment Share on other sites More sharing options...
TonyKLZ Posted March 30, 2014 Share Posted March 30, 2014 AS II - UltracompactThis SSTO was designed to reach and even overcome the border of 4k delta-v reserve on low Kerbin orbit, using a popular configuration of a turbojet and two LV-909 engines. Built in a compact way and (practically) without clipping, it brings 4158m/s of d/v to orbit. Spaceplane is rather easy to control, has no COM offset, and is stable on all the way going to the apoapsis Quote Link to comment Share on other sites More sharing options...
Exothermos Posted March 30, 2014 Share Posted March 30, 2014 FAST CLAP!!! You have become one of the elite. I only know 1 other person who has build a payload carrying SSTO to Duna and Laythe and he had a 1000 part vessel to do so.The only question I have is, how heavy was the payload that went to Duna?I've given up trying to build a legitimate craft that can carry payloads without resorting to intake clipping/stacking AND no engine nacelles that feed oxygen from directly ported intakes. That's my ultimate goal is to build an SSTO that can carry payloads, and are built plausibly. Ex: Fuel tanks = fuel tanks and nothing else is inside them. No intake clipping (obviously) and no intake stackingNo airbreathing engines without nacelles. No nacelle is without air intakes. All air intakes must feed directly into the engine. That's what I am trying to do right now..I was going to say the same thing, so I'll piggyback on your comment. Awesome Job, Overfloater! Your Craft's tiny size (and i would assume lower part count) is the most impressive aspect.TeeGee, if you accomplish all those goals, I think that would be just as impressive as payload to Duna. That's a tough nut to crack. Quote Link to comment Share on other sites More sharing options...
Fellow314 Posted March 31, 2014 Share Posted March 31, 2014 Okay, so my brief to myself was to get Jeb to the surface of Duna and back for under 20 tons.This is the Pentaplane.Javascript is disabled. View full albumhttps://www.dropbox.com/s/8x8hgvxf63cumdz/Pentaplane%20NMJ.craft2 - Jets3 - NukeThere are a lot of air intakes, it's very cheaty, so fly very high (32K +) and very fast on jets.Landing on Duna is tricky. Very tricky... Quote Link to comment Share on other sites More sharing options...
JDCollie Posted March 31, 2014 Share Posted March 31, 2014 Sigh. . . I'll never get a Duna SSTO with Interstellar installed. The precooler requirement is just too big a hurdle, but I can't bring myself to play without it either (I love my beamed power arrays) Quote Link to comment Share on other sites More sharing options...
TeeGee Posted March 31, 2014 Share Posted March 31, 2014 (edited) Here was one of my older SSTO's from last year:And yes, that is an Lv-N in the turbojet. She makes 120km apoapsis on airbreather alone, circularizes with LV-N with tons of fuel to space. NOTE: I kept the oxidizer and liquid fuel lower because one doesn't need soo much fuel to make orbit and do all ur orbital maneuvers. U can increase the fuel to full if you want, I just wanted to show u what this craft can do. I also made an SSTO heavy lifter that can life 60 tons of weight on airbreathers. I won't post it as my own because it is heavily influenced by another persons creation, I just wanted to see if I could improve on his/her design. Edited March 31, 2014 by TeeGee Quote Link to comment Share on other sites More sharing options...
luizopiloto Posted April 1, 2014 Share Posted April 1, 2014 Here... a big one I use to transport crew to my LKO stations...And yes... It have some stages.. but they are used to eject crew modules if something goes wrong... I'll never let 15 kerbals die at once... Quote Link to comment Share on other sites More sharing options...
KissSh0t Posted April 1, 2014 Author Share Posted April 1, 2014 @luizopilotoHow many layers thick is the wing? I can't tell from looking.You're space station is HUGE. Quote Link to comment Share on other sites More sharing options...
luizopiloto Posted April 1, 2014 Share Posted April 1, 2014 4 layers.. Quote Link to comment Share on other sites More sharing options...
KissSh0t Posted April 2, 2014 Author Share Posted April 2, 2014 Who will be the first to post ARM equipped SSTO I wonder : > Quote Link to comment Share on other sites More sharing options...
mellojoe Posted April 2, 2014 Share Posted April 2, 2014 My small 3-man SSTO. Has a tick over 1,200 delta-v once in orbit. Quote Link to comment Share on other sites More sharing options...
Judgementus Posted April 2, 2014 Share Posted April 2, 2014 (edited) New Parts!!Spent 10 minutes putting this together and it went to the Mun and Back!Will work on it later Also see Steam Screenshots for my Space Station which was made from 100% reusable Rocketshttp://steamcommunity.com/profiles/76561197980444911/screenshots/?appid=220200#scrollTop=0 Edited April 2, 2014 by Judgementus Quote Link to comment Share on other sites More sharing options...
Pds314 Posted April 2, 2014 Share Posted April 2, 2014 A FAR SSTO Spaceplane with nuclear engines, MOAR POWER, 112 internal seats (no lawn chairs) runway-to-deep-space capability, up to 208 tonnes of fuel+oxidizer (tank capacity, most efficient value is marginally less), a fully single-stage design, and more accessible entrance points.It is probably the highest crew capacity Stock+FAR SSTO in existence, and is almost certainly the highest crew-to-intersteller space capacity one.Warning: not intended for redirecting asteroids, although considering it is more massive than many/most asteroids even after reaching orbit, and is full of explosives, our scientists have reassured us that asteroids will be more afraid of it than it is of them.It was built before ARM, but it never took off properly until now. (thanks to the joint reinforcement/improvements introduced by Unity 4.3).I will upload the craft later. I don't feel like fixing the controls just now... (I messed something up and trying to fix 20 pairs of RAPIERs and 22 pairs plus 1 individual of intakes is problematic)Javascript is disabled. View full albumThe final version also has solar panels and 6 docking ports (sorry, no senior, bad for aerodynamics) as shown in a few of the screenshots.Upon reaching orbit, it will have still well over 100 tonnes of fuel left. It also burns about that much getting there. I haven't tried landing it yet, but I'm guessing a KSC landing is a must and that the fuel should be near empty.Looking forward to building a plane based on the massive new tanks and engines. the 380 Isp (fourth best liquid-fueled in stock, behind the aerospike, the LV-909 and the nuke) and >39 vacuum TWR (best in stock) for the Kerbodyne KR-2L engine makes it ideal for such applications.The main problem is of course that we currently don't have any efficient way to provide a satisfactory number of jet engines to match such monsters. Even sticking them on cubic octagonal struts, one might possibly be able to fit about 7 without bad clipping into the same area. But this generates severe drag in FAR. The alternatives aren't much better, quad-adapters can attach only to 2.5 meter parts and take up awkwardly little space on 3.75. I guess putting a ring of orange tanks and quad-adapters around an S3-14400 might work. Quote Link to comment Share on other sites More sharing options...
SotetBarom Posted April 2, 2014 Share Posted April 2, 2014 I've managed to land my two SSTO's while being docked together. Took me about 5 attempts because I didnt realize in the beginning that the docked crafts landing gears are making the whole thing fall apart. http://imgur.com/a/4IyTs Quote Link to comment Share on other sites More sharing options...
Cranium Posted April 2, 2014 Share Posted April 2, 2014 http://i.imgur.com/oFjTerI.pngA FAR SSTO Spaceplane with nuclear engines, MOAR POWER, 112 internal seats (no lawn chairs) runway-to-deep-space capability, up to 208 tonnes of fuel+oxidizer (tank capacity, most efficient value is marginally less), a fully single-stage design, and more accessible entrance points.It is probably the highest crew capacity Stock+FAR SSTO in existence, and is almost certainly the highest crew-to-intersteller space capacity one.Warning: not intended for redirecting asteroids, although considering it is more massive than many/most asteroids even after reaching orbit, and is full of explosives, our scientists have reassured us that asteroids will be more afraid of it than it is of them.It was built before ARM, but it never took off properly until now. (thanks to the joint reinforcement/improvements introduced by Unity 4.3).I will upload the craft later. I don't feel like fixing the controls just now... (I messed something up and trying to fix 20 pairs of RAPIERs and 22 pairs plus 1 individual of intakes is problematic)http://imgur.com/a/yOSFeThe final version also has solar panels and 6 docking ports (sorry, no senior, bad for aerodynamics) as shown in a few of the screenshots.Upon reaching orbit, it will have still well over 100 tonnes of fuel left. It also burns about that much getting there. I haven't tried landing it yet, but I'm guessing a KSC landing is a must and that the fuel should be near empty.Looking forward to building a plane based on the massive new tanks and engines. the 380 Isp (fourth best liquid-fueled in stock, behind the aerospike, the LV-909 and the nuke) and >39 vacuum TWR (best in stock) for the Kerbodyne KR-2L engine makes it ideal for such applications.The main problem is of course that we currently don't have any efficient way to provide a satisfactory number of jet engines to match such monsters. Even sticking them on cubic octagonal struts, one might possibly be able to fit about 7 without bad clipping into the same area. But this generates severe drag in FAR. The alternatives aren't much better, quad-adapters can attach only to 2.5 meter parts and take up awkwardly little space on 3.75. I guess putting a ring of orange tanks and quad-adapters around an S3-14400 might work.Fourty-four engines. YOU ARE MAD! MAAAAAAD!!!! Quote Link to comment Share on other sites More sharing options...
mark_mark Posted April 2, 2014 Share Posted April 2, 2014 Quote Link to comment Share on other sites More sharing options...
TeeGee Posted April 2, 2014 Share Posted April 2, 2014 She was the next step up from the Delta-V (the previous model). Quote Link to comment Share on other sites More sharing options...
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