Eddy119 Posted December 17, 2022 Share Posted December 17, 2022 Just now, Arrowstar said: The hyperbolic excess velocity is basically the speed above the gravitational escape speed at infinite distance from the planet. Give this nice Wiki article a read for more details: https://en.wikipedia.org/wiki/Hyperbolic_trajectory So does it mean if I uncheck it there is no departure burn from Kerbin? Quote Link to comment Share on other sites More sharing options...
Arrowstar Posted December 17, 2022 Author Share Posted December 17, 2022 Just now, Eddy119 said: So does it mean if I uncheck it there is no departure burn from Kerbin? No, it means that it won't be factored into the optimization problem's objective function. There will still be a departure burn. Quote Link to comment Share on other sites More sharing options...
Eddy119 Posted December 17, 2022 Share Posted December 17, 2022 Do I leave the box checked for normal purposes? (Sorry for another question) Quote Link to comment Share on other sites More sharing options...
Arrowstar Posted December 17, 2022 Author Share Posted December 17, 2022 3 hours ago, Eddy119 said: Do I leave the box checked for normal purposes? (Sorry for another question) Yep, you should leave it checked normally. Quote Link to comment Share on other sites More sharing options...
vitorboschi Posted December 22, 2022 Share Posted December 22, 2022 Hey @Arrowstar, long time no see! I'm a returning user after quite some time away from KSP (and KSP-TOT) and was quite happy to see the amount of features/polishing you put into the tool.While trying to [re]learn the tool, I'm modelling a simple mission to Duna starting from a parking orbit. I just imported a mission from the MFMS and tweaked it to for my needs (I want the ship to enter a polar orbit at Duna), but there are some problems which might be bugs or just me not knowing how to use the tool. Here's the LVD mission for reference. Now the problems: - When I change the event 1 from Two body propagator to the Force model propagator, the orbit seems to decay to the ground, even though there shouldn't be any thrust/drag to the ship at that orbit - Propagating it takes less than 5 seconds, but actually optimizing it is *very* slow. It can take multiple minutes between steps. I wasn't expecting that much from a simple mission like this one Related to that slowness, I'm curious: can I use two body propagators on steps that have only an impulsive delta-v (the instantaneous one) as the action (plus a non-zero event duration) to optimize that? Quote Link to comment Share on other sites More sharing options...
Arrowstar Posted December 23, 2022 Author Share Posted December 23, 2022 4 hours ago, vitorboschi said: Now the problems: - When I change the event 1 from Two body propagator to the Force model propagator, the orbit seems to decay to the ground, even though there shouldn't be any thrust/drag to the ship at that orbit - Propagating it takes less than 5 seconds, but actually optimizing it is *very* slow. It can take multiple minutes between steps. I wasn't expecting that much from a simple mission like this one Okay, so the issue is in how this is all set up. What you're running into is not drag but instead integration error that accumulates because you're going around and around Kerbin many times. This is sending you into Kerbin. You can get around this by tightening your integration tolerances (say, to 1E-10 for both absolute and relative tolerances). A better way to go about this, though, is to only propagate less than one revolution and optimize the initial time directly. Propagating for millions of seconds is always going to be awful for both run time and optimization time. To your second point, after the initial propagations finish to compute the gradient, the optimizer needs to do a line search kind of thing and this is always done in serial. This is what's killing your optimization time, because it might have to repropagate the trajectory many times to finish each optimization step. As always, getting your trajectory propagation time down as low as possible is the best bet to speedy optimization. Sub 1 second times are preferable if you can swing them. Also make sure you're optimizing in parallel. Quote Related to that slowness, I'm curious: can I use two body propagators on steps that have only an impulsive delta-v (the instantaneous one) as the action (plus a non-zero event duration) to optimize that? If by steps you mean events: yes, you can do that. No reason why not! Quote Link to comment Share on other sites More sharing options...
vitorboschi Posted December 23, 2022 Share Posted December 23, 2022 (edited) Thanks for the answers! Quote A better way to go about this, though, is to only propagate less than one revolution and optimize the initial time directly. What's the best way to do this? Simply changing/optimizing the Epoch field of the initial state would change the orbit, no? That's not desirable in my case because the rocket is already in a parking orbit. Scratch that. I realized I asked the same question a year or two ago. 12 hours ago, Arrowstar said: As always, getting your trajectory propagation time down as low as possible is the best bet to speedy optimization. Sub 1 second times are preferable if you can swing them. Also make sure you're optimizing in parallel. If by steps you mean events: yes, you can do that. No reason why not! Cool! I kinda expected it should be allowed, but since the MFMS mission importer stay with the force model propagator, I was a bit wary about changing it Edited December 23, 2022 by vitorboschi Quote Link to comment Share on other sites More sharing options...
vitorboschi Posted December 23, 2022 Share Posted December 23, 2022 @Arrowstar I've found a bug with LVD's node upload feature: it seems to always set the node execution to the end time of the event, even when it was set to execute the actions before propagation. Quote Link to comment Share on other sites More sharing options...
Arrowstar Posted December 24, 2022 Author Share Posted December 24, 2022 On 12/23/2022 at 7:07 AM, vitorboschi said: @Arrowstar I've found a bug with LVD's node upload feature: it seems to always set the node execution to the end time of the event, even when it was set to execute the actions before propagation. Okay, thanks for the notice. I'll take a look! Quote Link to comment Share on other sites More sharing options...
shootnscoot Posted December 26, 2022 Share Posted December 26, 2022 Woah, 192 pages of posts... sorry for not reading but is there a Python implementation of this for those without MATLAB? I used to have matlab and then my computer (and backups) crashed. If no python version, anybody up for translation? Seems like an interesting project. Quote Link to comment Share on other sites More sharing options...
Arrowstar Posted December 27, 2022 Author Share Posted December 27, 2022 3 hours ago, shootnscoot said: Woah, 192 pages of posts... sorry for not reading but is there a Python implementation of this for those without MATLAB? I used to have matlab and then my computer (and backups) crashed. If no python version, anybody up for translation? Seems like an interesting project. You don't need MATLAB to use this thankfully! You can freely acquire the MATLAB Runtime Environment from the install instructions in the OP. Install that and KSPTOT will just run. Good thing, too, because it would take years to reimplement KSPTOT in python lol. Quote Link to comment Share on other sites More sharing options...
vitorboschi Posted December 27, 2022 Share Posted December 27, 2022 @Arrowstar a few more bugs on the LVD: - In some cases, while a chart manipulation tool is active (Pan, rotate, zoom...), you cannot properly interact with the events list: double clicking an event will not open the edit window, and right-clicking will open a menu with chart options rather than the usual event popup menu. - When inserting a "Set kinematic state" action, I cannot set the epoch using the date/time editor. When I choose that option, the editor will appear, but when I click "Ok", the time is not set. Instead, the console will show this error: Error using matlab.ui.control.EditField/set Unrecognized property String for class EditField. Error in lvd_EditActionSetKinematicStateGUI_App/enterUTAsDateTimeContextMenu_Callback (line 1536) Error in appdesigner.internal.service.AppManagementService/executeCallback (line 138) Error in matlab.apps.AppBase>@(source,event)executeCallback(appdesigner.internal.service.AppManagementService.instance(),app,callback,requiresEventData,event) (line 63) Error using matlab.ui.internal.controller.WebMenuController/fireActionEvent Error while evaluating Menu Callback. - Also when inserting the "Set kinematic state" action, in some cases it will not appear at the list after I change the settings and click "Save & Close". I couldn't find the exact steps to reproduce this one yet, but will report once I do. - I noticed the initial state doesn't always match what I set as the scenario initial state (see image for ref) . Is that expected? Quote Link to comment Share on other sites More sharing options...
Arrowstar Posted December 27, 2022 Author Share Posted December 27, 2022 4 hours ago, vitorboschi said: - In some cases, while a chart manipulation tool is active (Pan, rotate, zoom...), you cannot properly interact with the events list: double clicking an event will not open the edit window, and right-clicking will open a menu with chart options rather than the usual event popup menu. This, unfortunately, is an issue with MATLAB and not with KSPTOT. I've tried to work around it, but in general, when a figure's pan/zoom/rotate/etc tools are active, they block clicks to other UI elements, much to my chagrin. I can try to file a bug report with The MathWorks, but I suspect this one isn't getting fixed for a while. Quote - When inserting a "Set kinematic state" action, I cannot set the epoch using the date/time editor. When I choose that option, the editor will appear, but when I click "Ok", the time is not set. Instead, the console will show this error: Error using matlab.ui.control.EditField/set Unrecognized property String for class EditField. Error in lvd_EditActionSetKinematicStateGUI_App/enterUTAsDateTimeContextMenu_Callback (line 1536) Error in appdesigner.internal.service.AppManagementService/executeCallback (line 138) Error in matlab.apps.AppBase>@(source,event)executeCallback(appdesigner.internal.service.AppManagementService.instance(),app,callback,requiresEventData,event) (line 63) Error using matlab.ui.internal.controller.WebMenuController/fireActionEvent Error while evaluating Menu Callback. Fixed! Thanks for the report. It'll be in v1.6.10 PR3, which I'll look into releasing next week. Quote - Also when inserting the "Set kinematic state" action, in some cases it will not appear at the list after I change the settings and click "Save & Close". I couldn't find the exact steps to reproduce this one yet, but will report once I do. If you can figure out how to reproduce it, please let me know. I've been running after bugs similar to this one for a bit and they've been hard to track down, though I have successfully fixed some cases where it occurs. Quote - I noticed the initial state doesn't always match what I set as the scenario initial state (see image for ref) . Is that expected? Your reference image shows the state being defined in the Body Fixed Frame, but the states shown in the main LVD window are by definition in the inertial frame, which is why you're seeing a difference. It's my intention to let the user change the displayed frame and element set shown on the LVD window for both initial and final state, I just have to get around to it. Quote Link to comment Share on other sites More sharing options...
vitorboschi Posted December 27, 2022 Share Posted December 27, 2022 19 minutes ago, Arrowstar said: This, unfortunately, is an issue with MATLAB and not with KSPTOT. I've tried to work around it, but in general, when a figure's pan/zoom/rotate/etc tools are active, they block clicks to other UI elements, much to my chagrin. I can try to file a bug report with The MathWorks, but I suspect this one isn't getting fixed for a while. Fixed! Thanks for the report. It'll be in v1.6.10 PR3, which I'll look into releasing next week. If you can figure out how to reproduce it, please let me know. I've been running after bugs similar to this one for a bit and they've been hard to track down, though I have successfully fixed some cases where it occurs. Your reference image shows the state being defined in the Body Fixed Frame, but the states shown in the main LVD window are by definition in the inertial frame, which is why you're seeing a difference. It's my intention to let the user change the displayed frame and element set shown on the LVD window for both initial and final state, I just have to get around to it. @Arrowstar Thanks! I've seen this error log being generated when I try to add the "Set Kinematic State" event, which might be related to it not being added to the list afterwards: Nonfinite endpoints or increment for colon operator in index. Error in lvd_EditActionSetKinematicStateGUI_App/populateGUI (line 284) Error in lvd_EditActionSetKinematicStateGUI_App/lvd_EditActionSetKinematicStateGUI_OpeningFcn (line 1357) Error in lvd_EditActionSetKinematicStateGUI_App>@(app)lvd_EditActionSetKinematicStateGUI_OpeningFcn(app,varargin{:}) (line 4540) Error in appdesigner.internal.service.AppManagementService/runStartupFcn (line 103) Error in matlab.apps.AppBase/runStartupFcn (line 69) Error in lvd_EditActionSetKinematicStateGUI_App (line 4540) Error in SetKinematicStateAction.openEditActionUI (line 443) Error in lvd_editEventGUI_App/addActionButton_Callback (line 427) Error in appdesigner.internal.service.AppManagementService/executeCallback (line 138) Error in matlab.apps.AppBase>@(source,event)executeCallback(appdesigner.internal.service.AppManagementService.instance(),app,callback,requiresEventData,event) (line 63) Error in matlab.ui.internal.controller.uicontrol.UicontrolRedirectStrategy/executeCallback (line 231) Error in matlab.ui.internal.controller.uicontrol.PushButtonRedirectStrategy/handleCallbackFired (line 13) Error in matlab.ui.internal.controller.uicontrol.PushButtonRedirectStrategy>@(varargin)obj.handleCallbackFired(varargin{:}) (line 19) Error using matlab.ui.control.internal.controller.ComponentController/executeUserCallback Error while evaluating Button PrivateButtonPushedFcn. Another, unrelated bug: When I try to optimize this LVD mission, I get: Error using optimfcnchk/checkfun Supplied function '@(x)lvdOpt.constraints.evalConstraintsWithGradients(x,true,evtToStartScriptExecAt,true,[])' returned NaN when evaluated; FMINCON cannot continue. Error in fmincon (line 672) Error in lvd_executeOptimProblem (line 30) Error in FminconOptimizer/optimize (line 106) Error in LvdOptimization/optimize (line 62) Error in ma_LvdMainGUI_App/optimizeMissionMenu_Callback (line 2865) Error in appdesigner.internal.service.AppManagementService/executeCallback (line 138) Error in matlab.apps.AppBase>@(source,event)executeCallback(appdesigner.internal.service.AppManagementService.instance(),app,callback,requiresEventData,event) (line 63) Caused by: Failure in initial nonlinear constraint function evaluation. FMINCON cannot continue. Error using matlab.ui.internal.controller.WebMenuController/fireActionEvent Error while evaluating Menu Callback. Quote Link to comment Share on other sites More sharing options...
akyyy Posted December 28, 2022 Share Posted December 28, 2022 Hi! I trying to create a simple porkchop plot based on this tutorial, but doesn't work. RO/RP1 with RSS. Simple Earth-Venus, if i use Transfer Window Planner, or Metchjeb2, it works, but using TOT I don't encounter Venus. Quote Link to comment Share on other sites More sharing options...
Arrowstar Posted December 28, 2022 Author Share Posted December 28, 2022 2 hours ago, akyyy said: Hi! I trying to create a simple porkchop plot based on this tutorial, but doesn't work. RO/RP1 with RSS. Simple Earth-Venus, if i use Transfer Window Planner, or Metchjeb2, it works, but using TOT I don't encounter Venus. How close are you getting? If it's close, you're running into the zero radius SOI assumption introducing some inaccuracies into the burn. All you need to do is tweak things slightly and it'll come in. If it's really off, then this is a case where your initial orbit definition (the mean anomaly and epoch) are probably off and it's throwing you out into space. Can you share some pictures or screenshots? On 12/27/2022 at 10:39 AM, vitorboschi said: @Arrowstar Thanks! I've seen this error log being generated when I try to add the "Set Kinematic State" event, which might be related to it not being added to the list afterwards: Nonfinite endpoints or increment for colon operator in index. Error in lvd_EditActionSetKinematicStateGUI_App/populateGUI (line 284) Error in lvd_EditActionSetKinematicStateGUI_App/lvd_EditActionSetKinematicStateGUI_OpeningFcn (line 1357) Error in lvd_EditActionSetKinematicStateGUI_App>@(app)lvd_EditActionSetKinematicStateGUI_OpeningFcn(app,varargin{:}) (line 4540) Error in appdesigner.internal.service.AppManagementService/runStartupFcn (line 103) Error in matlab.apps.AppBase/runStartupFcn (line 69) Error in lvd_EditActionSetKinematicStateGUI_App (line 4540) Error in SetKinematicStateAction.openEditActionUI (line 443) Error in lvd_editEventGUI_App/addActionButton_Callback (line 427) Error in appdesigner.internal.service.AppManagementService/executeCallback (line 138) Error in matlab.apps.AppBase>@(source,event)executeCallback(appdesigner.internal.service.AppManagementService.instance(),app,callback,requiresEventData,event) (line 63) Error in matlab.ui.internal.controller.uicontrol.UicontrolRedirectStrategy/executeCallback (line 231) Error in matlab.ui.internal.controller.uicontrol.PushButtonRedirectStrategy/handleCallbackFired (line 13) Error in matlab.ui.internal.controller.uicontrol.PushButtonRedirectStrategy>@(varargin)obj.handleCallbackFired(varargin{:}) (line 19) Error using matlab.ui.control.internal.controller.ComponentController/executeUserCallback Error while evaluating Button PrivateButtonPushedFcn. Another, unrelated bug: When I try to optimize this LVD mission, I get: Error using optimfcnchk/checkfun Supplied function '@(x)lvdOpt.constraints.evalConstraintsWithGradients(x,true,evtToStartScriptExecAt,true,[])' returned NaN when evaluated; FMINCON cannot continue. Error in fmincon (line 672) Error in lvd_executeOptimProblem (line 30) Error in FminconOptimizer/optimize (line 106) Error in LvdOptimization/optimize (line 62) Error in ma_LvdMainGUI_App/optimizeMissionMenu_Callback (line 2865) Error in appdesigner.internal.service.AppManagementService/executeCallback (line 138) Error in matlab.apps.AppBase>@(source,event)executeCallback(appdesigner.internal.service.AppManagementService.instance(),app,callback,requiresEventData,event) (line 63) Caused by: Failure in initial nonlinear constraint function evaluation. FMINCON cannot continue. Error using matlab.ui.internal.controller.WebMenuController/fireActionEvent Error while evaluating Menu Callback. Thanks for these! I couldn't reproduce the second one, but I'll take a look into the first. If you come up with more concrete steps to reproduce that issue, please let me know. Quote Link to comment Share on other sites More sharing options...
Bej Kerman Posted December 28, 2022 Share Posted December 28, 2022 ...fine, I guess? Trying to do a reasonable amount of runs, like 15, even at the default iteration and population size, just causes the window to remain in its default layout without the information boxes ever showing anything or the map showing up. Quote Link to comment Share on other sites More sharing options...
Arrowstar Posted December 29, 2022 Author Share Posted December 29, 2022 16 hours ago, Bej Kerman said: ...fine, I guess? Trying to do a reasonable amount of runs, like 15, even at the default iteration and population size, just causes the window to remain in its default layout without the information boxes ever showing anything or the map showing up. A few things: First, is there anything in the ksptot.log file that shows up when you run the software? Any errors or warnings? Second, could you show me a picture of the window with the RSS solar system data loaded into KSPTOT instead of the stock solar system? I'd like to try to recreate the issue you described earlier. To be honest, I'm still not entirely sure what's wrong, because the screenshot you provided does show plots and information in the text boxes. Quote Link to comment Share on other sites More sharing options...
Arrowstar Posted December 29, 2022 Author Share Posted December 29, 2022 On 12/23/2022 at 7:07 AM, vitorboschi said: @Arrowstar I've found a bug with LVD's node upload feature: it seems to always set the node execution to the end time of the event, even when it was set to execute the actions before propagation. Pretty sure I've got this one fixed but I'll check next week when I have more time to use KSP. Quote Link to comment Share on other sites More sharing options...
akyyy Posted December 30, 2022 Share Posted December 30, 2022 Tried the Duna again, basic KSP, clean install. I think it worked. Now I tried the other tutorial. Kerbin to Laythe - Mission Architect Tutorial I'm already stuck at the starting.Dates do not match. Spoiler Quote Link to comment Share on other sites More sharing options...
Arrowstar Posted December 31, 2022 Author Share Posted December 31, 2022 17 hours ago, akyyy said: Tried the Duna again, basic KSP, clean install. I think it worked. Now I tried the other tutorial. Kerbin to Laythe - Mission Architect Tutorial I'm already stuck at the starting.Dates do not match. Hide contents I wouldn't worry about the dates being too different actually. There are tons of solutions for the Kerbin-Jool transfer you're looking at. As long as you have a good one, it'll work out fine. For what it's worth, I'd use Launch Vehicle Designer instead of Mission Architect at this point. Despite the name, LVD is far more fully featured and is the code I'm actively maintaining at this point. Let me know if you have any questions. Quote Link to comment Share on other sites More sharing options...
Arrowstar Posted December 31, 2022 Author Share Posted December 31, 2022 In other news, a few other improvements will be coming to v1.6.10 PR3. First, I've upgraded the NOMAD solver in LVD to v4.3.1. There should be some nice performance improvements in there. Second, I implemented the ability to change the reference frame and element set of the two orbit displays on the main LVD UI. Simply right click the display text to get the option to change things. Quote Link to comment Share on other sites More sharing options...
akyyy Posted January 4, 2023 Share Posted January 4, 2023 Error message "Index exceeds the number of array elements. Index must not exceed 1." Quote Quote Link to comment Share on other sites More sharing options...
Arrowstar Posted January 4, 2023 Author Share Posted January 4, 2023 4 hours ago, akyyy said: Error message "Index exceeds the number of array elements. Index must not exceed 1." Thanks for the report. Can you clarify what you were doing when the error occurred? I tried to walk through what I think are the steps you took and I couldn't reproduce the issue. Thanks! On 12/27/2022 at 10:39 AM, vitorboschi said: @Arrowstar Thanks! I've seen this error log being generated when I try to add the "Set Kinematic State" event, which might be related to it not being added to the list afterwards: Nonfinite endpoints or increment for colon operator in index. Error in lvd_EditActionSetKinematicStateGUI_App/populateGUI (line 284) Error in lvd_EditActionSetKinematicStateGUI_App/lvd_EditActionSetKinematicStateGUI_OpeningFcn (line 1357) Error in lvd_EditActionSetKinematicStateGUI_App>@(app)lvd_EditActionSetKinematicStateGUI_OpeningFcn(app,varargin{:}) (line 4540) Error in appdesigner.internal.service.AppManagementService/runStartupFcn (line 103) Error in matlab.apps.AppBase/runStartupFcn (line 69) Error in lvd_EditActionSetKinematicStateGUI_App (line 4540) Error in SetKinematicStateAction.openEditActionUI (line 443) Error in lvd_editEventGUI_App/addActionButton_Callback (line 427) Error in appdesigner.internal.service.AppManagementService/executeCallback (line 138) Error in matlab.apps.AppBase>@(source,event)executeCallback(appdesigner.internal.service.AppManagementService.instance(),app,callback,requiresEventData,event) (line 63) Error in matlab.ui.internal.controller.uicontrol.UicontrolRedirectStrategy/executeCallback (line 231) Error in matlab.ui.internal.controller.uicontrol.PushButtonRedirectStrategy/handleCallbackFired (line 13) Error in matlab.ui.internal.controller.uicontrol.PushButtonRedirectStrategy>@(varargin)obj.handleCallbackFired(varargin{:}) (line 19) Error using matlab.ui.control.internal.controller.ComponentController/executeUserCallback Error while evaluating Button PrivateButtonPushedFcn. I found and fixed this issue. Fix will be in the next v1.6.10 pre-release. Quote Link to comment Share on other sites More sharing options...
Arrowstar Posted January 5, 2023 Author Share Posted January 5, 2023 (edited) Hi everyone, This evening I'm releasing KSPTOT v1.6.10 pre-release 3. Here's the change log for this pre-release: MFMS: Implemented cancel button for the MFMS multi-run mode progress dialog box. MFMS: MFMS now computes departure delta-v for the objective function instead of departure C3 energy. LVD: Fixed a bug in the Set Kinematic State action where you couldn't use the set date/time UI. LVD: Implemented NOMAD 4.3.1 optimizer and removed NOMAD 3.9 optimizer. LVD: Main UI orbit display labels can now have their reference frame and element set configurable. LVD: NOMAD optimizer now can make use of the NOMAD surrogate library. See NOMAD optimizer options. LVD: Limited time slider updates to 20 Hz for smoothness. A number of bug fixes, both reported and not. Please let me know if you find any bugs or have any questions. Happy orbiting! Edited January 5, 2023 by Arrowstar Quote Link to comment Share on other sites More sharing options...
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