MrWizerd Posted April 16, 2014 Share Posted April 16, 2014 Refreshment donation sent, hope it helps, I'd deliver your refreshments to you, but alas you must get it yourself... Happy Coding Link to comment Share on other sites More sharing options...
sirkut Posted April 16, 2014 Author Share Posted April 16, 2014 Stand by for a bit. I'm chasing a rabbit down the hole. I may not release a test version until tomorrow. I'm really getting progress now. Link to comment Share on other sites More sharing options...
landeTLS Posted April 16, 2014 Share Posted April 16, 2014 I also made a small donation. Hope it helps. Love the plugin. Link to comment Share on other sites More sharing options...
sirkut Posted April 16, 2014 Author Share Posted April 16, 2014 Ok. Caught the stupid rabbit. I now have surface & node attachment rotational parts fixed. I'm basically 75% complete at this moment. I just now have to tackle surface attached translation parts! Link to comment Share on other sites More sharing options...
phoenix_ca Posted April 16, 2014 Share Posted April 16, 2014 Such excitement and anticipation! Link to comment Share on other sites More sharing options...
GentlemanJack Posted April 16, 2014 Share Posted April 16, 2014 Hell yea!!! This has been THE mod for me and i can't wait to have it in my asteroid adventures. Hope you'll have this fixed very soon. Link to comment Share on other sites More sharing options...
Atrius129 Posted April 16, 2014 Share Posted April 16, 2014 Wow. It has been awesome watching this all happen. Good job on the donations guys, I wish could too. Thank you sirkut for all of your hard work. The KSP community is just so great. Link to comment Share on other sites More sharing options...
MrWizerd Posted April 16, 2014 Share Posted April 16, 2014 Wow. It has been awesome watching this all happen. Good job on the donations guys, I wish could too. Thank you sirkut for all of your hard work. The KSP community is just so great.It's funny how just little updates with a touch of levity to them give you a sense that we are all in this together and experiencing this .... event, waiting to see it unfold it is all very... Edge of your seat... suspenseful that's the word I'm looking for! Link to comment Share on other sites More sharing options...
TbirdMan Posted April 16, 2014 Share Posted April 16, 2014 out of curiosity what was the change that broke everything so badly? or would it be too technical for a non modder to decipher? Link to comment Share on other sites More sharing options...
Bloodbunny Posted April 16, 2014 Share Posted April 16, 2014 Basically the new 23.5 update changed the way KSP handled joints. This was done to reduce wobbly rockets; but it broke IR and the robotic Lazor Arms, and pretty much anything of the sort. Link to comment Share on other sites More sharing options...
viperwolf Posted April 16, 2014 Share Posted April 16, 2014 Donation sent Link to comment Share on other sites More sharing options...
DebatedNothing Posted April 16, 2014 Share Posted April 16, 2014 Found out the hard way that this mod didn't support 0.23.5, getting to an asteroid and realising my joint based contraption didn't work. >.> Good luck getting it fixed . Link to comment Share on other sites More sharing options...
taniwha Posted April 16, 2014 Share Posted April 16, 2014 sirkut: will Kreuzung's and my fixes be going into this release? No pressure on that, since just getting IR working in the first place is much more important, and there may be conflicts, but it would be nice. Link to comment Share on other sites More sharing options...
sirkut Posted April 16, 2014 Author Share Posted April 16, 2014 sirkut: will Kreuzung's and my fixes be going into this release? No pressure on that, since just getting IR working in the first place is much more important, and there may be conflicts, but it would be nice.Not with this release. I just want to get it fixed and out. Then I'll work on incorporating the fixes. I'm not familiar with Kreuzung's fixes. I've been in the dark for a little while. Link to comment Share on other sites More sharing options...
taniwha Posted April 16, 2014 Share Posted April 16, 2014 They're kind of hidden as I put them in (I had to modify them to fit in with my changes), but he fixed the borked rotations when loading a rotated joint, and I believe also when putting hinges on upside down. Commit 407a1cc771c54638ec66263665eeccc5865b657d in my tree. And looking at the log message, it does indeed fix both bugs. Link to comment Share on other sites More sharing options...
sirkut Posted April 16, 2014 Author Share Posted April 16, 2014 They're kind of hidden as I put them in (I had to modify them to fit in with my changes), but he fixed the borked rotations when loading a rotated joint, and I believe also when putting hinges on upside down. Commit 407a1cc771c54638ec66263665eeccc5865b657d in my tree. And looking at the log message, it does indeed fix both bugs.Wonderful. As soon as I get this resolved (the fixes are really only present in SetupJoint) so I can't imagine bring the new stuff you guys did will be too hard. Link to comment Share on other sites More sharing options...
Buckshoot Posted April 16, 2014 Share Posted April 16, 2014 Dear GOD. I refresh this page every 30 min.Can't wait to get my hands on this mod, again. Smashing mod. Great work. Link to comment Share on other sites More sharing options...
m4inbrain Posted April 16, 2014 Share Posted April 16, 2014 Just registered to thank you for your work, and i'm also refreshing like a madman. Link to comment Share on other sites More sharing options...
sirkut Posted April 16, 2014 Author Share Posted April 16, 2014 It's nearing the end. I'm having some issues with the free moving docking washers which I will not keep as a show stopper in releasing the update hopefully today. I do have one issue with the Pistons (not the telescoping pistons) as well as the industrial hinge but everything else appears to be functioning fine. Figured I would share the good news. Link to comment Share on other sites More sharing options...
Buckshoot Posted April 16, 2014 Share Posted April 16, 2014 Thats the best news i had all day.Just want to say thank you for all your work. Some mods changed the game in such a away that i can't imagine playing without them.Yours is one of those mods.Thank you again. Link to comment Share on other sites More sharing options...
phoenix_ca Posted April 16, 2014 Share Posted April 16, 2014 I can agree with Buckshoot on that sentiment. I've been avoiding doing any major builds (like a manned mission to Jool) for a while now, because I don't want to do it without this awesome that is full of awesome made of cake. Or something. Link to comment Share on other sites More sharing options...
Undeadbanana Posted April 16, 2014 Share Posted April 16, 2014 I took a break and didn't really use mods before. Now that I'm back, I went on a mod downloading binge, had kerbal crash because of memory limit. Downloaded ATM, played some more, downloaded more mods, crashed again. Downloaded Linux, took forever getting it set up, then saw this mod.... This will complete me...I've never used this mod before but it looks really fun. Link to comment Share on other sites More sharing options...
Albert VDS Posted April 16, 2014 Share Posted April 16, 2014 Like what has been said before in this thread(maybe many times), this mod is so good that it should be part of stock KSP.Sirkut(and anyone else involved in this mod), thank you for putting your time into it. Link to comment Share on other sites More sharing options...
MrWizerd Posted April 16, 2014 Share Posted April 16, 2014 Hopefully I will go to sleep and wake up and have a present in the thread Link to comment Share on other sites More sharing options...
Buckshoot Posted April 16, 2014 Share Posted April 16, 2014 Imagine a small LF tank. Now imagine it's not a LF tank but a fully functional unfolding rover.Thats how awesome this mod is. Link to comment Share on other sites More sharing options...
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