Jump to content

[0.90] Magic Smoke Industries Infernal Robotics - 0.19.3


sirkut

Recommended Posts

That would work if you had the extra mass available, rails front/back, left/right, top/bottom are possible. It's certainly worth considering as a supplement to variable CoT and maybe a preferred solution in our real world. The most efficient source of extra mass comes in the form of fuel tanks and this is where the problem could become tricky.

In a dynamic situation when you are burning fuel it's the same fuel that you are using for your counterweights. So you need to not only adjust the position of the counterweights but also come up with some plan as to which fuel tanks to empty first. If you want to enable time warp while running the engines you need to implement this counterweight+fuel balancing strategy in software which could become complicated. And for a general solution applicable to many different ship designs the complications multiply many times over (I'm guessing).

I again point to the principle of 'K.I.S.S.' (the 'keep it simple, stupid' one), as I can (sorta) see code in my head for how you'd achieve that result, but it'd be a negative feedback loop, where it'd be a reactionary system like the SAS systems, and not predictive. I'd say the software method would be easier than trying t do it by eye, since you'd have numbers to use. (this is the rail control system I'm referring to, not the fuel one.) For fuel balancing, there's already a plugin, TAC Fuel Balancer, or something reasonably close to that.

The kerbal way to do this would be add more engines, and have different patterns of on/off(more likely just on) to correspond to different parts of the flight cycle. :D

Edited by Reddot99
Link to comment
Share on other sites

its tomorrow! can we has new hinges pweeeeease? XD

I will have a lot for you guys tomorrow. I got a new system so I'm setting everything up. I may include the new infernal plugin too!

Link to comment
Share on other sites

Here's a preview of another part Devo craft up for the Infernal Robotics pack!

~snip~

It looks like a CoM/CoT nightmare :) Could we get one where at least one of those two stays still when rotated?
Link to comment
Share on other sites

does that mean a fix to the issue i brought up ??? that would be awesome.

I will be looking at the issues after the parts are released. That's our priority for now because we want to replace those that damned robotics have with our own.

For those kerbal purists we might makie a kerbalized set if you are fussy over current graphics style.

Link to comment
Share on other sites

I will be looking at the issues after the parts are released. That's our priority for now because we want to replace those that damned robotics have with our own.

For those kerbal purists we might makie a kerbalized set if you are fussy over current graphics style.

Im sure we will enjoy whatever you guys throw out.

Link to comment
Share on other sites

All I could think was awesome giant flame-throwing robot. Stick a pair of those on for legs and lets go! :D

Aren't moveable engines all about changing the CoT? As for changing CoM that just means you have to be clever in your design, or a damn good pilot.

Link to comment
Share on other sites

Hi,

Just wanted to show a little contraption I made with these great parts :).

455612742

455612650

it's my attempt at a thrust vectored quad-copter. Each arm has three junior washers grouped so that it's easy to translate in any direction. For example you can press one button and have it start accelerating move forward :) For these shots I used MechJeb to provide altitude control.

Link to comment
Share on other sites

Plugin is finally 'bug' free for the support of sound and speed control. Just waiting for Devo to give me his approval and any parts he's finished and we will have a lot for you guys to download. Here's a teaser screenshot I made of the 3 types(in 3 sizes each) of hinges I made recently. Enjoy!

h096ix5ysj7v7idfg.jpg

Link to comment
Share on other sites

I feel like I'm checking this page every half hour...I cant wait to have new hinges!!! Also, the flamethrower robot sounds like a grand idea ;)

I won't lie, I've got this page set to auto refresh every 2 and a half minutes >.>

Link to comment
Share on other sites

I couldn't wait for the hinges, so I made do without them (thanks to DROMOMAN)...

In the first Apollo J-class mission, an upgraded Munar Excursion Module descends toward the surface bearing new equipment...

MdWk86O.png

IKHtM3t.png

A rover is carried on the starboard side, while a deployable instrument and communications platform is mounted to port.

nFCN21k.png

The rover provides the crew with unprecedented mobility on the surface, allowing them to range upwards of 20km from the landing site.

ERscgCw.png

Three days later, the MEM Ascent Stage returns Bill and Bob to the orbiting CSM.

3fL4vmc.png

lxLK7JZ.png

The Descent Stage remains at the landing site, a lonely monument to Kerbal exploration.

HU5NT0x.png

MTLc2pU.png

Edited by RoboRay
Link to comment
Share on other sites

Guest
This topic is now closed to further replies.
×
×
  • Create New...