fractl Posted July 9, 2013 Share Posted July 9, 2013 Finally! I missed my extra large VAB. Thanks! Link to comment Share on other sites More sharing options...
Benie Posted July 9, 2013 Share Posted July 9, 2013 launch location toggling*rubs chin* What about support for EL? Like, make the thing in VAB, then send it to my launchpad on Duna? I hope I haven't misunderstood you about this. Link to comment Share on other sites More sharing options...
HoY Posted July 9, 2013 Share Posted July 9, 2013 EL is simple enough as it is without this being linked in IMO. You have the option of using the orbital construction mod to do exactly what your talking about tho. Link to comment Share on other sites More sharing options...
Hawkstorm Posted July 12, 2013 Share Posted July 12, 2013 (edited) Sadly this is still completely broken.Symmetry is utterly borked, instead of placing tanks in a ring round each other horizontally with the tanks pointing up as normal it places them through the vertical axis of the object end to end to form a square, snap to makes no difference at all.If you switch to SPH mode it does it kind of correctly except if you move the object your trying to place past the vertical center of the object instead of it rotating the symmetry as normal it places them every closer together the further you get away form the vertical axis. ie if I have my cursor at 90deg it places one at 270, if you move the cursor to 80 it puts it at 260 instead of 280.Surface attachment is very flakey too with many objects, many refuse to attach normally even with the option toggled on or off.Definitely needs a lot more work.The Camera wigs out too working on large objects so basically it creates a center invisible ring in the building your in, centred around the normal deployment area which you can't move the model to stopping you zooming in etc, very frustrating.Edtools used to be installed but was removed just your mod in now, edtools was exhibiting the same behaviour I don't know if you are using similar code, I even tried flipping out the Modded Ksp I'm using for the a clean version to see if its a conflict with another plugin does exactly the same. In short its completely goosed. Edited July 12, 2013 by Hawkstorm Link to comment Share on other sites More sharing options...
fractl Posted July 12, 2013 Share Posted July 12, 2013 ^ Same here Link to comment Share on other sites More sharing options...
Hawkstorm Posted July 12, 2013 Share Posted July 12, 2013 (edited) Hmm the stock game is doin it too.I think there's a hidden bug in the editors symmetry code that's causing the problem in conjunction with craft files. Edited July 12, 2013 by Hawkstorm Link to comment Share on other sites More sharing options...
Gaius Posted July 12, 2013 Share Posted July 12, 2013 Hmm. Symmetry is working perfectly fine for me... Link to comment Share on other sites More sharing options...
MachXXV Posted July 13, 2013 Author Share Posted July 13, 2013 Hmm the stock game is doin it too.I think there's a hidden bug in the editors symmetry code that's causing the problem in conjunction with craft files.Definitely sounds like something odd is happening to you, I tested this pretty thoroughly on clean PC and Mac builds and haven't seen any of the issues you're seeing (other than some occasional wierdness with sph/vab switching and forcing surface attachment, since in those cases I'm forcing the editor to behave in ways it wasn't designed to)are you seeing this just with existing crafts or with new crafts as well? Link to comment Share on other sites More sharing options...
HoY Posted July 13, 2013 Share Posted July 13, 2013 try this: rotate the command pod from vertical to horizontal in the VAB then try to install parts on it radially.. watch the magic.. i mean bugs.. Link to comment Share on other sites More sharing options...
Hawkstorm Posted July 13, 2013 Share Posted July 13, 2013 Existing craft so far it seems, I don't think its a problem with your mod per say rather that your mod is using KSP's editor which is where the bug actually is.I'm trying to find the trigger that's causing it, personally I wish they'd just nuke the entire thing it by far the worst and utterly insane control and utterly frustrating camera system I've ever seen or used, in any software I've used in nearly 50 years. Link to comment Share on other sites More sharing options...
Benie Posted July 20, 2013 Share Posted July 20, 2013 Is there anyway that this thing can change the camera to be Free, instead of fixed around the center of the VAB? Link to comment Share on other sites More sharing options...
MachXXV Posted July 21, 2013 Author Share Posted July 21, 2013 Is there anyway that this thing can change the camera to be Free, instead of fixed around the center of the VAB?I've thought about skewing the camera around, but I've mostly been waiting for .21 before I add anything new Link to comment Share on other sites More sharing options...
MachXXV Posted July 24, 2013 Author Share Posted July 24, 2013 Just did a quick update to fix some breaking issues in KSP v0.21, it doesn't like the camera changes and one tweak involving blocking hotkeys when you're typing in ship names. Should be working fine now. Link to comment Share on other sites More sharing options...
ecat Posted July 24, 2013 Share Posted July 24, 2013 (edited) Just did a quick update to fix some breaking issues in KSP v0.21, it doesn't like the camera changes and one tweak involving blocking hotkeys when you're typing in ship names. Should be working fine now.Thank you so much I can't have your babies, but maybe you can take some of mine? Pick any three.Hmm. Symmetry is working perfectly fine for me...There is at least one symmetry problem in the stock game http://forum.kerbalspaceprogram.com/showthread.php/37397-Symmetry-Problem...and I've confirmed it is still a problem in 0.21.00! Edited July 25, 2013 by ecat clarify point on symmetry Link to comment Share on other sites More sharing options...
Gaius Posted July 25, 2013 Share Posted July 25, 2013 There is at least one symmetry problemRight right, but as noted there, that's a problem with stock KSP, not this mod. I should clarify, when I said symmetry is "working perfectly fine for me", by "fine" I meant "normal", i.e. symmetry works the same with the mod installed as it does without it (save that you can now switch modes). The mod doesn't magically fix existing bugs in the game, it just doesn't add any new ones as far as I can tell, at least with regards to how symmetry works. Link to comment Share on other sites More sharing options...
Ruedii Posted July 25, 2013 Share Posted July 25, 2013 Is there a way you could add GUI buttons and indicators for this? Link to comment Share on other sites More sharing options...
MachXXV Posted July 25, 2013 Author Share Posted July 25, 2013 Is there a way you could add GUI buttons and indicators for this?Adding a GUI window is next on my list of features, I was holding off on that since I didn't know what was coming with .21 Link to comment Share on other sites More sharing options...
zarakon Posted July 25, 2013 Share Posted July 25, 2013 Excellent! Thank you much Link to comment Share on other sites More sharing options...
crosshunter Posted July 25, 2013 Share Posted July 25, 2013 (edited) How to install this? If I just put unzipped fonder to GameData, this mod does not work in game.upd: I allready fixed this - I should run ksp with administrator rights to make this mod work. Edited July 25, 2013 by crosshunter Link to comment Share on other sites More sharing options...
Oicani Posted July 25, 2013 Share Posted July 25, 2013 Dynamic warp when Link to comment Share on other sites More sharing options...
KAO Posted July 25, 2013 Share Posted July 25, 2013 the old dynamic warp still works, a new one would be redundant Link to comment Share on other sites More sharing options...
konstantinua00 Posted July 25, 2013 Share Posted July 25, 2013 Hello, the best modmaker ever! I lost this mod for 0.20.Please, can you left a download for it? Link to comment Share on other sites More sharing options...
MachXXV Posted July 25, 2013 Author Share Posted July 25, 2013 Hello, the best modmaker ever! I lost this mod for 0.20.Please, can you left a download for it?The current version on SpacePort will work in 0.20, it just doesn't enlarge the VAB.You can get the previous version for 0.20 here (this one will not work at all in 0.21): https://github.com/MachXXV/EditorExtensions/blob/master/Releases/EditorExtensions_v0.4.zip Link to comment Share on other sites More sharing options...
The Lone Wolfling Posted July 25, 2013 Share Posted July 25, 2013 The symmetry and snapping icons appear even when you have the astronaut panel open.Other than that, seems to work fine on 0.21 Link to comment Share on other sites More sharing options...
Avalon304 Posted July 25, 2013 Share Posted July 25, 2013 Maybe I'm just a bit dense. DO all the files go in to the plugins folder or somewhere else? Link to comment Share on other sites More sharing options...
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