NovaSilisko Posted December 1, 2011 Share Posted December 1, 2011 New! A sheet of wood to put kerbals on!Download from dropbox!Download from mediafire!Install: Just put the 'plankpod' folder into your parts folder. No mess no fuss.Kerbal model by prefim! I gave the Kerbals eyes, and Jeb a pair of glasses. Also changed their faces to more match ingame ones. Link to comment Share on other sites More sharing options...
prefim Posted December 1, 2011 Share Posted December 1, 2011 Epic work!!!At first glance I thought, hang on his eyes have gone but then I spotted the aviators!!!!!Lovin it! Link to comment Share on other sites More sharing options...
Newman Posted December 1, 2011 Share Posted December 1, 2011 Re-entry might hurt, but.. for science! Great work Link to comment Share on other sites More sharing options...
prefim Posted December 1, 2011 Share Posted December 1, 2011 You inspired me!Riding the Europallet!!!! - Just sat there because safety costs money so no duct tape!You are welcome to the model if you want to add it to the pack.Mat Link to comment Share on other sites More sharing options...
Guest Flixxbeatz Posted December 1, 2011 Share Posted December 1, 2011 Best. Derivatives. Ever. Link to comment Share on other sites More sharing options...
MC3craze Posted December 1, 2011 Share Posted December 1, 2011 I can\'t stop laughing, you clever bastard. Link to comment Share on other sites More sharing options...
RNSP Posted December 1, 2011 Share Posted December 1, 2011 lmfao Link to comment Share on other sites More sharing options...
xzbobzx Posted December 1, 2011 Share Posted December 1, 2011 We need a giant jeb head as a command pod. Link to comment Share on other sites More sharing options...
TwoHedWlf Posted December 1, 2011 Share Posted December 1, 2011 New! A sheet of wood to put kerbals on!Download from dropbox!Download from mediafire!Install: Just put the 'plankpod' folder into your parts folder. No mess no fuss.Kerbal model by prefim! I gave the Kerbals eyes, and Jeb a pair of glasses. Also changed their faces to more match ingame ones.Ok, you win the game. Link to comment Share on other sites More sharing options...
Guest Flixxbeatz Posted December 1, 2011 Share Posted December 1, 2011 Now animate their faces corresponding to their reactions on the lower right corner. Link to comment Share on other sites More sharing options...
MC3craze Posted December 1, 2011 Share Posted December 1, 2011 Now animate their faces corresponding to their reactions on the lower right corner. Unfortunately unity doesn\'t yet support animation. Link to comment Share on other sites More sharing options...
Killerhurtz Posted December 1, 2011 Share Posted December 1, 2011 Unfortunately unity doesn\'t yet support animation. Once more, YES IT DOES. It\'s the runtime model loading that doesn\'t, because unity has no native support for runtime loading. And since it\'s a very necessary component to be able to mod KSP, it\'s not going soon, although if I recall Harv said he might try to find a solution. Link to comment Share on other sites More sharing options...
RC1062 Posted December 1, 2011 Share Posted December 1, 2011 Loving the plywood! A cheaper alternative to having a proper command module!Once more, YES IT DOES. It\'s the runtime model loading that doesn\'t, because unity has no native support for runtime loading. And since it\'s a very necessary component to be able to mod KSP, it\'s not going soon, although if I recall Harv said he might try to find a solution.Damn... I hope there is a solution... That is gonna be vital for E.V.As isn\'t it? Link to comment Share on other sites More sharing options...
your mom Posted December 1, 2011 Share Posted December 1, 2011 Loving the plywood! A cheaper alternative to having a proper command module!Damn... I hope there is a solution... That is gonna be vital for E.V.As isn\'t it?well in orbiter we can do EVA\'s and they don\'t have any animations so no its not THAT vital Link to comment Share on other sites More sharing options...
RC1062 Posted December 1, 2011 Share Posted December 1, 2011 I meant having Kerbals popping out and doing EVAs. I was assuming that was how it was gonna work? Link to comment Share on other sites More sharing options...
iwog Posted December 2, 2011 Share Posted December 2, 2011 Dammit, why does a plank of wood with some Kerbals on it explode? I mean I craft the simplest rocket I can think of, a booster and the plank and it explodes before the booster does. Link to comment Share on other sites More sharing options...
mnemon Posted December 2, 2011 Share Posted December 2, 2011 I meant having Kerbals popping out and doing EVAs. I was assuming that was how it was gonna work?Boy, if you have to come here to get an explanation on how to pop out Kerbals, I think you\'re way off.(Awesome mod, by the way) Link to comment Share on other sites More sharing options...
Caesar15 Posted December 3, 2011 Share Posted December 3, 2011 its not working for me Link to comment Share on other sites More sharing options...
Caesar15 Posted December 3, 2011 Share Posted December 3, 2011 NVM it works now Link to comment Share on other sites More sharing options...
Luigibro606 Posted December 3, 2011 Share Posted December 3, 2011 ...Jeb is happy. One booster with this straight to escape velocity. Link to comment Share on other sites More sharing options...
Johno Posted December 3, 2011 Share Posted December 3, 2011 Now THAT\'S KERBAL! Link to comment Share on other sites More sharing options...
MC3craze Posted December 3, 2011 Share Posted December 3, 2011 Once more, YES IT DOES. It\'s the runtime model loading that doesn\'t, because unity has no native support for runtime loading. And since it\'s a very necessary component to be able to mod KSP, it\'s not going soon, although if I recall Harv said he might try to find a solution.Oh well, I was misinformed. I\'d really like Harv to put that in soon, but its probably in progress. Link to comment Share on other sites More sharing options...
Technical Ben Posted December 14, 2011 Share Posted December 14, 2011 Nice. How did I miss this? Oh, PS, where can I get some lander legs for the mun? Link to comment Share on other sites More sharing options...
CarolRawley Posted December 15, 2011 Share Posted December 15, 2011 You inspired me!Riding the Europallet!!!! - Just sat there because safety costs money so no duct tape!You are welcome to the model if you want to add it to the pack.MatI\'d love to use that! Upload? Link to comment Share on other sites More sharing options...
Johno Posted December 20, 2011 Share Posted December 20, 2011 One little change for this would be good. Perhaps SOME way to make the experience survivable for the boys?Maybe even at the Parachute signal the three kerbonauts disappear to be replaced by the parachuting kerbonauts seen in another mod? Link to comment Share on other sites More sharing options...
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