Leemon1 Posted August 17, 2013 Share Posted August 17, 2013 Hi Folks! Be gentle because this is my first KSP mod, first 3D model, first Youtube video and first C# program. The Charge Meter mod gives you a visual indicator of how much electrical charge remains in your vessel. An indicator light shows Green when the remaining electrical charge is > 50%, yellow until it gets down to 10% remaining and then flashing red until the power is drained. The percentages can be changed in the part.cfg file. The meter is designed so you can view the indicator lights from both sides. Hopefully it won't be too resource intensive because it uses a single sphere that is moved and recolored for the "light" instead of an actual light source.I can't publish it until I receive permission from BigNose because it uses code snippets from his Aviation Lights mod but here is a sample video for comments and suggestions. Hail Kerbin! Leemon1 Link to comment Share on other sites More sharing options...
Gristle Posted August 17, 2013 Share Posted August 17, 2013 Great Idea!! I will use it as soon as it is available. Link to comment Share on other sites More sharing options...
Technical Ben Posted August 17, 2013 Share Posted August 17, 2013 Love it. Would be nice for more parts like this (as stock ). Link to comment Share on other sites More sharing options...
BlazingAngel665 Posted August 17, 2013 Share Posted August 17, 2013 That is pretty awesome!!! Can you do it with Liquid fuel, xeon, or Kethane? Actually can you use the plugin to create parts that have animations that run based on fuel levels? There are so many exciting possibilities. Link to comment Share on other sites More sharing options...
Yedin Posted August 21, 2013 Share Posted August 21, 2013 This is outstanding! Keep up the good work! Link to comment Share on other sites More sharing options...
Leemon1 Posted August 22, 2013 Author Share Posted August 22, 2013 I've released the first version of this meter at: http://kerbalspaceprogram.com/?p=30965Enjoy! Link to comment Share on other sites More sharing options...
therealcrow999 Posted November 3, 2013 Share Posted November 3, 2013 (edited) I'm thinking this should be released in Tech Tree electrics, because that's when a player gets bigger batteries and lights. That's when this mod would come in handy. Edited November 3, 2013 by therealcrow999 Link to comment Share on other sites More sharing options...
therealcrow999 Posted November 3, 2013 Share Posted November 3, 2013 Or I'm thinking more of the Science Tech, now that I am playing career.I'm thinking this should be released in Tech Tree electrics, because that's when a player gets batteries and lights. That's when this mod would come in handy. Link to comment Share on other sites More sharing options...
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