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Ship fell over on the Mün :(


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Well i was trying to land the first of five modules on the Mün for a base, but it fell over. (It's a tall, slender, comms module) Would there be any way to edit persistence.sfs to set it upright? Like HDG=90 and PIT=90? It was also a huge rocket that took a while to get to the mün so i dont really want to do it all over again. (THE LAZYNESS!)

Edited by Invincible Walnut
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You could use pod torque and/or RCS and/or fiddling with the legs to get it upright again without cheating.

I don't recommend it; I tried that back in .20 when something fell over onto it's side, and messing with it actually made things WORSE, and caused it to end up perfectly upside-down.

I think .21 had the mun eat it.

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