Moach Posted December 12, 2011 Share Posted December 12, 2011 do mind Unix-based OS\'s are case-sensitive for file names and paths, while windows is definitely not so.... :this leads to all assortments of frustration when producing cross-platform code... perhaps a failsafe device should be installed into the loader, so all paths are made case-insensitive to prevent further mistakes from thisso hmm, yeah... check your filenames :cheers: Link to comment Share on other sites More sharing options...
MC3craze Posted December 12, 2011 Share Posted December 12, 2011 do mind Unix-based OS\'s are case-sensitive for file names and paths, while windows is definitely not so.... :this leads to all assortments of frustration when producing cross-platform code... perhaps a failsafe device should be installed into the loader, so all paths are made case-insensitive to prevent further mistakes from thisso hmm, yeah... check your filenames :cheers:That is actually a great idea, a failsafe should make this problem almost non-existent. I don\'t use Mac OSX much at all (Windows has the most support for gaming) I don\'t want anyone to be excluded from playing this game. Link to comment Share on other sites More sharing options...
Moach Posted December 12, 2011 Share Posted December 12, 2011 i\'ve had this problem before... i\'d advise you double-check the case on the .dae file extension.... many times i\'ve seen .DAE extensions written in upper case - try using that and see if it loads :thumbup: Link to comment Share on other sites More sharing options...
Thunderbird Posted December 12, 2011 Share Posted December 12, 2011 -snip- WARNING, WILL ACTIVATE EVEN IF DISCONNECTED FROM MAIN SHIP. -snip-gratuitously giant and powerful missiles, here i come Link to comment Share on other sites More sharing options...
Nomad Posted December 12, 2011 Author Share Posted December 12, 2011 gratuitously giant and powerful missiles, here i comeI saw in a CGF a code snippit thingy that said activateevenifdisconnected = true, something like that, but when i tried it on this nothing happened so i just took it out. However if you know it is supported and i did it wrong, i would love to have it activate while not connected to the main ship. Link to comment Share on other sites More sharing options...
semininja Posted December 23, 2011 Share Posted December 23, 2011 I saw in a CGF a code snippit thingy that said activateevenifdisconnected = true, something like that, but when i tried it on this nothing happened so i just took it out. However if you know it is supported and i did it wrong, i would love to have it activate while not connected to the main ship.Strangely enough, that parameter isn\'t in the page on the wiki, despite having existed since KSP v 0.9-ish? Anyways, the actual parameter is:ActivatesEvenIfDisconnected = True Link to comment Share on other sites More sharing options...
spawnofbill Posted December 23, 2011 Share Posted December 23, 2011 Still hanging on loading on a mac. Error in the debug console is 'KeyNotFoundException: the given key was not present in the dictionary.' I can\'t tell which key it\'s talking about because the debug console won\'t stretch out to let me see the whole line. Link to comment Share on other sites More sharing options...
rockboy3970 Posted December 23, 2011 Share Posted December 23, 2011 Does anyone still have the previous unstable version? This current one is a bit em slow...Also creating solar panels is easy, simply make an engine with no thrust and negative consumption. Link to comment Share on other sites More sharing options...
Nomad Posted December 26, 2011 Author Share Posted December 26, 2011 Does anyone still have the previous unstable version? This current one is a bit em slow...Hmmm, i am trying to think as to what i could have done that would have made this go slower. When i get home i will try it on 0.13 and see what i come to the conclusion.Edit: I posted that it was untested which is what you mean by unstable because i never got around to testing it, and that is still true I don\'t believe i have a 1.1 build, if someone could link to one i can update the first post with it. Link to comment Share on other sites More sharing options...
Nacnud Posted December 27, 2011 Share Posted December 27, 2011 Very good but make it better and something of stable.So that if you run at 1000 thrut it doesnt break the whole ship^^ Link to comment Share on other sites More sharing options...
Nomad Posted January 5, 2012 Author Share Posted January 5, 2012 What kind of ship are you making that could rip it apart?Try to use struts... Link to comment Share on other sites More sharing options...
Nacnud Posted January 9, 2012 Share Posted January 9, 2012 (i meant 100%)a small one: mk1 command pod FTL fuel FTL driveand even if i slowly speed up it breaks and...BOOOOMMMeven with struts it breaks(i put 37 of them)but anyway MORE SPEED^^ Link to comment Share on other sites More sharing options...
asnow Posted April 18, 2012 Share Posted April 18, 2012 umm.... download broken :\'( when will you get it fixed Link to comment Share on other sites More sharing options...
madmat Posted April 18, 2012 Share Posted April 18, 2012 asnow, This thread hasn\'t been posted in for 3mnths, Chances are it\'s dead and won\'t recover. RIP Link to comment Share on other sites More sharing options...
Tomthetechy Posted April 18, 2012 Share Posted April 18, 2012 It\'s not actually unlike the kerbals to try and fly to the sun.Downloads FUBAR aswell. Link to comment Share on other sites More sharing options...
Warshawski Posted April 18, 2012 Share Posted April 18, 2012 This is a really cool mod part :/ would certainly like to have the part. Link to comment Share on other sites More sharing options...
Disturbed Posted April 18, 2012 Share Posted April 18, 2012 The texture reminds me of borderlands. Link to comment Share on other sites More sharing options...
Kodiak Posted April 21, 2012 Share Posted April 21, 2012 The downloadlink is not working. :\'( Link to comment Share on other sites More sharing options...
.ADestroyer360 Posted April 22, 2012 Share Posted April 22, 2012 The downloadlink is not working. :\'(This Link to comment Share on other sites More sharing options...
LaydeeDem Posted April 22, 2012 Share Posted April 22, 2012 The downloadlink is not working. :\'(It\'s because the thread hasn\'t been posted in in four months. Link to comment Share on other sites More sharing options...
Lord_Stimpy Posted April 22, 2012 Share Posted April 22, 2012 I could upload the parts, i have them somewhere. But is that in violation of some rule or something? before i do it...... Link to comment Share on other sites More sharing options...
Alephzorg Posted April 22, 2012 Share Posted April 22, 2012 Please do !I\'d really like to give it a try. Link to comment Share on other sites More sharing options...
Nomad Posted April 22, 2012 Author Share Posted April 22, 2012 Oh man, sorry guys :-[Give me a hour and i should have a mediafire link up. Dropbox refuses to work, saying i have used all my bandwidth space when i have nothing in it >Edit: Anybody interested in a possible MK II 'FTL' Drive, obviously not using a plugin untill the actual warp drive plugin comes out Edit2: Done, replaced the link with a mediafire link. Link to comment Share on other sites More sharing options...
Alephzorg Posted April 23, 2012 Share Posted April 23, 2012 Thank you gentle kerbonaut ! Link to comment Share on other sites More sharing options...
1248766 Posted April 24, 2012 Share Posted April 24, 2012 I would love a possible Mk II drive! Perfect for hugely massive deep space research stations Link to comment Share on other sites More sharing options...
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