Jump to content

PB-ION engine thrust observation


dudester28

Recommended Posts

I don't really use the ion engine that often but there is something highly unrealistic about the thrust that I noticed.

It is WAY too high compared to its real life counterpart.

Its thrust is 0.5 kN which translates to approximately 50kg. In real life, an ion engine would have less push than a piece of paper held in one's hand. I'm not saying that KSP should modify the engine, I just realized how much more thrust it produces comparatively.

Link to comment
Share on other sites

it can also burn for weeks at a time without problems...

Maybe the OP wants to run his PC for weeks on end simulating a real ion engine. :P

Everything in KSP has been scaled down in the interest of time. Kerbin is a fraction of the size of the Earth and the relative distance of the orbits of the Mun compared to our real moon, is scaled down. The ion engines have been scaled up for this purpose of not giving the player an unreasonable burn time for a game.

Link to comment
Share on other sites

Yeah, it's amusingly over-thrusty compared to any real-world ion engine, which also makes it all the funnier when impatient players complain about their burn times.

To be fair, there's nothing to do during a 45 minute burn. So I can understand why players get bored when there's nothing significant happening the better part of an hour.

Link to comment
Share on other sites

Maybe the OP wants to run his PC for weeks on end simulating a real ion engine. :P

Maybe you misunderstood what I said. I never said I wanted to do week-long burn times. I just observed that the Ion engines produce much more thrust than in real life.

If anything, perhaps there should be faster physical time warps for situations like 45 minute burn times.

Link to comment
Share on other sites

Why do you even care? So far, the PB-Ion engine seems overly under-powered to me, even if it's supposed to be a very, very weak engine in reality. Given that when in a vacuum, unaffected by air-friction, it's a valued piece of technology, but there is also the bigger question of WTF would one want an engine to be that weak?

Now, I will get to the point about this engine specifically. It's electric, and requires Xenongas. Of the two, Electricity is needed a lot more.

I basically got tired of being unable to use an engine so weak, so I modified the Pb-Ion engine myself, and now it's become one of my most useful thrust producing parts yet.

All I can see, is you people bickering over the stupid fact that it's stronger than it really should be in real life, and I already questioned WHY you would want that corrected. I guess I could ask what exactly could it be put on if so weak, and actually even work at all? Cause last I checked, this ghost engine barely moved a 9 part tiny satellite, and in real life, "can barely move a piece of paper."

why even bring it up?

Link to comment
Share on other sites

Guys, you do know that OP never meant to say he wants it to be changed in the game?

I don't really use the ion engine that often but there is something highly unrealistic about the thrust that I noticed.

[...]

I'm not saying that KSP should modify the engine, I just realized how much more thrust it produces comparatively.

So can we stop getting angry about how having an engine as powerful (or powerless) as real ion engines would make the game terrible and discuss what OP meant to talk about? Thanks.

Link to comment
Share on other sites

I don't really use the ion engine that often but there is something highly unrealistic about the thrust that I noticed.

It is WAY too high compared to its real life counterpart.

Its thrust is 0.5 kN which translates to approximately 50kg. In real life, an ion engine would have less push than a piece of paper held in one's hand. I'm not saying that KSP should modify the engine, I just realized how much more thrust it produces comparatively.

Only if we are talking about a really heavy piece of paper. We are still talking about a hundred milinewtons or so of thrust for your typical and the VASMIR prototype that is going up on the ISS I think is more like 1-2N.

That is still very, very little, but that is more than a piece of paper. The VASMIR is more like a thick notebook. A typical ion engine is more like an empty folder.

However, thrust that tiny would be worthless in KSP, at least or unless they add in higher levels of physics warp.

.1N of thrust even at 4x would take hours of game play time to meaningfuly increase the velocity of a probe. So it is fudged. A lot more fun fudged.

Link to comment
Share on other sites

There was plenty of discussion about the time of the release of the ion engines discussing the fact that they had to be souped up for gameplay purposes. I personally think the only problem with the ion engines at release was the fact that there used to be only one type of Xenon container... and I still think the game could do with a couple more :P

Link to comment
Share on other sites

I think a better fix would be for the team to find some way of allowing the ion drive to be thrusting and still allow normal time acceleration.

Ion drives would need to be a different system to normal drives the way I see it, and the acceleration be worked out in a more 'bulk' fashion in order to work game-wise with time acceleration pushed up in the x1000's.

Link to comment
Share on other sites

About the DAWN space vehicle:

According to [1]: "Each of our three ion engines weighs in at 20 pounds and is about the size of a basketball".

According to [2]: "Dawn's engines have a specific impulse of 3100 s and a thrust of 90mN."

So we do 20 pounds to kg = 9.07185

And thrust/weight = 0.090 / 90.7185 = 0.00099207989 TWR (Under the assumption that 10N is 1kg, which is close enough).

So about 9grams of force pushing on a 9kg engine.

(This is of course on earth/kerbin, you'll get movement in space... eventually).

[1] http://www.jpl.nasa.gov/news/news.php?feature=1468

[2] http://dawn.jpl.nasa.gov/mission/ion_prop.asp

-

Kolbjørn

(If I goofed up in my math, I'm happy to be corrected).

Link to comment
Share on other sites

Pb-Ion engines just looks so damned useless when you haven't modified them. But like you had said, leax, it's good to modify the engine. Heck, I modified mine twice, once from 0.5, to 60, then to 120, when I realized it was still a very useless engine with 60 thrust. I mean, just the rig made to carry the engine itself (I've made a canon part collection of it), requires one of those M-Beam 650 I-Beam parts on a small hardpoint, then I attach a standard NC to the top of the structural piece, a xenongas tank to the bottom, and a ghost engine behind that. I could then either use a lot of singular panels to supply the power, or with the mods I use, a nuclear reactor and thermal generator, or microwave dish receiver.

Link to comment
Share on other sites

PB-ION is a great engine for interplanetary travel. It's high ISP and low thrust mean very accurate burns and insane efficiency provided power. Now, when it comes to inserting them into a low orbit, where it takes notably more delta V to make the same change in altitude, then it struggles.

SOLUTION:

Use a standard chemical engine to break Kerbin SoI and set up the intercept.

Use ion engine as interplanetary stage for fine tuning.

Have another stage with smaller chemical engine or a nuke to circularize if low orbit is planned.

With that, you can take advantage of an ion engines strengths and avoid it's weaknesses. The real best way to use it though is avoid low orbits entirely to avoid having the extra stage for efficient circularization.

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...