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Looking for a way to film a rocket launching as if the camera is on the ground


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I have installed Kerbcam and it's an amazing mod, but it doesn't quite do what I wanted (as far as I can tell)

Basically I want to have a camera on the ground that films a rocket launch from the launchpad, but for that rocket to then go out of the shot. Either that or the camera pans up to track it.

It doesn't matter if the 'camera' is a separate vehicle, as I actually created such a vehicle for this purpose. Thing is, how do I launch the rocket whilst maintaining control of the 'camera' vehicle?

The fate of the rocket after it's like 5 seconds into its flight doesn't matter, as I just want that one shot.

The reason I'm sure there *is* a way to do it is because of [this gif from the KSP subreddit](http://i.imgur.com/42L5XPM.jpg). The creator of that gif hasn't responded to my questions yet though

I'm also willing to install other mods. Mods such as RemoteTech and the kOS Scriptable Autopilot System look promising too

Thanks in advance guys

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I have installed Kerbcam and it's an amazing mod, but it doesn't quite do what I wanted (as far as I can tell)

Basically I want to have a camera on the ground that films a rocket launch from the launchpad, but for that rocket to then go out of the shot. Either that or the camera pans up to track it.

It doesn't matter if the 'camera' is a separate vehicle, as I actually created such a vehicle for this purpose. Thing is, how do I launch the rocket whilst maintaining control of the 'camera' vehicle?

The fate of the rocket after it's like 5 seconds into its flight doesn't matter, as I just want that one shot.

The reason I'm sure there *is* a way to do it is because of [this gif from the KSP subreddit](http://i.imgur.com/42L5XPM.jpg). The creator of that gif hasn't responded to my questions yet though

I'm also willing to install other mods. Mods such as RemoteTech and the kOS Scriptable Autopilot System look promising too

Thanks in advance guys

All you need to do is plant a flag near the launchpad, fire up the rocket and switch back to it. Problem solved. :)

Cupcake...

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Okay that video was brilliant, but the only problem with that is that t'll cut out the part where the launch clamps decouple and the engines ignite, which is really the main part I want to capture.

In that video, you used MechJeb to fly another ship. Is there a way to use it to launch a ship remotely? The flag idea seems viable, but can I then control the ship on the launchpad from that flag (if only its staging)?

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In that video, you used MechJeb to fly another ship. Is there a way to use it to launch a ship remotely? The flag idea seems viable, but can I then control the ship on the launchpad from that flag (if only its staging)?

In kOS you can start a program that has a WAIT 10 (or whatever) to start, then a stage command to launch the rocket. In those seconds, you can switch vessels and get your angle right. With the program, it'll also be easy to recreate the launch so you can get it from different angles.

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KerbCam has a 'relative vessel' (or something along those lines) function; pretty much if there is another vessel near your launch, you can set the camera relative to it and keep control of your original vessel.

Okay I've got it to work using this :)

So i set the relative vessel to the rover acting as a 'camera', but still controlled the ship. When i pressed F2 to close the menu and insert to play the camera path I'd set up, I could then stage and launch the ship whilst the camera remained on the ground!

I knew there had to be a way to do this, the kOS way looks like it would have also worked but doign it with this mod saves me from installing another mod :) Thanks guys

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