Rassa Farlander Posted July 20, 2014 Share Posted July 20, 2014 Im onboard the KW Rocketry hype-train!!! That video is awesome! I cant wait this is gonna be bada$$ Thanks for your hard work over these years KW team!!! Link to comment Share on other sites More sharing options...
BadManiac Posted July 20, 2014 Share Posted July 20, 2014 Haven't even tested .24 yet. KSP is basically unplayable without KW! Can't wait! Link to comment Share on other sites More sharing options...
Mein_Gott Posted July 20, 2014 Share Posted July 20, 2014 Not that I whine, and KW was and will be a must have for me, but doesnt anyone else have this feeling, that there is never enough 5m saturnV releases in the modding community? Link to comment Share on other sites More sharing options...
Melcom Posted July 20, 2014 Share Posted July 20, 2014 I always wanted a full Saturn 5, but the VAB is not big enough. :/ Link to comment Share on other sites More sharing options...
Kerbal01 Posted July 20, 2014 Share Posted July 20, 2014 KW should function in .24, it's just a parts pack. Link to comment Share on other sites More sharing options...
Renegrade Posted July 20, 2014 Share Posted July 20, 2014 Im onboard the KW Rocketry hype-train!!! That video is awesome! I cant wait this is gonna be bada$$ Thanks for your hard work over these years KW team!!! Hot damn! You're right, that was a most excellent video.Now boarding.. KW Hype Train!(My 0.24 thread Hype Train just so happens to be a KW-based construction, hooray for re-use!) Link to comment Share on other sites More sharing options...
Sunshine Posted July 20, 2014 Share Posted July 20, 2014 Ahahaha hype-train of great design comrade! Link to comment Share on other sites More sharing options...
Renegrade Posted July 20, 2014 Share Posted July 20, 2014 Ahahaha hype-train of great design comrade! Thanks! I'm hoping for 0.25, we can have everybody making KSP-built hype trains.Anyhow, I just love the look of the KW parts - the clean, stripey tanks, the long, elegant engines, the neat Russian-style booster tanks, the various SRBs.. Link to comment Share on other sites More sharing options...
Zaran Posted July 20, 2014 Share Posted July 20, 2014 Could you guys post the costs that you went with for the fairings and their adapters, trying to fix the costs the few parts of this pack i'm using while waiting for, the bloody awesome looking, update. Link to comment Share on other sites More sharing options...
SilentGunner13 Posted July 20, 2014 Share Posted July 20, 2014 Can't wait for this update! I know all the parts work but costs are currently unbalanced and such! And I need those fairings to work with Ferram Aerospace! Link to comment Share on other sites More sharing options...
Nowater Posted July 20, 2014 Share Posted July 20, 2014 Hmmm, my KSP crashes if i install KW Link to comment Share on other sites More sharing options...
KhaosCorp Posted July 20, 2014 Share Posted July 20, 2014 Hot damn! You're right, that was a most excellent video.Now boarding.. KW Hype Train!(My 0.24 thread Hype Train just so happens to be a KW-based construction, hooray for re-use!)http://alpha.renegrade.net/images/HypeTrain-Departing3.jpgHAHAHAHAHAHA!!! THATS FRIGGIN AWESOME!!!!Oh boy, I have made some silly stuff in my KSP time...but this takes the cake by a long shot!Hats off to ya bud, that's a darn fine train ya got there.....just curious what top speed on that thing is before 'bad things' start to happen =P Link to comment Share on other sites More sharing options...
sp1989 Posted July 20, 2014 Share Posted July 20, 2014 Hmmm, my KSP crashes if i install KWIf you use ATM and have alot of Mods, ATM doesn't work in .24 yet. Still waiting on ATM to update. If you don't use ATM and you have alot of MODS KW uses alot of memory and chances are your game will crash because its hitting the memory limit. If you want to use KW without ATM you really need to clean out some mods. The current version of KW works fine in.24 the prices just aren't very good in Career. Link to comment Share on other sites More sharing options...
smunisto Posted July 20, 2014 Share Posted July 20, 2014 If you use ATM and have alot of Mods, ATM doesn't work in .24 yet. Still waiting on ATM to update. If you don't use ATM and you have alot of MODS KW uses alot of memory and chances are your game will crash because its hitting the memory limit. If you want to use KW without ATM you really need to clean out some mods. The current version of KW works fine in.24 the prices just aren't very good in Career.If he is running x64 there is no longer such thing as memory limit. Not a sensibly reachable one by KSP anyways. Link to comment Share on other sites More sharing options...
sp1989 Posted July 20, 2014 Share Posted July 20, 2014 If he is running x64 there is no longer such thing as memory limit. Not a sensibly reachable one by KSP anyways.True but if KW is installed and it crashes most likely he isn't running x64. Link to comment Share on other sites More sharing options...
Initar Posted July 20, 2014 Share Posted July 20, 2014 KW hype train you say? HmmmI'm on! Link to comment Share on other sites More sharing options...
Nowater Posted July 20, 2014 Share Posted July 20, 2014 I run X64 and it crashes while loading Link to comment Share on other sites More sharing options...
BLUESHADOW125 Posted July 20, 2014 Share Posted July 20, 2014 i installed kw rocketry onto my 64x ksp and no parts show up Link to comment Share on other sites More sharing options...
sp1989 Posted July 20, 2014 Share Posted July 20, 2014 i installed kw rocketry onto my 64x ksp and no parts show upIm gonna go out on a limb and say you installed it wrong. Parts not showing up is 9/10 the result of an improper installation. It should be KW Rocketry in your gamedata folder not KW Package Realease or something like that. The KW unzip is packaged KWPackageRelease/Gamedata/KWRocketry. You want to install just the KW Rocketry folder. @Nowater maybe there is a problem with KW in x64. I am not having any problem with KW and I am not running ATM and I don't have x64. So maybe you are hitting the memory limit somehow? Or more likely KW is not working with 64 bit. Link to comment Share on other sites More sharing options...
BLUESHADOW125 Posted July 20, 2014 Share Posted July 20, 2014 GOT IT WORKING , now all we need is for the reprice Link to comment Share on other sites More sharing options...
Nowater Posted July 20, 2014 Share Posted July 20, 2014 I got it running with textures at half res. (16GB RAm in PC...), max GB used with all Mods is 3,2GB... Link to comment Share on other sites More sharing options...
Th_ Posted July 20, 2014 Share Posted July 20, 2014 I swear, my mouse is almost broke clicking the refresh button on this page so many times. Link to comment Share on other sites More sharing options...
Kalloran Posted July 21, 2014 Share Posted July 21, 2014 Omg omg omg omg omg woooooo! Link to comment Share on other sites More sharing options...
Kickasskyle Posted July 21, 2014 Author Share Posted July 21, 2014 (edited) The hype train isn't as fast as the .24 update. It could be sometime this week but i don't think its imminent.HA!We have just released v2.6.Cursefire / MEGA downloads are up in the OP., others to come at a later date.Here's a quick glance at the changelog:Updated to v2.6-Added: - 5m Fairings, nosecones and interstage shrouds. - 5m Fuel tanks at L0.5, L1.5, L3.5 sizes. - Griffon Century added, a 5m heavy lifting engine. - Titan V added, a mid-powered heavy upper stage engine. - Globe X-10L & X-10S Inline 2m solid rocket boosters. - 5m ASAS. - Various extra adapters. - Animated 3x2m petal adapter shroud for landers. - Larger seperation engine. - All fuel tanks remodelled and retextured, 0.5L sizes added to 1-3m.-Revised: - All fuel tanks remodelled and retextured to reduce memory footprint. - Fairing textures combined to reduce memory footprint. - Existing engines have been converted to the new FX system and utilise various new stock FX. - Specular maps have been drastically improved on the majority of parts adding alot more visual depth. - Flag decals added to all the longest tanks and the new Globe X-10 series. - SPS is now fuelled by monopropellant. - Sound effect tweaks.-Balance - All prices reworked to be more inline with stock. - Research reworked to be more inline with stock requirements. - Minor retweaks to existing engines, srbs and fuel tanks. 1m Vesta engine rebalanced to be more inline with balanced progression. - Power response added to engines relative to their role or size. eg. GriffonXX has a relatively slow throttle up time due to it being a large stage 1 lifting engine.-Misc -Textures and sounds moved/combined to reduce memory footprint, where possible. -Added an extra top node to the majority of engines, this extra node allows for manual shrouds/adaptershrouds to be placed without triggering the automatic shrouds.Basically in addition to adding the new 5m parts, we've redone all the existing tanks/adapters in one way or another, be it remodeling and remaking or just updating the specular maps.To top that all off just because we have 64bit doesn't mean we've gone lazy on squashing waste ram usage, this update uses less than the previous version.Have fun chaps. Edited July 21, 2014 by Kickasskyle Link to comment Share on other sites More sharing options...
Winston Posted July 21, 2014 Share Posted July 21, 2014 Enjoy folks, here are a few images http://imgur.com/a/KlUTx#3 Link to comment Share on other sites More sharing options...
Recommended Posts