Capt Snuggler Posted October 15, 2013 Share Posted October 15, 2013 hello. just wanted to say, this mod is great! thank you for making it. Link to comment Share on other sites More sharing options...
Benache Posted October 15, 2013 Author Share Posted October 15, 2013 Thanks guys.I found a way to serialize even more data. Interesting stuff coming, in a few hours. Link to comment Share on other sites More sharing options...
Benache Posted October 15, 2013 Author Share Posted October 15, 2013 OK, so i added :- support for the methods- possibility to add a value from different modules of the ship.- improved the cfg fileDownloadable from spaceport as usual. Link to comment Share on other sites More sharing options...
Vlorp Posted October 19, 2013 Share Posted October 19, 2013 (edited) I really like this mod and would like to use it in career mode, are you working on implementing this in 0.22 ?Thanks for all the work ! Edited October 19, 2013 by Vlorp Link to comment Share on other sites More sharing options...
Benache Posted October 21, 2013 Author Share Posted October 21, 2013 Oh sorry, yes i did.You need Advanced Electrics Link to comment Share on other sites More sharing options...
Teutatis Posted October 22, 2013 Share Posted October 22, 2013 Is there any chance this could periodically upload the sensor data to the career client and stop at 0.0% science earned? or even just a simple on/off upload. It can take a while to mine a sensor for science and something like that would be a boon to a tedious task. Link to comment Share on other sites More sharing options...
Benache Posted October 22, 2013 Author Share Posted October 22, 2013 Well, why not, but i reckon it won't be that easy to code, and frakly i don't see the point. You can get a lot of science quite easilly by going far away from kerbin in a basic ship. Link to comment Share on other sites More sharing options...
Vlorp Posted October 22, 2013 Share Posted October 22, 2013 Oh sorry, yes i did.You need Advanced Electrics [burns imitation] Excellent Excellent! [/burns imitation] Thanks i will be using this Link to comment Share on other sites More sharing options...
togfox Posted October 25, 2013 Share Posted October 25, 2013 Using the flight recorder on a simple one stage rocket doesn't seem to work. It creates a csv file in the folder but has no data. The headings are there but no flight data. The part says its recording and the craft has electricity. v0.22. Link to comment Share on other sites More sharing options...
Benache Posted October 26, 2013 Author Share Posted October 26, 2013 Well, that's quite strange, i don't understand.I have to ask this question : did you try to liftoff ? because recording starts at liftoff.I'm using a single stage rocket to test the plugin, so it should work, especially if the file is created... Link to comment Share on other sites More sharing options...
11Bravo49417 Posted October 30, 2013 Share Posted October 30, 2013 I can confirm the same problem as togfox. Downloaded the mod, installed the FlightRecorder folder in the GameData folder of a fresh 0.22 KSP install. Fired up a new sandbox game, launched a single stage rocket with a battery. Got a CSV file in the PluginData\FlightRecorder folder with the header but no data. Link to comment Share on other sites More sharing options...
11Bravo49417 Posted November 2, 2013 Share Posted November 2, 2013 OK, I found the bug.Look in the \GameData\FlightRecorder\Plugins\PluginData\FlightRecorder folder and open the file called Data.cfgChange the section// #### Recorder Configuration ####interval : 200msto// #### Recorder Configuration ####//interval : 200msThe source code shows that he hasn't implemented the code to handle custom time intervals yet. The interval statement is getting parsed as if it were a member of PartModule and spamming the Debug Log. Link to comment Share on other sites More sharing options...
Benache Posted November 2, 2013 Author Share Posted November 2, 2013 oops,sorry i'll correct that.and then again, why am i not receiving notifications for new messages anymore ? Link to comment Share on other sites More sharing options...
Benache Posted November 3, 2013 Author Share Posted November 3, 2013 OK, I found the bug.The source code shows that he hasn't implemented the code to handle custom time intervals yet. The interval statement is getting parsed as if it were a member of PartModule and spamming the Debug Log.Exactly. And I spent a few hours deboging with the config file I have... Good work, thanks. Link to comment Share on other sites More sharing options...
SocialCatastrophe Posted November 3, 2013 Share Posted November 3, 2013 Great! Like the black box on an airliner. I can just hear alarms and klaxons, and Jeb screaming "Get in the black box! It's indestructible!" as all hell breaks loose.You DID make it indestructible, right? RIGHT? Link to comment Share on other sites More sharing options...
Benache Posted November 6, 2013 Author Share Posted November 6, 2013 Well i tried but there must be some kind of mecanism that destroys it in the end because no matter how tough i make it it always disappears after a crash. But i had some fun looking for it with a rover. Link to comment Share on other sites More sharing options...
Sekonda Posted January 28, 2014 Share Posted January 28, 2014 Has this mod died? Link to comment Share on other sites More sharing options...
sal_vager Posted January 28, 2014 Share Posted January 28, 2014 Yep, looks that way, I better close this until Benache comes back and asks for it to be re-opened Link to comment Share on other sites More sharing options...
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