anarkhon Posted July 27, 2014 Share Posted July 27, 2014 "MissingMethodException: Method not found: 'Part.GetConnectedResources'" - same error here Quote Link to comment Share on other sites More sharing options...
dtoxic Posted July 27, 2014 Share Posted July 27, 2014 "MissingMethodException: Method not found: 'Part.GetConnectedResources'" - same error herei think OpenResource plugin is causing the problem i removed it and the error is gone can you try that and confirm? Quote Link to comment Share on other sites More sharing options...
jakkarth Posted July 27, 2014 Share Posted July 27, 2014 i think OpenResource plugin is causing the problem i removed it and the error is gone can you try that and confirm?I'd rather play with ORS than this mod, and without this mod ORS works perfectly. Quote Link to comment Share on other sites More sharing options...
dtoxic Posted July 27, 2014 Share Posted July 27, 2014 I'd rather play with ORS than this mod, and without this mod ORS works perfectly.here is the updated version for 0.24.2https://github.com/BobPalmer/KSPInterstellar/releases Quote Link to comment Share on other sites More sharing options...
jakkarth Posted July 27, 2014 Share Posted July 27, 2014 here is the updated version for 0.24.2https://github.com/BobPalmer/KSPInterstellar/releasesHave you submitted a pull request to WaveFunctionP, the current maintainer of Interstellar while Fractal_UK is out of town? Quote Link to comment Share on other sites More sharing options...
dtoxic Posted July 27, 2014 Share Posted July 27, 2014 no i dident have anything to do with it i just found the link and it works Quote Link to comment Share on other sites More sharing options...
jakkarth Posted July 27, 2014 Share Posted July 27, 2014 It appears to not include any of WaveFunctionP's fixes for 0.24.*, while WaveFunctionP's current branch *does* include this particular fix. Looks like I'll be waiting for WFP to release his next update and just get the fix that way. Thanks for the heads up though. Quote Link to comment Share on other sites More sharing options...
uraa Posted July 28, 2014 Share Posted July 28, 2014 (edited) i think OpenResource plugin is causing the problem i removed it and the error is gone can you try that and confirm?Not in my case, just tested. Stock 0.24.2 + RcsSounds and same errors as in previous post. A soon as I launch from VAB debug window popup and start spaming same error. Edited July 28, 2014 by uraa Quote Link to comment Share on other sites More sharing options...
pizzaoverhead Posted July 29, 2014 Author Share Posted July 29, 2014 Not in my case, just tested. Stock 0.24.2 + RcsSounds and same errors as in previous post. A soon as I launch from VAB debug window popup and start spaming same error.There was a change in 0.24.1 that is incompatible with RCS Sounds. Hotfix is on its way. Quote Link to comment Share on other sites More sharing options...
uraa Posted July 29, 2014 Share Posted July 29, 2014 Much appreciated. Mods like this do enhance KSP experience by far. Quote Link to comment Share on other sites More sharing options...
razark Posted July 29, 2014 Share Posted July 29, 2014 There was a change in 0.24.1 that is incompatible with RCS Sounds. Hotfix is on its way.Thank you!This is one of those mods that adds to the game in such a way that I don't notice it much until it's not there. Great for immersion. Quote Link to comment Share on other sites More sharing options...
pizzaoverhead Posted July 29, 2014 Author Share Posted July 29, 2014 Version 4.1 is now available with support for 0.24.1 and onwards. Get it now on CurseForge or Mediafire. Quote Link to comment Share on other sites More sharing options...
uraa Posted July 30, 2014 Share Posted July 30, 2014 Just to confirm, mod work perfectly. Thanks pizzaoverhead. Quote Link to comment Share on other sites More sharing options...
pizzaoverhead Posted July 30, 2014 Author Share Posted July 30, 2014 Just to confirm, mod work perfectly. Thanks pizzaoverhead.Glad to hear it. Thanks for the feedback! Quote Link to comment Share on other sites More sharing options...
W1ntermute Posted August 4, 2014 Share Posted August 4, 2014 I can't say for sure, but I don't think you can hear RCS from your compartment in the craft. The sound is produced at the very exit hole of the tiny nozzle, and the amount of gas is very small. Maybe, if everything was completely silent, you might hear a weak and deep puffing sound.Can you link the video?No, I sincerely doubt a mic could pick that up. Microphones need soundwaves or, in this case with the vacuum, a very intense stream of gas.You're forgetting that the surface area of a mic is very tiny, and solar panels' is huge. They will be a lot more affected because they're pushed. Mic needs its membrane to vibrate. Not the same thing.Activated RCS IS heard inside a space craft. Propellant moving through the pipes inside a spacecraft is what causes RCS sound, even the muffled snap sound is when RCS is cutoff. That is caused by the difference in high pressure to vacuum. Watch any Space shuttle video with cabin cameras and you'll hear it quite distinctly. You can also hear it on the video below after the 22min mark Love this mod. The rcs sound is a bit off, sounds like a flamethrower rather than pressurized gas. I use the space shuttle RCS sounds from Orbiter, they're perfect IMO. Each to their own Quote Link to comment Share on other sites More sharing options...
pizzaoverhead Posted August 5, 2014 Author Share Posted August 5, 2014 Love this mod. The rcs sound is a bit off, sounds like a flamethrower rather than pressurized gas.Despite what the KSP descriptions say, RCS is a series of monopropellant rocket engines, rather than a puff of compressed air. This video has a clearer demonstration: Quote Link to comment Share on other sites More sharing options...
vardicd Posted August 5, 2014 Share Posted August 5, 2014 I'm going to re download again, but I get no sound in this mod, lights but no sound Quote Link to comment Share on other sites More sharing options...
pizzaoverhead Posted August 6, 2014 Author Share Posted August 6, 2014 I'm going to re download again, but I get no sound in this mod, lights but no soundCheck your output_log.txt for any "RcsSounds" related error messages. Also, make sure you've merged the GameData folder inside the zip with the one in your game directory. The 4.1 zip was nested in another folder, potentially making installing unclear.I've released a version 4.1a zip to fix this, and also taken the opportunity to add support for the KSP Add-on Version Checker. Quote Link to comment Share on other sites More sharing options...
W1ntermute Posted August 6, 2014 Share Posted August 6, 2014 Despite what the KSP descriptions say, RCS is a series of monopropellant rocket engines, rather than a puff of compressed air. This video has a clearer demonstration: I never mentioned "compressed air", lol. The propellant is stored as a liquid but it is first atomized into a gas under heavy pressure before it enters the reaction chamber where it combusts and provides the resulting thrust. The sound of RCS through the internal pipes is the pressurized propellant in gas form. Quote Link to comment Share on other sites More sharing options...
TeeGee Posted August 23, 2014 Share Posted August 23, 2014 For some reason this mod doesn't work with Realism overhaul. Does anyone have an idea what could be the problem? I've tried using it with mods like FASA etc and the rcs thrusters don't give off any sound effects. It works fine in my "cartoon" version of KSP but not Realistic overhaul.That mod does use module rcs fx, could that be the issue? Quote Link to comment Share on other sites More sharing options...
pizzaoverhead Posted August 28, 2014 Author Share Posted August 28, 2014 For some reason this mod doesn't work with Realism overhaul. Does anyone have an idea what could be the problem? I've tried using it with mods like FASA etc and the rcs thrusters don't give off any sound effects. It works fine in my "cartoon" version of KSP but not Realistic overhaul.That mod does use module rcs fx, could that be the issue?This mod is solely for ModuleRcs. ModuleRcsFx doesn't need this, as it can already provide sounds. Quote Link to comment Share on other sites More sharing options...
TeeGee Posted August 28, 2014 Share Posted August 28, 2014 This mod is solely for ModuleRcs. ModuleRcsFx doesn't need this, as it can already provide sounds.Yeah but I was wondering how to add these wonderful sfx to modulercsfx... Quote Link to comment Share on other sites More sharing options...
pizzaoverhead Posted August 29, 2014 Author Share Posted August 29, 2014 Yeah but I was wondering how to add these wonderful sfx to modulercsfx...That's a question for the ModuleRcsFx thread. Quote Link to comment Share on other sites More sharing options...
montyben101 Posted September 1, 2014 Share Posted September 1, 2014 Can you make a sound for the EVA jet-pack? something that IS like a puff of air though Quote Link to comment Share on other sites More sharing options...
Neutrinovore Posted September 1, 2014 Share Posted September 1, 2014 Can you make a sound for the EVA jet-pack? something that IS like a puff of air thoughHmm, I'll second this request. I'm sure the real life MMU made subtle sounds that the Astronaut would've been able to hear, it was attached directly to his back after all. Quote Link to comment Share on other sites More sharing options...
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