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What determines data value mulitplier?


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So far here's what I think (DISCLAIMER: this is an hypothesis, i have not yet finished the whole tech tree nor have I already sent anything to Eeloo in .22) ;

- Grade of your Antenna (Quality)

- Distance between you and KSC

- Do you have a clear line of sight to it (?)

Of course if you land with the craft (on kerbin) WITH the part that was used for the experiment (sniff, I lost 450 science in one go :'( ) you get 100% of it.

Edited by sam445
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So far here's what I think (DISCLAIMER: this is an hypothetesis, i have not yet finished the whole tech tree nor have I already sent anything to Eeloo in .22) ;

- Grade of your Antenna (Quality)

- Distance between you and KSC

- Do you have a clear line of sight to it (?)

Of course if you land with the craft (on kerbin) WITH the part that was used for the experiment (sniff, I lost 450 science in one go :'( ) you get 100% of it.

I've only been getting 0.3 lately when I land. It seems like transmitting in flight gives you the 1.0, and retrieving the data on land is 0.3, but I am not certain.

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Well you must have something wrong with your landing then, im not sure what but i've always had 100% on RECOVERY of the vessel. Do you just land and transmit or recover? You must recover the vessel in order to have the 100%.

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I'm pretty sure that multiplier is based on how "valuable" the data is. At least the one displayed when you recover a ship. If you've already checked the goo 12 times in orbit, we already know that data. But if you check it on Duna and you've never been there, that's more valuable.

My 2 cents. :)

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I'm pretty sure that multiplier is based on how "valuable" the data is. At least the one displayed when you recover a ship. If you've already checked the goo 12 times in orbit, we already know that data. But if you check it on Duna and you've never been there, that's more valuable.

My 2 cents. :)

Agreed, but I thing the Original Poster was asking about the % value when transmiting.

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Definitely seems to be that.

In that case it would be nice if there was a log showing which science instruments you had used where and how many times.

I think it's a good system and makes you have to work / go further as you progress up the tech tree :)

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I think it's just based on the type of science.

A crew report is 100% because it's just words, everything can be covered in a transmission.

Physical experiments are worth less when transmitted, because they'd be more valuable when actually returned for study

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One effect is the diminishing return. As I read it each experiment or observation in one area has an total amount of science points, doing repeated experiments and you don't gain new science.

The second effect is the loss then sending the report back by radio. This is fixed by experiment type. Crew report is 100%, the material lab is 20%.

You get the same amount of total data but you have to do the experiment many times. they can also be combined, say you do 5 material lab experiments in Mun orbit, then bring the last home and the effect should be the same as if you had two material labs.

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