CobaltWolf Posted April 10, 2014 Share Posted April 10, 2014 I mean a command pod, not a landing capsuleAgreed. I am not happy with the mk1-2 pod. Quote Link to comment Share on other sites More sharing options...
GorillaZilla Posted April 10, 2014 Share Posted April 10, 2014 In ALCOR_LanderCapsule/Props/ALCORMFD40x20/ALCORMFD40x20.cfg file find and delete this (red) text:[COLOR="#A9A9A9"]// --------------------Page STBY 'Home/Standby' ---------------------------------------- PAGE { name = pALCORhome40x20 button = button_STBY text = ASET/ALCOR_LanderCapsule/Props/ALCORMFD40x20/ALCORhome40x20.txt textureURL = ASET/ALCOR_LanderCapsule/Props/ALCORMFD40x20/ScreenSaver } [/COLOR] [B][COLOR="#FF0000"] PAGE { name = pALCORSTBY40x20 button = button_STBY text = ASET/ALCOR_LanderCapsule/Props/ALCORMFD40x20/ALCORSTBY40x20.txt default = yes }[/COLOR][/B]Save file and reload database Cheers matey, Is a lot more User friendly now for a "memory Man" like myself..... Have to admit you've done a really good job working on this thing, Where can I donate to your coffee fund? Quote Link to comment Share on other sites More sharing options...
Javster Posted April 10, 2014 Share Posted April 10, 2014 Wow! That IVA!! I love the annunciator panel Quote Link to comment Share on other sites More sharing options...
alexustas Posted April 10, 2014 Author Share Posted April 10, 2014 Cheers matey, Is a lot more User friendly now for a "memory Man" like myself..... Have to admit you've done a really good job working on this thing, Where can I donate to your coffee fund? you can find nice small yellow (or gold?) button on the end of OP Quote Link to comment Share on other sites More sharing options...
Scoundrel Posted April 11, 2014 Share Posted April 11, 2014 you can find nice small yellow (or gold?) button on the end of OP Err be careful with that. There's a good chance you are in violation of Squad's TOS, so I'd contact a mod first to make sure it's okay.Also... no brake button? Must I sacrifice a dozen kerbals to get a brake button? That reminds me: we need a dead kerbal emoticon... Quote Link to comment Share on other sites More sharing options...
alexustas Posted April 11, 2014 Author Share Posted April 11, 2014 (edited) Ok. RPM 0.15 now available!To unlock MJ buttons in ALCOR 0.7.5 find GameData\ASET\ALCOR_LanderCapsule\Spaces\ALCORInternals3\internal.cfg and replace it with this file Edited April 17, 2014 by alexustas Quote Link to comment Share on other sites More sharing options...
alexustas Posted April 11, 2014 Author Share Posted April 11, 2014 ... no brake button? Must I sacrifice a dozen kerbals to get a brake button? ...TA-DA-A-A-M! Quote Link to comment Share on other sites More sharing options...
Fonso Posted April 11, 2014 Share Posted April 11, 2014 TA-DA-A-A-M! http://i.imgur.com/hjc7vqV.pngDo you even sleep? Impatiently awaiting the new release!!! Quote Link to comment Share on other sites More sharing options...
alexustas Posted April 11, 2014 Author Share Posted April 11, 2014 Oh please please please do a normal pod, after you finished the alcor! It's so greatAgreed. I am not happy with the mk1-2 pod.First sketches for a modular cargo and passenger orbital delivery system. Quote Link to comment Share on other sites More sharing options...
Prime flux Posted April 11, 2014 Share Posted April 11, 2014 First sketches for a modular cargo and passenger orbital delivery system.http://i.imgur.com/0XBcHHM.pngThis I like! Quote Link to comment Share on other sites More sharing options...
TerLoki Posted April 11, 2014 Share Posted April 11, 2014 Okay, I'm perfectly happy with the Mk. 1-2 pod and I'm running out of celestial bodies to name new capsules after... But at the same time, the word that best sums up my feeling on this is "WANT!". Quote Link to comment Share on other sites More sharing options...
Virtualgenius Posted April 11, 2014 Share Posted April 11, 2014 I would like to see that hab module developed I think it would be a real winner with your landing capsule Quote Link to comment Share on other sites More sharing options...
likke_A_boss Posted April 12, 2014 Share Posted April 12, 2014 I would like to see that hab module developed I think it would be a real winner with your landing capsulethis thing is big enough? http://i.imgur.com/kLnRiTA.pngHow about 8 Kerbals?Like this? This is from page one of the thread, but it was the only time ever mentioned. Alex madeother things his priority, and he sure did make a damn good pod. Quote Link to comment Share on other sites More sharing options...
Helix935 Posted April 12, 2014 Share Posted April 12, 2014 first sketches for a modular cargo and passenger orbital delivery system.http://i.imgur.com/0xbchhm.pngyes! Do want Quote Link to comment Share on other sites More sharing options...
BLUAV8R Posted April 13, 2014 Share Posted April 13, 2014 Those command modules would be AMAZING Quote Link to comment Share on other sites More sharing options...
K3-Chris Posted April 13, 2014 Share Posted April 13, 2014 First sketches for a modular cargo and passenger orbital delivery system.Very nice stuff there Quote Link to comment Share on other sites More sharing options...
Fonso Posted April 14, 2014 Share Posted April 14, 2014 And last 2 props before update:Sorry for asking, but I guess this post confused me a little; was ge talking about RPM or ALCOR release? Man, I can't wait for this update, so many new things I think I won't know how to use it! Quote Link to comment Share on other sites More sharing options...
alexustas Posted April 14, 2014 Author Share Posted April 14, 2014 Sorry for asking, but I guess this post confused me a little; was ge talking about RPM or ALCOR release? Man, I can't wait for this update, so many new things I think I won't know how to use it!I mean 'ALCOR' update of course Quote Link to comment Share on other sites More sharing options...
K3-Chris Posted April 14, 2014 Share Posted April 14, 2014 And last 2 props before updateOh missed that post, sweet stuff Quote Link to comment Share on other sites More sharing options...
Themorris Posted April 14, 2014 Share Posted April 14, 2014 First sketches for a modular cargo and passenger orbital delivery system.http://i.imgur.com/0XBcHHM.pngohhh yes! Yes! Yes! Quote Link to comment Share on other sites More sharing options...
astroboy820 Posted April 15, 2014 Share Posted April 15, 2014 Hi, I love the pod and what I've seen so far, but I'm having trouble with the screens. I know that all the plugins are in the right places because if they weren't, they'd give me an error. In essence, all the screens are showing the plugins' file location. I'll upload some pics after I find out how Quote Link to comment Share on other sites More sharing options...
Mecripp Posted April 15, 2014 Share Posted April 15, 2014 (edited) Does it look like this https://www.dropbox.com/s/sz8icuobgl38hg7/screenshot0.png if so update RasterPropMonitor to 15 and make sure you delete the the old JSI ,MechJeb2RPM,SCANsatRPM. Edited April 15, 2014 by Mecripp2 Quote Link to comment Share on other sites More sharing options...
astroboy820 Posted April 15, 2014 Share Posted April 15, 2014 Just figured out how to upload pics (thanks MeCripp and Dropbox):https://www.dropbox.com/s/cbbb8r88oekq4nx/SS_04-14-2014_22-06-45.pnghttps://www.dropbox.com/s/ed49aoarc7f6fb1/SS_04-14-2014_22-06-48.png Quote Link to comment Share on other sites More sharing options...
alexustas Posted April 15, 2014 Author Share Posted April 15, 2014 Hi, I love the pod and what I've seen so far, but I'm having trouble with the screens. I know that all the plugins are in the right places because if they weren't, they'd give me an error. In essence, all the screens are showing the plugins' file location. I'll upload some pics after I find out howI think you should doublecheck the path to the requisite folders. They should look like this:\GameData\ASET\ALCOR_LanderCapsule\GameData\JSI\GameData\MechJeb2RPM\GameData\SCANsatRPMAnd never, ever move or rename anything within them. Quote Link to comment Share on other sites More sharing options...
astroboy820 Posted April 15, 2014 Share Posted April 15, 2014 ^^ That was it! It was in too many of the original subfolders. Thanks alexustas! And congrats to the developers! A very nice mod that I will enjoy thoroughly Quote Link to comment Share on other sites More sharing options...
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