NathanKell Posted January 27, 2014 Author Share Posted January 27, 2014 Coming soon: Link to comment Share on other sites More sharing options...
metaphor Posted January 27, 2014 Share Posted January 27, 2014 Coming soon:Oh Em Gee! Link to comment Share on other sites More sharing options...
luisair Posted January 27, 2014 Share Posted January 27, 2014 (edited) Sweeeeet Jesus Edit.: Imagine this with Kerbin city plugin, aka Multiple launchpads Edited January 27, 2014 by luisair Link to comment Share on other sites More sharing options...
AbeS Posted January 27, 2014 Share Posted January 27, 2014 Awesome!! Could we have the Space Center wherever we want? I'd like to launch from my country! Debris could land on Puerto Rico though Link to comment Share on other sites More sharing options...
HoneyFox Posted January 27, 2014 Share Posted January 27, 2014 OMGOMGOMG! Real earth terrain and adjustable launch position!? Link to comment Share on other sites More sharing options...
NathanKell Posted January 27, 2014 Author Share Posted January 27, 2014 What I'll do at the start is put a dialog box in the VAB where you can enter the latitude and longitude of where you want to launch from. Well, one for KSC, one for the flat piece of land under it.Instead of physically having multiple KSCs and writing my own launch method, that should be much easier. Link to comment Share on other sites More sharing options...
Wallenberg Posted January 27, 2014 Share Posted January 27, 2014 What I'll do at the start is put a dialog box in the VAB where you can enter the latitude and longitude of where you want to launch from. Well, one for KSC, one for the flat piece of land under it.Instead of physically having multiple KSCs and writing my own launch method, that should be much easier.Sounds great! Maybe supply a few real launch sites' coordinate "presets" to select? Link to comment Share on other sites More sharing options...
tygoo7 Posted January 27, 2014 Share Posted January 27, 2014 (edited) The Earth looks very cool! But I actually like how the kerbol system already is. I am using the alternate 10x stock kerbol config. Will you keep the alternate config for future versions because I really like the rescale but with the current system. Also did you find a fix for the collider bug I am having? Edited January 27, 2014 by tygoo7 Link to comment Share on other sites More sharing options...
Deathsoul097 Posted January 27, 2014 Share Posted January 27, 2014 Several things:1) Tygoo, everyone has the collider issue. That's just seems to be what happens when you rescale the solar system up by 10 times. It actually happens in the stock game. As it turns out the colliders don't match up with the terrain perfectly, which is just enough to cause this in RSS.2) OMG, Earth looks amazing! I want to launch from either England, America or New Zealand.3) Anyone found out why whenever I use an AEIS dish or probe my ships get fired off into intergalactic space when they stage yet? Link to comment Share on other sites More sharing options...
DasBananenbrot Posted January 27, 2014 Share Posted January 27, 2014 (edited) Coming soon:http://i.imgur.com/NTTLgq1l.jpgAre you ****ing kidding me? OMG I just fell from my chair....I love you NK Edited January 27, 2014 by DasBananenbrot Link to comment Share on other sites More sharing options...
NathanKell Posted January 27, 2014 Author Share Posted January 27, 2014 Thanks folks. Working on it now so PQS terrain sealevel is correct, but there's still procedural hillyness. Also, we're talking 3 8192x4096 textures here--32mb + 96mb + 32mb = 160mb of textures just for Earth. (That's with a DXT5 color texture, an RGB normal map, and an 8bit heightmap.) So...make sure you have the headroom. tygoo7: yes, as mentioned, that's a known issue, and no there isn't a fix right now. I tried to explain what's going on more technically, Deathsoul097 has the clearer explanation, but the short answer is: I don't know of a way to make them match up without turning your computer into slag.Regarding 10x kerbol: obviously I'm not going to remove the link, and the cfg should be forwards compatible. Wallenberg: good idea. Link to comment Share on other sites More sharing options...
tygoo7 Posted January 27, 2014 Share Posted January 27, 2014 tygoo7: yes, as mentioned, that's a known issue, and no there isn't a fix right now. I tried to explain what's going on more technically, Deathsoul097 has the clearer explanation, but the short answer is: I don't know of a way to make them match up without turning your computer into slag.Regarding 10x kerbol: obviously I'm not going to remove the link, and the cfg should be forwards compatible. Yeah I got use to it after playing for a while so its not much of a problem to me anymore. The launchpad selector sounds awesome and I hope it also works for the alternate config! Link to comment Share on other sites More sharing options...
DasBananenbrot Posted January 27, 2014 Share Posted January 27, 2014 Gosh then other planets should be remade too.. Oh good we finally need 64 bit support Link to comment Share on other sites More sharing options...
Agathorn Posted January 28, 2014 Share Posted January 28, 2014 Coming soon:http://i.imgur.com/NTTLgq1l.jpgYESSSThis is what i've been waiting for for so long! I hope "soon" by your standards isn't a long time or I might go insane lol.I guess it still has proven impossible to give the Earth a tilt? Link to comment Share on other sites More sharing options...
ferram4 Posted January 28, 2014 Share Posted January 28, 2014 @NathanKell: That sounds awesome! If you're going to take suggestions for preset launch sites, I'd suggest the planned SpaceX private launch site located in Boca Chica Village, TX. The coordinates are 25°59′29″N 97°11′1″W and it's right at the southeast corner of Texas along the gulf. I'm working out a Falcon Heavy launch of a space station module with full re-usability, and having the option to land the core downrange at The Cape rather than in Texas might help boost the payload mass a bit. Link to comment Share on other sites More sharing options...
Agathorn Posted January 28, 2014 Share Posted January 28, 2014 @NathanKell: That sounds awesome! If you're going to take suggestions for preset launch sites, I'd suggest the planned SpaceX private launch site located in Boca Chica Village, TX. The coordinates are 25°59′29″N 97°11′1″W and it's right at the southeast corner of Texas along the gulf. I'm working out a Falcon Heavy launch of a space station module with full re-usability, and having the option to land the core downrange at The Cape rather than in Texas might help boost the payload mass a bit.Hey Ferram, are you using LazTek's SpaceX stuff? Scripto, Laz, and I have been having some discussions on making the pack work well with FAR and more of the Realism stuff. It has some issues here and there, though we've worked out most of them I think. My Falcons are a LOT more stable now then they used to be. Link to comment Share on other sites More sharing options...
ferram4 Posted January 28, 2014 Share Posted January 28, 2014 I have been, but not in my most recent launches (ultra-heavy payloads, working on 1,000 tonne to LEO) and I have to get the most recent updates to the pack and Scripto's changes. The only issues that I can see remaining would be the second stage engine if the interstage doesn't shield it properly and aerodynamics affecting stuff in the trunk, but the latter can be fixed with an additional title specification in the FAR config (I'll look at making it standard for FAR). Oh, and I think the solar panel covers might not shield the panels, which is something to check. Link to comment Share on other sites More sharing options...
Agathorn Posted January 28, 2014 Share Posted January 28, 2014 I have been, but not in my most recent launches (ultra-heavy payloads, working on 1,000 tonne to LEO) and I have to get the most recent updates to the pack and Scripto's changes. The only issues that I can see remaining would be the second stage engine if the interstage doesn't shield it properly and aerodynamics affecting stuff in the trunk, but the latter can be fixed with an additional title specification in the FAR config (I'll look at making it standard for FAR). Oh, and I think the solar panel covers might not shield the panels, which is something to check.I think the solar panels are good now. They removed some nodes that were causing issues. Link to comment Share on other sites More sharing options...
NathanKell Posted January 28, 2014 Author Share Posted January 28, 2014 Florida looking kinda like Florida now:Launching from the Cape:Ferram: Will do--thanks! Link to comment Share on other sites More sharing options...
Agathorn Posted January 28, 2014 Share Posted January 28, 2014 Having lived at "the cape" for many years, that looks nothing like it But to be fair what you've done with the tools available is nothing short of amazing! Can't wait to try this out, and if you need any help with testing let me know Link to comment Share on other sites More sharing options...
ferram4 Posted January 28, 2014 Share Posted January 28, 2014 Oh, I can't wait to see what the land around New York looks like with this. Does Staten Island actually exist, or have we been forgotten again? Link to comment Share on other sites More sharing options...
Agathorn Posted January 28, 2014 Share Posted January 28, 2014 Oh, I can't wait to see what the land around New York looks like with this. Does Staten Island actually exist, or have we been forgotten again? Haven't we flooded that yet? Link to comment Share on other sites More sharing options...
Deathsoul097 Posted January 28, 2014 Share Posted January 28, 2014 Am I the only one concerned that Ferram is trying to send 1000 TONNES to LEO!?!?!?!?!?!? Link to comment Share on other sites More sharing options...
Agathorn Posted January 28, 2014 Share Posted January 28, 2014 Am I the only one concerned that Ferram is trying to send 1000 TONNES to LEO!?!?!?!?!?!?If anyone can do it, its him. He'll probably do it in style too.I'm curious what the heck a 1,000 ton payload even looks like. Link to comment Share on other sites More sharing options...
HoneyFox Posted January 28, 2014 Share Posted January 28, 2014 If anyone can do it, its him. He'll probably do it in style too.I'm curious what the heck a 1,000 ton payload even looks like.A giant stretchy fuel tank with lots of high-density fuel inside I guess XD. Link to comment Share on other sites More sharing options...
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