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I use my T-Series, which all include interplanetary stages (with RTG support and docking capabilities) so I don't need to worry about including them in my payloads :)

The fairings are the only mods so I guess it kinda counts? :P

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http://forum.kerbalspaceprogram.com/threads/55831-Strana-Mechty-Engineering-T-Series

Edited by Daishi
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My two most used launch craft aren't even rockets. But that's because I can't for the life of me build a decent lift rocket. Most I can put on one is 20-30 tons. And if I am going to bother with more than that I just slap it in the cargo bay of the SP-400.

SP-313 Cargo capacity of 30 tons.

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SP-400 is my biggest lifter, 72 ton lift capacity.

f3ld.jpg

EDIT- now that I look at the SP-400, I can probably go back and improve on that design. Time for a refit.

Edited by Hodo
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My two most used launch craft aren't even rockets. But that's because I can't for the life of me build a decent lift rocket. Most I can put on one is 20-30 tons. And if I am going to bother with more than that I just slap it in the cargo bay of the SP-400.

Wow, that's one way to get those blasted orange tanks into orbit :confused:

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My two most used launch craft aren't even rockets. But that's because I can't for the life of me build a decent lift rocket. Most I can put on one is 20-30 tons. And if I am going to bother with more than that I just slap it in the cargo bay of the SP-400.

EDIT- now that I look at the SP-400, I can probably go back and improve on that design. Time for a refit.

Crafts, please!!!

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Crafts, please!!!

I will post them when I get around to tweaking the SP-400. I realized I can cut back on the intakes or at least change them after the B9 4.0C came out. I haven't flown it since .22 so I need to check to see if it still works.

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Al-Horesmi here you go.

The SP-400A

https://www.dropbox.com/s/oqdgkyle4lk22kv/SP-400A.craft

I made some minor changes due to updates to B9 since I made it. Dropped the part count down from its original 240 to an even 200 when empty, and fixed some minor issues. There is still one heating issue with the SABRE engines. So when switching over to rocket mode do not go above 75% throttle they will overheat and explode. But 75% throttle still gives you a decent thrust to weight ratio with a 72ton cargo load.

w37q.jpg

srz7.jpg

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It is a pretty simple craft to fly, climb at 30-40deg till 13km alt, then bring it down to 10-20deg and continue to climb till 19km, then bring it down to 5-10deg and climb till 30km.

Keep an eye on the air flow on the intakes, if it gets down to 120% cut the outer most jet engines. At mach 4.5 cut all jet engines and just stay on the SABRE engines in air breathing mode. At 30km switch the SABRE S's to rocket and throttle back to 70%. At around 33km you should be going fast enough to kick the SABRE M to rocket and just climb at 70-75% throttle, and no more than 20-30deg nose up. You may want to kick on RCS at this point.

Mods used.

B9

FAR

TAC Fuel balancer (not required but helpful)

KSPX ( not sure if I have any of those parts on this craft)

Kerbal Engineering Redux (with the plugin that gives every command capsule engineering redux)

Feel free to mess with the design. It flexes a bit on take off and I highly suggest adding at least to struts to the back of your cargo to keep it in place.

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