sidfu Posted March 16, 2014 Share Posted March 16, 2014 ive had that hapeen on some but it seems to be mostly ones that where originaly for transmit only. basicaly its happened on ones that had a transmit button on them for me Link to comment Share on other sites More sharing options...
positivewun Posted March 16, 2014 Share Posted March 16, 2014 ive had that hapeen on some but it seems to be mostly ones that where originaly for transmit only. basicaly its happened on ones that had a transmit button on them for meyou mean where I might have only transit or active enabled in an action group? I'm not sure what u mean. is there a way to turn in back on? like maybe in the game save cfg? Link to comment Share on other sites More sharing options...
Mecripp Posted March 16, 2014 Share Posted March 16, 2014 you mean where I might have only transit or active enabled in an action group? I'm not sure what u mean. is there a way to turn in back on? like maybe in the game save cfg?Maybe this post will help you http://forum.kerbalspaceprogram.com/threads/56399-0-23-RemoteTech-2-v1-3-3-Late-Christmas-Edition?p=1020703&viewfull=1#post1020703 Link to comment Share on other sites More sharing options...
Starstrider42 Posted March 16, 2014 Share Posted March 16, 2014 Have you been changing RemoteTech versions or making tweaks to the antennas? That's the only thing I've seen cause it. Link to comment Share on other sites More sharing options...
monstah Posted March 16, 2014 Share Posted March 16, 2014 I will be happy to do the playtesting the mod on a fresh 0.24 install if you would like to assemble a testing group.Kinda late reply, but count me in, too. Also, wouldn't mind breaking compatibility if it means a better mod. Link to comment Share on other sites More sharing options...
sidfu Posted March 16, 2014 Share Posted March 16, 2014 heres what i mean. u know how on stock nonrt when u righ click on antanna all u have is a recive button? from what i can tell antanna and dishes that keep that after rt2 is added to them tend to close themself once u switch ship. its not every one of them thou. it also happens where if u hit transmit data and a antana or dish auto deployes like stock then it wont stay open when u switch ships at times.safest thing to do is dont just hit send when u get reprorts make sure dish is already open and that stoped it for some types of dishes and antanas for me Link to comment Share on other sites More sharing options...
Starstrider42 Posted March 16, 2014 Share Posted March 16, 2014 (edited) heres what i mean. u know how on stock nonrt when u righ click on antanna all u have is a recive button? from what i can tell antanna and dishes that keep that after rt2 is added to them tend to close themself once u switch ship. its not every one of them thou. it also happens where if u hit transmit data and a antana or dish auto deployes like stock then it wont stay open when u switch ships at times.safest thing to do is dont just hit send when u get reprorts make sure dish is already open and that stoped it for some types of dishes and antanas for meNow that sounds like a bug or a corrupted install. In RemoteTech, dishes are not supposed to auto-open, ever. Edited March 16, 2014 by Starstrider42 Link to comment Share on other sites More sharing options...
Cilph Posted March 16, 2014 Author Share Posted March 16, 2014 Pretty much. I removed the ability for antennas to extend/retract on their own. Link to comment Share on other sites More sharing options...
KerbMav Posted March 16, 2014 Share Posted March 16, 2014 Pretty much. I removed the ability for antennas to extend/retract on their own.Which I like very much and should be that way in the stock game too!An antenna closing before sending the next batch of data and only sending when activating again later is useless honestly. Link to comment Share on other sites More sharing options...
sidfu Posted March 16, 2014 Share Posted March 16, 2014 ive not had it happen with aies,rt or stock dishes its only happened on stuff i added antanas and dishes from other mods. had one mod forgot its name its 2 antana would close half the time once u leave the ship Link to comment Share on other sites More sharing options...
Martel05 Posted March 16, 2014 Share Posted March 16, 2014 Help please, I have looked in this forum for hours and I can't get my RT2 to work. At launch pad I get no connection to KSC. Im using 0.23 ksp. Link to comment Share on other sites More sharing options...
sidfu Posted March 17, 2014 Share Posted March 17, 2014 try putting a antana that is active from start on it Link to comment Share on other sites More sharing options...
Martel05 Posted March 17, 2014 Share Posted March 17, 2014 Thx! that helped but I'm not sure if it fixes my problem, the sputnik is suposer to have a built-in 30km range or something like that no ? Link to comment Share on other sites More sharing options...
Mecripp Posted March 17, 2014 Share Posted March 17, 2014 (edited) Help please, I have looked in this forum for hours and I can't get my RT2 to work. At launch pad I get no connection to KSC. Im using 0.23 ksp.You using a probe core ? it should connect at launch pad ? from RT2EDIT the core all have 3 km not 30km. there are a couple of dish and there is 1 antenna that don't snap.Edit the DP-10 500 km good for get you up where you can use a antenna.Edit If you want you can use this https://www.dropbox.com/s/v85x3heriea639x/RemoteTech_REMOVEMAXQ.cfg and you can use antenna's from launch just put it some where in KSP/GameDate Edited March 17, 2014 by Mecripp2 Link to comment Share on other sites More sharing options...
Martel05 Posted March 17, 2014 Share Posted March 17, 2014 Yes I use a probe core, the stayputnik, but i can't get any connection on launch pad unless I turn on the antenna in the assembly station, ill stay with that solution for now. Thx ! Link to comment Share on other sites More sharing options...
Mecripp Posted March 17, 2014 Share Posted March 17, 2014 The probe core are on by Default there is no way to turn them on or off or my RT2 is diffrant. Link to comment Share on other sites More sharing options...
sonicsst Posted March 17, 2014 Share Posted March 17, 2014 The probe cores will have a 3km built in antenna only after unmanned tech is researched. Link to comment Share on other sites More sharing options...
Jordansinn Posted March 17, 2014 Share Posted March 17, 2014 Can we please get this working with kOS? Link to comment Share on other sites More sharing options...
sidfu Posted March 17, 2014 Share Posted March 17, 2014 think they said before that till kos was less buggy it wasnt high on their list to get it working with kos Link to comment Share on other sites More sharing options...
Cilph Posted March 17, 2014 Author Share Posted March 17, 2014 Can we please get this working with kOS?The new kOS dev is working on it. I've done my part. Link to comment Share on other sites More sharing options...
Kimaera026 Posted March 17, 2014 Share Posted March 17, 2014 is there a way to make the flight computer disable signal delay when commands are sent to the probe? I say this because I noticed I send commands to my delayed probe, and when the timer ends and the probe executes them, the probe itself does it with signal delay built-in, just like I was piloting it myself remotely, thus losing control very easily (i use RSS, which means x10 distances). If this is the case, I find it a bit silly for the flight computer on the probe to be having signal delay. Once commands are sent to it, the probe should execute them in its own time and space, which means no delayed controls. That is what i hoped RT2 would work with signal delay, but it's not what i've experienced.If im mistaken, or been talked before, i apologize, i didnt find anything trhough search and dont have spare time to read 312 pages XD Link to comment Share on other sites More sharing options...
sidfu Posted March 17, 2014 Share Posted March 17, 2014 kimaera just disable signal delay in the remotetech2.cfg Link to comment Share on other sites More sharing options...
Cilph Posted March 17, 2014 Author Share Posted March 17, 2014 Once commands are sent to it, the probe should execute them in its own time and spaceWhat are you talking about. Once you send a command and the command reaches the flight computer, it's all local from there on out. Link to comment Share on other sites More sharing options...
DoctorCruz Posted March 17, 2014 Share Posted March 17, 2014 Just wanted to let you know that I love your mod. One of the best mods ever! Link to comment Share on other sites More sharing options...
Jordansinn Posted March 17, 2014 Share Posted March 17, 2014 The new kOS dev is working on it. I've done my part.Allright thanks, I'm really looking forward to using the two together. Link to comment Share on other sites More sharing options...
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