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Cilph

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...Found a glitch or dunno what, but it's not only graphical, I can't press the RT 2 buttons...

...Any idea what are those purple spots, and how should I fix this?

It looks like the textures aren't loading. This might be due to the textures not being there (they should be in: GameData\RemoteTech2\Textures) or the game not being able to load them. If you have your KSP folder within documents, you might want to try moving it somewhere else. There could possibly be an access issue there.

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you should add a new siesmic communication device, how it would work is that you land it on a moon or planet, and it will be able to communicate with other vessels with a siesmic communication device landed on the same planet within a certain distance. would be very neat for ground-links so you can have a comms station on the darkside of the mun and another on the light side and be able to connect them.

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It looks like the textures aren't loading. This might be due to the textures not being there (they should be in: GameData\RemoteTech2\Textures) or the game not being able to load them. If you have your KSP folder within documents, you might want to try moving it somewhere else. There could possibly be an access issue there.

I checked just now, the textures are in there, and the game is not in the Documents, it's in C:\\---randomfolder---\KSP. Ideas? :)

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you should add a new siesmic communication device, how it would work is that you land it on a moon or planet, and it will be able to communicate with other vessels with a siesmic communication device landed on the same planet within a certain distance. would be very neat for ground-links so you can have a comms station on the darkside of the mun and another on the light side and be able to connect them.

You're thinking of a 'thumper'. Cool idea but I doubt you make a seismic detector sensitive enough to pick up a thumper small enough to fit on a spacecraft. Even a pile driver would be hard to pick up.

Edit: Bah! Forgot to ask my question.

Ran into a bit of a pickle. I have a mission comms sat in a Kerbin polar orbit with a GX-128 (450Gm) aimed at a Moho sat (that I hyper edited into orbit for testing) that has a KR-17 (60Gm) aimed at the mission comms sat. On the map view the dish connection shows up. While the Kerbin sat shows as connected, the Moho sat shows as no-connection. The Moho sat has power and even without connection I could deploy the solar panels. Am I doing something wrong here?

Edited by rosenkranz
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A button to update the custom attitude (instead of off/on) would be great. A "zero delay" button would be handy. Sorting queue by which is scheduled first would be welcome.

The ability to save and load without breaking the Flight Computer state is a big big want.

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A question, does anyone have a table for the min&max distances between Kerbin and the other celestial bodies? It would be handy for choosing dishes without having to spam GX-128s for all purposes...C:

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This should help: http://wiki.kerbalspaceprogram.com/wiki/File:Orbits.svg

Although someone decided to use an odd format...

Super rough numbers not based on inclination or actual orbital positions relative to each other:

1)take the upper number or your target

2)add 13.6Gm for Kerbin

3)you can't communicate now because the sun is between Kerbin and your target

That's just for things pointed at Kerbin.

If you're making networks, you also need numbers between bodies not Kerbin.

Edited by BigD145
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Hm, let me see if I get that right from that picture. A rough example:

Jool sma: 68gm

Kerbin sma: 13.5gm

Max distance between jool and kerbin = 180o phase angle = lets say 80gm

So you can cover the Jool system with a 80gm dish. Right?

Edited by Dante80
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That sounds right. Kerbin is easy because it's well centered around the sun. Jool to Eeloo is a tad wonky if you want really precise numbers. I don't think we care about precision, just maximums with a little wiggle room. The bigger antennas top out around the same weight.

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Ever since i installed 1.2.7 my multi-crew ships are no longer Command Centers.

I have ships with 10 kerbals inside and they no longer have the Red Dot that indicates they can act as a command center...

I even tried removing all my mods but RT and check on a new sandbox game, no dice...

anyone else experiencing this?

So this only happens to me? Any idea why? Something i can do / try?

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No connection to send command on...

A small rover with two antennas one 500Km + 5M on launchpad and with a small probe controller... and can't get a connection???? HELP!

SPU status says "no connection" however the 500Km is active and its status is operational, 5M can't be activated coz the probe can't establish connection... and this is on the launchpad :(

Edited by DomDiaemus
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Does your probe core have the build-in default 3km antennae? If you're using a probe core from a mod that RT doesn't support, that might be the cause. Try the always-on radial-mount antenna in that case. It's the long skinny pole one with a block in the middle.

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Does your probe core have the build-in default 3km antennae? If you're using a probe core from a mod that RT doesn't support, that might be the cause. Try the always-on radial-mount antenna in that case. It's the long skinny pole one with a block in the middle.

All my probes have a combination of antennas and all use the 500km as default one to get into orbit and the others to be deployed once in space, which is the case of the 5M which can be seen in the back of this rover... The 500km antenna is active as the printscreen shows, the probe SPU status "no connection". Help needed to get this thing working. Thanks

67E516F84AA7C7A6522A80AAC34AC6298A722612

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All my probes have a combination of antennas and all use the 500km as default one to get into orbit and the others to be deployed once in space, which is the case of the 5M which can be seen in the back of this rover... The 500km antenna is active as the printscreen shows, the probe SPU status "no connection". Help needed to get this thing working. Thanks

67E516F84AA7C7A6522A80AAC34AC6298A722612

Same thing, i stopped using Remote Tech because of this issue. As there is no connection when i have 1 Sat with huge dish and Sat 2 with dish capable reaching Sat 1. Sat 2 has no connection...

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Have any of you encountered issues with your throttle using this mod?

I finally got around to giving it a test run and I love the challenge it adds, but I'm having major issues with my unmanned vehicle flights right now. My throttle accelerates increasingly slowly (while holding down shift) the further away from a communication node I am. I understand if this is part of the communications delay, but the bigger issue is erratic throttle behavior when sending the kill engines command (x). I will order a remote unmanned ship to kill thrust and the throttle will just start bouncing all over the place uncontrollably. It gets much worse the farther away from a node I am. In addition to that, my engines are periodically just turning themselves on and off again in intervals with the communication delay and it's totally screwing with my ability to go interplanetary.

Only other mod I have installed that has the ability to interact with controls is MechJeb, which has no modules in active use when this is happening (no autopilot, no maneuver nodes, no steering control). I have a lot of other mods installed but they are for parts and science and have no controls integration.

Edit: Did some backtracking earlier in this thread for more info on throttle issues, with info on page 50-54 related to a conflict with MechJeb. Downloaded the latest MJ dev-build to test and see if throttle jitter is still an issue. If it is, I'll just get rid of MJ and grab Flight Engineer. Thats pretty much all I use MJ for anyway, because I like the UI more :P

Edited by Barklight
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Ran into a bit of a pickle. I have a mission comms sat in a Kerbin polar orbit with a GX-128 (450Gm) aimed at a Moho sat (that I hyper edited into orbit for testing) that has a KR-17 (60Gm) aimed at the mission comms sat. On the map view the dish connection shows up. While the Kerbin sat shows as connected, the Moho sat shows as no-connection. The Moho sat has power and even without connection I could deploy the solar panels. Am I doing something wrong here?

Update. I put a command center up (6 kerbals and a large stack pod) and point the dish at Moho at that one. Shows connected now. Redirect at the mission comms and no-connection. Though the mission comms sat it would have had a max of 3 legs back to KSC. Is that the issue?

Update: Bah! Fixed it. Didn't have proper alignments on kerbin network so the mission comms had connection only so long as it was the active vessel.

Edited by rosenkranz
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help! i have a AIES communication dish pointed at mission control from the mun, i have direct line of sight, but when i try to transmit it says theres no communication devices. what is the problem!

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