europa99 Posted November 3, 2013 Share Posted November 3, 2013 As I am playing the game KSP I have noticed a bug. After a few minutes after launch the focus on my ship starts jolting back in consecutive intervals usually every 6 km consistently. I have no clue as to why this happens. I am aware that it may be operator-error but it occurs with every rocket I create, even with the simplest SRB vehicle. Once I loose focus on the craft there is no way to recover it, and I loose all possible way of seeing it. I need help finding out why this problem might occur and/or a way to fix it. Thanks Link to comment Share on other sites More sharing options...
Nasakev Posted November 3, 2013 Share Posted November 3, 2013 (edited) Edit: Ignore this post, see below. Edited November 3, 2013 by Nasakev It was actually a bug, not player error. Link to comment Share on other sites More sharing options...
Vanamonde Posted November 3, 2013 Share Posted November 3, 2013 Could you describe what you mean by the "focus jolting back"? There is a cycle in the simulation in which the game's physics have a periodic little hiccup: engine flame animation, acceleration, and sounds may cut out for a fraction of a second and then come suddenly back on. Is that what you're talking about? Link to comment Share on other sites More sharing options...
boomerdog2000 Posted November 3, 2013 Share Posted November 3, 2013 I believe he's talking about the bug where the camera focuses on an imaginary center of mass while the ship continues flying so he loses sight of it. Link to comment Share on other sites More sharing options...
europa99 Posted November 3, 2013 Author Share Posted November 3, 2013 I believe he's talking about the bug where the camera focuses on an imaginary center of mass while the ship continues flying so he loses sight of it.Yea this is it, but the wierd part is it occurs every 6,000 meters then stops Link to comment Share on other sites More sharing options...
Sirrobert Posted November 3, 2013 Share Posted November 3, 2013 Could you post some screenshots of it? I have no idea what you are talking about Link to comment Share on other sites More sharing options...
Wampa842 Posted November 3, 2013 Share Posted November 3, 2013 I've been having those for a while. As far as I know, it is a bug with decouplers. Though I don't know how to fix it, the focus will return to your vessel upon the destruction of both the decoupler and the decoupled booster part. Launch clamps might also be bugged (as they decouple Kerbin from your craft).If you go back to VAB and replace the decoupler, it usually doesn't happen on the next flight. Link to comment Share on other sites More sharing options...
europa99 Posted November 3, 2013 Author Share Posted November 3, 2013 (edited) Javascript is disabled. View full albumIt seems as though my view rotates around an invisible center of mass while my craft drifts away every 6,000m Edited January 28, 2014 by vexx32 Link to comment Share on other sites More sharing options...
europa99 Posted November 3, 2013 Author Share Posted November 3, 2013 Sorry I'm new to this forum and I am having trouble posting screenshots. Link to comment Share on other sites More sharing options...
boomerdog2000 Posted November 3, 2013 Share Posted November 3, 2013 Upload your image to imgur.com then use that link off to the right that says to use with forums instead. Link to comment Share on other sites More sharing options...
europa99 Posted November 3, 2013 Author Share Posted November 3, 2013 Correct focus on the center of mass.The focus is now lower on the rocket.Now the focus is even lower.The rocket is drifting away.The focus is now very far away from the craft and getting farther away.This occurs with any rocket I build, manned or un-manned. When it comes time to say land on the Mun I cant even see the probe. Link to comment Share on other sites More sharing options...
mux Posted November 3, 2013 Share Posted November 3, 2013 Well.. Maybe your game still counts exhausted gases, but not dropped stages, as part of mass when calculating CoM Hard to say without seeing source code. Maybe some bit decided to be something else during installation or like. Does this happen if you fire your rocket but don't let it leave launching clamps? Link to comment Share on other sites More sharing options...
europa99 Posted November 3, 2013 Author Share Posted November 3, 2013 Well.. Maybe your game still counts exhausted gases, but not dropped stages, as part of mass when calculating CoM Hard to say without seeing source code. Maybe some bit decided to be something else during installation or like. Does this happen if you fire your rocket but don't let it leave launching clamps?No it only happens when i get to 6,000m then again at 12,000m in intervals like that Link to comment Share on other sites More sharing options...
mux Posted November 4, 2013 Share Posted November 4, 2013 I did some research (of course using google and selecting first results...):Almost same reported elsewhere (no solution?):http://forum.kerbalspaceprogram.com/threads/47233-Plane-Camera-BugHere someone says that quicksave and reload fixes it:http://www.reddit.com/r/KerbalSpaceProgram/comments/1f7xfw/camera_bug/CleverBobCat.dll mentioned here:http://steamcommunity.com/app/220200/discussions/0/828936718643944476/I tried search words like "kerbal camera bug" or like. Not checked dates or version numbers. Maybe clean re-installation helps? Link to comment Share on other sites More sharing options...
europa99 Posted November 4, 2013 Author Share Posted November 4, 2013 I did some research (of course using google and selecting first results...):Almost same reported elsewhere (no solution?):http://forum.kerbalspaceprogram.com/threads/47233-Plane-Camera-BugHere someone says that quicksave and reload fixes it:http://www.reddit.com/r/KerbalSpaceProgram/comments/1f7xfw/camera_bug/CleverBobCat.dll mentioned here:http://steamcommunity.com/app/220200/discussions/0/828936718643944476/I tried search words like "kerbal camera bug" or like. Not checked dates or version numbers. Maybe clean re-installation helps?Thanks! Does anyone know as to why this happens? Link to comment Share on other sites More sharing options...
mux Posted November 15, 2013 Share Posted November 15, 2013 Yet no answer but have to mention that every 6000 meters something really happens. I was flying spaceplanes directly to up using physics timewarp (2x, 3x, 4x) I noticed when my plane passed 6 km steps, there was some random smoke near me and the camera swung once little bit. Link to comment Share on other sites More sharing options...
numerobis Posted November 15, 2013 Share Posted November 15, 2013 There's a discontinuity in the air pressure there. I wrote some code to calculate the net forces on a rocket and maintain terminal velocity very precisely; it jolts the throttle at those points if my rocket has enough thrust.At least, I think it's drag; could be gravity or other things. Regardless, I don't see how this should affect the camera. Link to comment Share on other sites More sharing options...
jocax188723 Posted January 28, 2014 Share Posted January 28, 2014 I'm pretty sure I have the same problem-the focus slowly peeling away from any rocket I build- but I also have the strange issue of my trajectory fluctuating wildly and a constant acceleration of 2-3 G, making me unable to quicksave.. I had a couple of mods on, but when I uninstalled them the problem persisted. The problem really is quite restricting, and after 500+ hours of flawless gameplay only to have this show up and kick my butt is discouraging, to say the least. Link to comment Share on other sites More sharing options...
Kasuha Posted January 28, 2014 Share Posted January 28, 2014 (edited) Sorry I'm new to this forum and I am having trouble posting screenshots.Use BBCode. For individual images, you can copy it right from the Imgur page with the picture. For albums, check this.Yet no answer but have to mention that every 6000 meters something really happens. I was flying spaceplanes directly to up using physics timewarp (2x, 3x, 4x) I noticed when my plane passed 6 km steps, there was some random smoke near me and the camera swung once little bit.What might be happening every 6000 m is the Krakenbane - game recentering the ship in physics reference frame so that part coodinates are not too big for arithmetic errors to cause trouble. Perhaps it forgets to recenter the camera? Edited January 28, 2014 by Kasuha Link to comment Share on other sites More sharing options...
vexx32 Posted January 28, 2014 Share Posted January 28, 2014 I guess it could be that, but this reminds me of a particular glitch with a certain mod... it was supposed to have been fixed a while back, though. I think it was one of the Cart mods last time... wouldn't be surprised if a modder has accidentally put a bit of stray code in there somewhere that mucks something up (again). Link to comment Share on other sites More sharing options...
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